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Add read receipts using packet ID 65.
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@ -37,6 +37,8 @@ typedef struct {
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uint8_t userstatus_sent;
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USERSTATUS_KIND userstatus_kind;
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uint16_t info_size; /* length of the info */
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uint32_t message_id; /* a semi-unique id used in read receipts */
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uint8_t receives_read_receipts; /* shall we send read receipts to this person? */
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} Friend;
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uint8_t self_public_key[crypto_box_PUBLICKEYBYTES];
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@ -128,6 +130,8 @@ int m_addfriend(uint8_t *client_id, uint8_t *data, uint16_t length)
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friendlist[i].userstatus_kind = USERSTATUS_KIND_OFFLINE;
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memcpy(friendlist[i].info, data, length);
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friendlist[i].info_size = length;
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friendlist[i].message_id = 0;
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friendlist[i].receives_read_receipts = 1; /* default: YES */
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++numfriends;
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return i;
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@ -150,6 +154,8 @@ int m_addfriend_norequest(uint8_t * client_id)
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memcpy(friendlist[i].client_id, client_id, CLIENT_ID_SIZE);
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friendlist[i].userstatus = calloc(1, 1);
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friendlist[i].userstatus_length = 1;
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friendlist[i].message_id = 0;
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friendlist[i].receives_read_receipts = 1; /* default: YES */
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numfriends++;
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return i;
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}
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@ -193,19 +199,30 @@ int m_friendstatus(int friendnumber)
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}
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/* send a text chat message to an online friend
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return 1 if packet was successfully put into the send queue
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return the message id if packet was successfully put into the send queue
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return 0 if it was not */
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int m_sendmessage(int friendnumber, uint8_t *message, uint32_t length)
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uint32_t m_sendmessage(int friendnumber, uint8_t *message, uint32_t length)
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{
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if (friendnumber < 0 || friendnumber >= numfriends)
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return 0;
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if (length >= MAX_DATA_SIZE || friendlist[friendnumber].status != FRIEND_ONLINE)
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return m_sendmessage_withid(friendnumber, friendlist[friendnumber].message_id++, message, length);
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}
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uint32_t m_sendmessage_withid(int friendnumber, uint32_t theid, uint8_t *message, uint32_t length)
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{
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if (friendnumber < 0 || friendnumber >= numfriends)
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return 0;
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if (length >= (MAX_DATA_SIZE - 4) || friendlist[friendnumber].status != FRIEND_ONLINE)
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/* this does not mean the maximum message length is MAX_DATA_SIZE - 1, it is actually 17 bytes less. */
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return 0;
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uint8_t temp[MAX_DATA_SIZE];
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temp[0] = PACKET_ID_MESSAGE;
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memcpy(temp + 1, message, length);
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return write_cryptpacket(friendlist[friendnumber].crypt_connection_id, temp, length + 1);
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temp[1] = theid >> 24;
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temp[2] = theid >> 16;
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temp[3] = theid >> 8;
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temp[4] = theid;
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memcpy(temp + 5, message, length);
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return write_cryptpacket(friendlist[friendnumber].crypt_connection_id, temp, length + 5);
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}
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/* send a name packet to friendnumber
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@ -408,6 +425,14 @@ void m_callback_userstatus(void (*function)(int, USERSTATUS_KIND, uint8_t *, uin
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friend_statuschange_isset = 1;
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}
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static void (*read_receipt)(int, uint32_t);
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static uint8_t read_receipt_isset = 0;
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void m_callback_read_receipt(void (*function)(int, uint32_t))
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{
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read_receipt = function;
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read_receipt_isset = 1;
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}
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#define PORT 33445
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/* run this at startup */
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int initMessenger(void)
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@ -499,8 +524,23 @@ static void doFriends(void)
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break;
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}
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case PACKET_ID_MESSAGE: {
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if (friendlist[i].receives_read_receipts) {
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uint8_t *thepacket = malloc(5);
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thepacket[0] = PACKET_ID_RECEIPT;
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memcpy(thepacket + 1, temp + 1, 4);
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write_cryptpacket(friendlist[i].crypt_connection_id, thepacket, 5);
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free(thepacket);
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}
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if (friend_message_isset)
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(*friend_message)(i, temp + 1, len - 1);
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(*friend_message)(i, temp + 5, len - 5);
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break;
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}
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case PACKET_ID_RECEIPT: {
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if (len < 5)
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break;
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uint32_t msgid = (temp[1] << 24) | (temp[2] << 16) | (temp[3] << 8) | temp[4];
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if (read_receipt_isset)
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(*read_receipt)(i, msgid);
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break;
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}
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}
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@ -40,6 +40,7 @@ extern "C" {
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#define PACKET_ID_NICKNAME 48
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#define PACKET_ID_USERSTATUS 49
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#define PACKET_ID_RECEIPT 65
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#define PACKET_ID_MESSAGE 64
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/* status definitions */
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@ -117,9 +118,14 @@ int m_delfriend(int friendnumber);
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int m_friendstatus(int friendnumber);
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/* send a text chat message to an online friend
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returns 1 if packet was successfully put into the send queue
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return 0 if it was not */
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int m_sendmessage(int friendnumber, uint8_t *message, uint32_t length);
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returns the message id if packet was successfully put into the send queue
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return 0 if it was not
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you will want to retain the return value, it will be passed to your read receipt callback
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if one is received.
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m_sendmessage_withid will send a message with the id of your choosing,
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however we can generate an id for you by calling plain m_sendmessage. */
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uint32_t m_sendmessage(int friendnumber, uint8_t *message, uint32_t length);
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uint32_t m_sendmessage_withid(int friendnumber, uint32_t theid, uint8_t *message, uint32_t length);
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/* Set our nickname
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name must be a string of maximum MAX_NAME_LENGTH length.
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@ -183,6 +189,8 @@ void m_callback_namechange(void (*function)(int, uint8_t *, uint16_t));
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you are not responsible for freeing newstatus */
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void m_callback_userstatus(void (*function)(int, USERSTATUS_KIND, uint8_t *, uint16_t));
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void m_callback_read_receipt(void (*function)(int, uint32_t));
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/* run this at startup
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returns 0 if no connection problems
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returns -1 if there are problems */
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