toxcore/core/Messenger.c

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/* Messenger.c
*
* An implementation of a simple text chat only messenger on the tox network core.
*
* Copyright (C) 2013 Tox project All Rights Reserved.
*
* This file is part of Tox.
*
* Tox is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Tox is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Tox. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "Messenger.h"
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#include "timer.h"
#define MIN(a,b) (((a)<(b))?(a):(b))
static void set_friend_status(Messenger *m, int friendnumber, uint8_t status);
static int write_cryptpacket_id(Messenger *m, int friendnumber, uint8_t packet_id, uint8_t *data, uint32_t length);
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/* 1 if we are online
0 if we are offline
static uint8_t online; */
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/* set the size of the friend list to numfriends
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return -1 if realloc fails */
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int realloc_friendlist(Messenger *m, uint32_t num)
{
if (num == 0) {
free(m->friendlist);
m->friendlist = NULL;
return 0;
}
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Friend *newfriendlist = realloc(m->friendlist, num * sizeof(Friend));
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if (newfriendlist == NULL)
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return -1;
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m->friendlist = newfriendlist;
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return 0;
}
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/* return the friend id associated to that public key.
return -1 if no such friend */
int getfriend_id(Messenger *m, uint8_t *client_id)
{
uint32_t i;
for (i = 0; i < m->numfriends; ++i) {
if (m->friendlist[i].status > 0)
if (memcmp(client_id, m->friendlist[i].client_id, crypto_box_PUBLICKEYBYTES) == 0)
return i;
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}
return -1;
}
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/* copies the public key associated to that friend id into client_id buffer.
make sure that client_id is of size CLIENT_ID_SIZE.
return 0 if success
return -1 if failure. */
int getclient_id(Messenger *m, int friend_id, uint8_t *client_id)
{
if (friend_id >= m->numfriends || friend_id < 0)
return -1;
if (m->friendlist[friend_id].status > 0) {
memcpy(client_id, m->friendlist[friend_id].client_id, CLIENT_ID_SIZE);
return 0;
}
return -1;
}
/*
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* returns a uint16_t that represents the checksum of address of length len
*
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* TODO: Another checksum algorithm might be better.
*/
static uint16_t address_checksum(uint8_t *address, uint32_t len)
{
uint8_t checksum[2] = {0};
uint16_t check;
uint32_t i;
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for (i = 0; i < len; ++i)
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checksum[i % 2] ^= address[i];
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memcpy(&check, checksum, sizeof(check));
return check;
}
/*
* returns a FRIEND_ADDRESS_SIZE byte address to give to others.
* format: [client_id (32 bytes)][nospam number (4 bytes)][checksum (2 bytes)]
*
*/
void getaddress(Messenger *m, uint8_t *address)
{
//memcpy(address, m->public_key, crypto_box_PUBLICKEYBYTES); //TODO
memcpy(address, self_public_key, crypto_box_PUBLICKEYBYTES);
uint32_t nospam = get_nospam();
memcpy(address + crypto_box_PUBLICKEYBYTES, &nospam, sizeof(nospam));
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uint16_t checksum = address_checksum(address, FRIEND_ADDRESS_SIZE - sizeof(checksum));
memcpy(address + crypto_box_PUBLICKEYBYTES + sizeof(nospam), &checksum, sizeof(checksum));
}
/*
* add a friend
* set the data that will be sent along with friend request
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* address is the address of the friend (returned by getaddress of the friend you wish to add) it must be FRIEND_ADDRESS_SIZE bytes. TODO: add checksum.
* data is the data and length is the length
* returns the friend number if success
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* return FA_TOOLONG if message length is too long
* return FAERR_NOMESSAGE if no message (message length must be >= 1 byte)
* return FAERR_OWNKEY if user's own key
* return FAERR_ALREADYSENT if friend request already sent or already a friend
* return FAERR_UNKNOWN for unknown error
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* return FAERR_BADCHECKSUM if bad checksum in address
* return FAERR_SETNEWNOSPAM if the friend was already there but the nospam was different
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* (the nospam for that friend was set to the new one)
* return FAERR_NOMEM if increasing the friend list size fails
*/
int m_addfriend(Messenger *m, uint8_t *address, uint8_t *data, uint16_t length)
{
if (length >= (MAX_DATA_SIZE - crypto_box_PUBLICKEYBYTES
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- crypto_box_NONCEBYTES - crypto_box_BOXZEROBYTES
+ crypto_box_ZEROBYTES))
return FAERR_TOOLONG;
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uint8_t client_id[crypto_box_PUBLICKEYBYTES];
memcpy(client_id, address, crypto_box_PUBLICKEYBYTES);
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uint16_t check, checksum = address_checksum(address, FRIEND_ADDRESS_SIZE - sizeof(checksum));
memcpy(&check, address + crypto_box_PUBLICKEYBYTES + sizeof(uint32_t), sizeof(check));
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if (check != checksum)
return FAERR_BADCHECKSUM;
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if (length < 1)
return FAERR_NOMESSAGE;
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if (memcmp(client_id, self_public_key, crypto_box_PUBLICKEYBYTES) == 0)
return FAERR_OWNKEY;
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int friend_id = getfriend_id(m, client_id);
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if (friend_id != -1) {
uint32_t nospam;
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memcpy(&nospam, address + crypto_box_PUBLICKEYBYTES, sizeof(nospam));
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if (m->friendlist[friend_id].friendrequest_nospam == nospam)
return FAERR_ALREADYSENT;
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m->friendlist[friend_id].friendrequest_nospam = nospam;
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return FAERR_SETNEWNOSPAM;
}
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/* resize the friend list if necessary */
if (realloc_friendlist(m, m->numfriends + 1) != 0)
return FAERR_NOMEM;
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memset(&(m->friendlist[m->numfriends]), 0, sizeof(Friend));
uint32_t i;
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for (i = 0; i <= m->numfriends; ++i) {
if (m->friendlist[i].status == NOFRIEND) {
DHT_addfriend(client_id);
m->friendlist[i].status = FRIEND_ADDED;
m->friendlist[i].crypt_connection_id = -1;
m->friendlist[i].friendrequest_lastsent = 0;
m->friendlist[i].friendrequest_timeout = FRIENDREQUEST_TIMEOUT;
memcpy(m->friendlist[i].client_id, client_id, CLIENT_ID_SIZE);
m->friendlist[i].statusmessage = calloc(1, 1);
m->friendlist[i].statusmessage_length = 1;
m->friendlist[i].userstatus = USERSTATUS_NONE;
memcpy(m->friendlist[i].info, data, length);
m->friendlist[i].info_size = length;
m->friendlist[i].message_id = 0;
m->friendlist[i].receives_read_receipts = 1; /* default: YES */
memcpy(&(m->friendlist[i].friendrequest_nospam), address + crypto_box_PUBLICKEYBYTES, sizeof(uint32_t));
if (m->numfriends == i)
++ m->numfriends;
return i;
}
}
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return FAERR_UNKNOWN;
}
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int m_addfriend_norequest(Messenger *m, uint8_t *client_id)
{
if (getfriend_id(m, client_id) != -1)
return -1;
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/* resize the friend list if necessary */
if (realloc_friendlist(m, m->numfriends + 1) != 0)
return FAERR_NOMEM;
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memset(&(m->friendlist[m->numfriends]), 0, sizeof(Friend));
uint32_t i;
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for (i = 0; i <= m->numfriends; ++i) {
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if (m->friendlist[i].status == NOFRIEND) {
DHT_addfriend(client_id);
m->friendlist[i].status = FRIEND_CONFIRMED;
m->friendlist[i].crypt_connection_id = -1;
m->friendlist[i].friendrequest_lastsent = 0;
memcpy(m->friendlist[i].client_id, client_id, CLIENT_ID_SIZE);
m->friendlist[i].statusmessage = calloc(1, 1);
m->friendlist[i].statusmessage_length = 1;
m->friendlist[i].userstatus = USERSTATUS_NONE;
m->friendlist[i].message_id = 0;
m->friendlist[i].receives_read_receipts = 1; /* default: YES */
if (m->numfriends == i)
++ m->numfriends;
return i;
}
}
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return -1;
}
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/* remove a friend
return 0 if success
return -1 if failure */
int m_delfriend(Messenger *m, int friendnumber)
{
if (friendnumber >= m->numfriends || friendnumber < 0)
return -1;
DHT_delfriend(m->friendlist[friendnumber].client_id);
crypto_kill(m->friendlist[friendnumber].crypt_connection_id);
free(m->friendlist[friendnumber].statusmessage);
memset(&(m->friendlist[friendnumber]), 0, sizeof(Friend));
uint32_t i;
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for (i = m->numfriends; i != 0; --i) {
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if (m->friendlist[i - 1].status != NOFRIEND)
break;
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}
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m->numfriends = i;
if (realloc_friendlist(m, m->numfriends) != 0)
return FAERR_NOMEM;
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return 0;
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}
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/* return FRIEND_ONLINE if friend is online
return FRIEND_CONFIRMED if friend is confirmed
return FRIEND_REQUESTED if the friend request was sent
return FRIEND_ADDED if the friend was added
return NOFRIEND if there is no friend with that number */
int m_friendstatus(Messenger *m, int friendnumber)
{
if (friendnumber < 0 || friendnumber >= m->numfriends)
return NOFRIEND;
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return m->friendlist[friendnumber].status;
}
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/* send a text chat message to an online friend
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return the message id if packet was successfully put into the send queue
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return 0 if it was not */
uint32_t m_sendmessage(Messenger *m, int friendnumber, uint8_t *message, uint32_t length)
{
if (friendnumber < 0 || friendnumber >= m->numfriends)
return 0;
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uint32_t msgid = ++m->friendlist[friendnumber].message_id;
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if (msgid == 0)
msgid = 1; /* otherwise, false error */
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if (m_sendmessage_withid(m, friendnumber, msgid, message, length)) {
return msgid;
}
return 0;
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}
uint32_t m_sendmessage_withid(Messenger *m, int friendnumber, uint32_t theid, uint8_t *message, uint32_t length)
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{
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if (length >= (MAX_DATA_SIZE - sizeof(theid)))
return 0;
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uint8_t temp[MAX_DATA_SIZE];
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theid = htonl(theid);
memcpy(temp, &theid, sizeof(theid));
memcpy(temp + sizeof(theid), message, length);
return write_cryptpacket_id(m, friendnumber, PACKET_ID_MESSAGE, temp, length + sizeof(theid));
}
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/* send an action to an online friend
return 1 if packet was successfully put into the send queue
return 0 if it was not */
int m_sendaction(Messenger *m, int friendnumber, uint8_t *action, uint32_t length)
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{
return write_cryptpacket_id(m, friendnumber, PACKET_ID_ACTION, action, length);
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}
/* send a name packet to friendnumber
length is the length with the NULL terminator*/
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static int m_sendname(Messenger *m, int friendnumber, uint8_t *name, uint16_t length)
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{
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if (length > MAX_NAME_LENGTH || length == 0)
return 0;
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return write_cryptpacket_id(m, friendnumber, PACKET_ID_NICKNAME, name, length);
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}
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/* set the name of a friend
return 0 if success
return -1 if failure */
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static int setfriendname(Messenger *m, int friendnumber, uint8_t *name)
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{
if (friendnumber >= m->numfriends || friendnumber < 0)
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return -1;
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memcpy(m->friendlist[friendnumber].name, name, MAX_NAME_LENGTH);
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return 0;
}
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/* Set our nickname
name must be a string of maximum MAX_NAME_LENGTH length.
length must be at least 1 byte
length is the length of name with the NULL terminator
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return 0 if success
return -1 if failure */
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int setname(Messenger *m, uint8_t *name, uint16_t length)
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{
if (length > MAX_NAME_LENGTH || length == 0)
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return -1;
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memcpy(m->name, name, length);
m->name_length = length;
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uint32_t i;
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for (i = 0; i < m->numfriends; ++i)
m->friendlist[i].name_sent = 0;
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return 0;
}
/* get our nickname
put it in name
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name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH bytes.
return the length of the name */
uint16_t getself_name(Messenger *m, uint8_t *name, uint16_t nlen)
{
uint16_t len;
if (name == NULL || nlen == 0) {
return 0;
}
len = MIN(nlen, m->name_length);
memcpy(name, m->name, m->name_length);
return len;
}
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/* get name of friendnumber
put it in name
name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH bytes.
return 0 if success
return -1 if failure */
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int getname(Messenger *m, int friendnumber, uint8_t *name)
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{
if (friendnumber >= m->numfriends || friendnumber < 0)
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return -1;
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memcpy(name, m->friendlist[friendnumber].name, MAX_NAME_LENGTH);
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return 0;
}
int m_set_statusmessage(Messenger *m, uint8_t *status, uint16_t length)
{
if (length > MAX_STATUSMESSAGE_LENGTH)
return -1;
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memcpy(m->statusmessage, status, length);
m->statusmessage_length = length;
uint32_t i;
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for (i = 0; i < m->numfriends; ++i)
m->friendlist[i].statusmessage_sent = 0;
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return 0;
}
int m_set_userstatus(Messenger *m, USERSTATUS status)
{
if (status >= USERSTATUS_INVALID) {
return -1;
}
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m->userstatus = status;
uint32_t i;
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for (i = 0; i < m->numfriends; ++i)
m->friendlist[i].userstatus_sent = 0;
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return 0;
}
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/* return the size of friendnumber's user status
guaranteed to be at most MAX_STATUSMESSAGE_LENGTH */
int m_get_statusmessage_size(Messenger *m, int friendnumber)
{
if (friendnumber >= m->numfriends || friendnumber < 0)
return -1;
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return m->friendlist[friendnumber].statusmessage_length;
}
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/* copy the user status of friendnumber into buf, truncating if needed to maxlen
bytes, use m_get_statusmessage_size to find out how much you need to allocate */
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int m_copy_statusmessage(Messenger *m, int friendnumber, uint8_t *buf, uint32_t maxlen)
{
if (friendnumber >= m->numfriends || friendnumber < 0)
return -1;
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memset(buf, 0, maxlen);
memcpy(buf, m->friendlist[friendnumber].statusmessage, MIN(maxlen, MAX_STATUSMESSAGE_LENGTH) - 1);
return 0;
}
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int m_copy_self_statusmessage(Messenger *m, uint8_t *buf, uint32_t maxlen)
{
memset(buf, 0, maxlen);
memcpy(buf, m->statusmessage, MIN(maxlen, MAX_STATUSMESSAGE_LENGTH) - 1);
return 0;
}
USERSTATUS m_get_userstatus(Messenger *m, int friendnumber)
{
if (friendnumber >= m->numfriends || friendnumber < 0)
return USERSTATUS_INVALID;
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USERSTATUS status = m->friendlist[friendnumber].userstatus;
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if (status >= USERSTATUS_INVALID) {
status = USERSTATUS_NONE;
}
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return status;
}
USERSTATUS m_get_self_userstatus(Messenger *m)
{
return m->userstatus;
}
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static int send_statusmessage(Messenger *m, int friendnumber, uint8_t *status, uint16_t length)
{
return write_cryptpacket_id(m, friendnumber, PACKET_ID_STATUSMESSAGE, status, length);
}
static int send_userstatus(Messenger *m, int friendnumber, USERSTATUS status)
{
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uint8_t stat = status;
return write_cryptpacket_id(m, friendnumber, PACKET_ID_USERSTATUS, &stat, sizeof(stat));
}
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static int set_friend_statusmessage(Messenger *m, int friendnumber, uint8_t *status, uint16_t length)
{
if (friendnumber >= m->numfriends || friendnumber < 0)
return -1;
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uint8_t *newstatus = calloc(length, 1);
memcpy(newstatus, status, length);
free(m->friendlist[friendnumber].statusmessage);
m->friendlist[friendnumber].statusmessage = newstatus;
m->friendlist[friendnumber].statusmessage_length = length;
return 0;
}
static void set_friend_userstatus(Messenger *m, int friendnumber, USERSTATUS status)
{
m->friendlist[friendnumber].userstatus = status;
}
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/* Sets whether we send read receipts for friendnumber. */
void m_set_sends_receipts(Messenger *m, int friendnumber, int yesno)
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{
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if (yesno != 0 || yesno != 1)
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return;
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if (friendnumber >= m->numfriends || friendnumber < 0)
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return;
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m->friendlist[friendnumber].receives_read_receipts = yesno;
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}
/* static void (*friend_request)(uint8_t *, uint8_t *, uint16_t); */
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/* set the function that will be executed when a friend request is received. */
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void m_callback_friendrequest(Messenger *m, void (*function)(uint8_t *, uint8_t *, uint16_t, void *), void *userdata)
{
callback_friendrequest(function, userdata);
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}
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/* set the function that will be executed when a message from a friend is received. */
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void m_callback_friendmessage(Messenger *m, void (*function)(Messenger *m, int, uint8_t *, uint16_t, void *),
void *userdata)
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{
m->friend_message = function;
m->friend_message_userdata = userdata;
}
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void m_callback_action(Messenger *m, void (*function)(Messenger *m, int, uint8_t *, uint16_t, void *), void *userdata)
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{
m->friend_action = function;
m->friend_action_userdata = userdata;
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}
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void m_callback_namechange(Messenger *m, void (*function)(Messenger *m, int, uint8_t *, uint16_t, void *),
void *userdata)
{
m->friend_namechange = function;
m->friend_namechange_userdata = userdata;
}
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void m_callback_statusmessage(Messenger *m, void (*function)(Messenger *m, int, uint8_t *, uint16_t, void *),
void *userdata)
{
m->friend_statusmessagechange = function;
m->friend_statuschange_userdata = userdata;
}
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void m_callback_userstatus(Messenger *m, void (*function)(Messenger *m, int, USERSTATUS, void *), void *userdata)
{
m->friend_userstatuschange = function;
m->friend_userstatuschange_userdata = userdata;
}
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void m_callback_read_receipt(Messenger *m, void (*function)(Messenger *m, int, uint32_t, void *), void *userdata)
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{
m->read_receipt = function;
m->read_receipt_userdata = userdata;
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}
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void m_callback_connectionstatus(Messenger *m, void (*function)(Messenger *m, int, uint8_t, void *), void *userdata)
{
m->friend_connectionstatuschange = function;
m->friend_connectionstatuschange_userdata = userdata;
}
static void check_friend_connectionstatus(Messenger *m, int friendnumber, uint8_t status)
{
if (!m->friend_connectionstatuschange)
return;
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if (status == NOFRIEND)
return;
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const uint8_t was_connected = m->friendlist[friendnumber].status == FRIEND_ONLINE;
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const uint8_t is_connected = status == FRIEND_ONLINE;
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if (is_connected != was_connected)
m->friend_connectionstatuschange(m, friendnumber, is_connected, m->friend_connectionstatuschange_userdata);
}
void set_friend_status(Messenger *m, int friendnumber, uint8_t status)
{
check_friend_connectionstatus(m, friendnumber, status);
m->friendlist[friendnumber].status = status;
}
int write_cryptpacket_id(Messenger *m, int friendnumber, uint8_t packet_id, uint8_t *data, uint32_t length)
{
if (friendnumber < 0 || friendnumber >= m->numfriends)
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return 0;
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if (length >= MAX_DATA_SIZE || m->friendlist[friendnumber].status != FRIEND_ONLINE)
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return 0;
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uint8_t packet[length + 1];
packet[0] = packet_id;
memcpy(packet + 1, data, length);
return write_cryptpacket(m->friendlist[friendnumber].crypt_connection_id, packet, length + 1);
}
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/*Interval in seconds between LAN discovery packet sending*/
#define LAN_DISCOVERY_INTERVAL 60
#define PORT 33445
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/*Send a LAN discovery packet every LAN_DISCOVERY_INTERVAL seconds*/
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int LANdiscovery(timer *t, void *arg)
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{
send_LANdiscovery(htons(PORT));
timer_start(t, LAN_DISCOVERY_INTERVAL);
return 0;
}
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/* run this at startup */
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Messenger *initMessenger(void)
{
Messenger *m = calloc(1, sizeof(Messenger));
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if ( ! m )
return 0;
new_keys();
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m_set_statusmessage(m, (uint8_t *)"Online", sizeof("Online"));
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initNetCrypto();
IP ip;
ip.i = 0;
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if (init_networking(ip, PORT) == -1)
return 0;
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DHT_init();
LosslessUDP_init();
friendreq_init();
LANdiscovery_init();
set_nospam(random_int());
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send_LANdiscovery(htons(PORT));
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timer_single(&LANdiscovery, 0, LAN_DISCOVERY_INTERVAL);
return m;
}
/* run this before closing shop */
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void cleanupMessenger(Messenger *m)
{
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/* FIXME TODO ideally cleanupMessenger will mirror initMessenger
* this requires the other modules to expose cleanup functions
*/
free(m->friendlist);
free(m);
}
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//TODO: make this function not suck.
void doFriends(Messenger *m)
{
/* TODO: add incoming connections and some other stuff. */
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uint32_t i;
int len;
uint8_t temp[MAX_DATA_SIZE];
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for (i = 0; i < m->numfriends; ++i) {
if (m->friendlist[i].status == FRIEND_ADDED) {
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int fr = send_friendrequest(m->friendlist[i].client_id, m->friendlist[i].friendrequest_nospam, m->friendlist[i].info,
m->friendlist[i].info_size);
if (fr >= 0) {
set_friend_status(m, i, FRIEND_REQUESTED);
m->friendlist[i].friendrequest_lastsent = unix_time();
}
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}
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if (m->friendlist[i].status == FRIEND_REQUESTED
|| m->friendlist[i].status == FRIEND_CONFIRMED) { /* friend is not online */
if (m->friendlist[i].status == FRIEND_REQUESTED) {
/* If we didn't connect to friend after successfully sending him a friend request the request is deemed
unsuccessful so we set the status back to FRIEND_ADDED and try again.*/
if (m->friendlist[i].friendrequest_lastsent + m->friendlist[i].friendrequest_timeout < unix_time()) {
set_friend_status(m, i, FRIEND_ADDED);
/* Double the default timeout everytime if friendrequest is assumed to have been
sent unsuccessfully. */
m->friendlist[i].friendrequest_timeout *= 2;
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}
}
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IP_Port friendip = DHT_getfriendip(m->friendlist[i].client_id);
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switch (is_cryptoconnected(m->friendlist[i].crypt_connection_id)) {
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case 0:
if (friendip.ip.i > 1)
m->friendlist[i].crypt_connection_id = crypto_connect(m->friendlist[i].client_id, friendip);
break;
case 3: /* Connection is established */
set_friend_status(m, i, FRIEND_ONLINE);
m->friendlist[i].name_sent = 0;
m->friendlist[i].userstatus_sent = 0;
m->friendlist[i].statusmessage_sent = 0;
break;
case 4:
crypto_kill(m->friendlist[i].crypt_connection_id);
m->friendlist[i].crypt_connection_id = -1;
break;
default:
break;
}
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}
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while (m->friendlist[i].status == FRIEND_ONLINE) { /* friend is online */
if (m->friendlist[i].name_sent == 0) {
if (m_sendname(m, i, m->name, m->name_length))
m->friendlist[i].name_sent = 1;
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}
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if (m->friendlist[i].statusmessage_sent == 0) {
if (send_statusmessage(m, i, m->statusmessage, m->statusmessage_length))
m->friendlist[i].statusmessage_sent = 1;
}
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if (m->friendlist[i].userstatus_sent == 0) {
if (send_userstatus(m, i, m->userstatus))
m->friendlist[i].userstatus_sent = 1;
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}
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len = read_cryptpacket(m->friendlist[i].crypt_connection_id, temp);
uint8_t packet_id = temp[0];
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uint8_t *data = temp + 1;
int data_length = len - 1;
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if (len > 0) {
switch (packet_id) {
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case PACKET_ID_NICKNAME: {
if (data_length >= MAX_NAME_LENGTH || data_length == 0)
break;
if (m->friend_namechange)
m->friend_namechange(m, i, data, data_length, m->friend_namechange_userdata);
memcpy(m->friendlist[i].name, data, data_length);
m->friendlist[i].name[data_length - 1] = 0; /* make sure the NULL terminator is present. */
break;
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}
case PACKET_ID_STATUSMESSAGE: {
if (data_length == 0)
break;
uint8_t *status = calloc(MIN(data_length, MAX_STATUSMESSAGE_LENGTH), 1);
memcpy(status, data, MIN(data_length, MAX_STATUSMESSAGE_LENGTH));
if (m->friend_statusmessagechange)
m->friend_statusmessagechange(m, i, status, MIN(data_length, MAX_STATUSMESSAGE_LENGTH),
m->friend_statuschange_userdata);
set_friend_statusmessage(m, i, status, MIN(data_length, MAX_STATUSMESSAGE_LENGTH));
free(status);
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break;
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}
case PACKET_ID_USERSTATUS: {
if (data_length != 1)
break;
USERSTATUS status = data[0];
if (m->friend_userstatuschange)
m->friend_userstatuschange(m, i, status, m->friend_userstatuschange_userdata);
set_friend_userstatus(m, i, status);
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break;
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}
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case PACKET_ID_MESSAGE: {
uint8_t *message_id = data;
uint8_t message_id_length = 4;
uint8_t *message = data + message_id_length;
uint16_t message_length = data_length - message_id_length;
if (m->friendlist[i].receives_read_receipts) {
write_cryptpacket_id(m, i, PACKET_ID_RECEIPT, message_id, message_id_length);
}
if (m->friend_message)
(*m->friend_message)(m, i, message, message_length, m->friend_message_userdata);
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break;
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}
case PACKET_ID_ACTION: {
if (m->friend_action)
(*m->friend_action)(m, i, data, data_length, m->friend_action_userdata);
break;
}
case PACKET_ID_RECEIPT: {
uint32_t msgid;
if (data_length < sizeof(msgid))
break;
memcpy(&msgid, data, sizeof(msgid));
msgid = ntohl(msgid);
if (m->read_receipt)
(*m->read_receipt)(m, i, msgid, m->read_receipt_userdata);
break;
}
}
} else {
if (is_cryptoconnected(m->friendlist[i].crypt_connection_id) == 4) { /* if the connection timed out, kill it */
crypto_kill(m->friendlist[i].crypt_connection_id);
m->friendlist[i].crypt_connection_id = -1;
set_friend_status(m, i, FRIEND_CONFIRMED);
}
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break;
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}
}
}
}
void doInbound(Messenger *m)
{
uint8_t secret_nonce[crypto_box_NONCEBYTES];
uint8_t public_key[crypto_box_PUBLICKEYBYTES];
uint8_t session_key[crypto_box_PUBLICKEYBYTES];
int inconnection = crypto_inbound(public_key, secret_nonce, session_key);
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if (inconnection != -1) {
int friend_id = getfriend_id(m, public_key);
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if (friend_id != -1) {
crypto_kill(m->friendlist[friend_id].crypt_connection_id);
m->friendlist[friend_id].crypt_connection_id =
accept_crypto_inbound(inconnection, public_key, secret_nonce, session_key);
set_friend_status(m, friend_id, FRIEND_CONFIRMED);
}
}
}
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/* the main loop that needs to be run at least 200 times per second. */
void doMessenger(Messenger *m)
{
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networking_poll();
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doDHT();
doLossless_UDP();
doNetCrypto();
doInbound(m);
doFriends(m);
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timer_poll();
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}
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/* returns the size of the messenger data (for saving) */
uint32_t Messenger_size(Messenger *m)
{
return crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES
+ sizeof(uint32_t) // nospam
+ sizeof(uint32_t) // DHT size
+ DHT_size() // DHT itself
+ sizeof(uint32_t) // Friendlist size
+ sizeof(Friend) * m->numfriends // Friendlist itself
+ sizeof(uint16_t) // Own nickname length
+ m->name_length // Own nickname
;
}
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/* save the messenger in data of size Messenger_size() */
void Messenger_save(Messenger *m, uint8_t *data)
{
save_keys(data);
data += crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES;
uint32_t nospam = get_nospam();
memcpy(data, &nospam, sizeof(nospam));
data += sizeof(nospam);
uint32_t size = DHT_size();
memcpy(data, &size, sizeof(size));
data += sizeof(size);
DHT_save(data);
data += size;
size = sizeof(Friend) * m->numfriends;
memcpy(data, &size, sizeof(size));
data += sizeof(size);
memcpy(data, m->friendlist, sizeof(Friend) * m->numfriends);
data += size;
uint16_t small_size = m->name_length;
memcpy(data, &small_size, sizeof(small_size));
data += sizeof(small_size);
memcpy(data, m->name, small_size);
}
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/* load the messenger from data of size length. */
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int Messenger_load(Messenger *m, uint8_t *data, uint32_t length)
{
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if (length == ~0)
return -1;
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if (length < crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES + sizeof(uint32_t) * 3)
return -1;
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length -= crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES + sizeof(uint32_t) * 3;
load_keys(data);
data += crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES;
uint32_t nospam;
memcpy(&nospam, data, sizeof(nospam));
set_nospam(nospam);
data += sizeof(nospam);
uint32_t size;
memcpy(&size, data, sizeof(size));
data += sizeof(size);
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if (length < size)
return -1;
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length -= size;
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if (DHT_load(data, size) == -1)
return -1;
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data += size;
memcpy(&size, data, sizeof(size));
data += sizeof(size);
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if (length < size || size % sizeof(Friend) != 0)
return -1;
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Friend *temp = malloc(size);
memcpy(temp, data, size);
uint16_t num = size / sizeof(Friend);
uint32_t i;
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for (i = 0; i < num; ++i) {
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if (temp[i].status >= 3) {
int fnum = m_addfriend_norequest(m, temp[i].client_id);
setfriendname(m, fnum, temp[i].name);
/* set_friend_statusmessage(fnum, temp[i].statusmessage, temp[i].statusmessage_length); */
} else if (temp[i].status != 0) {
/* TODO: this is not a good way to do this. */
uint8_t address[FRIEND_ADDRESS_SIZE];
memcpy(address, temp[i].client_id, crypto_box_PUBLICKEYBYTES);
memcpy(address + crypto_box_PUBLICKEYBYTES, &(temp[i].friendrequest_nospam), sizeof(uint32_t));
uint16_t checksum = address_checksum(address, FRIEND_ADDRESS_SIZE - sizeof(checksum));
memcpy(address + crypto_box_PUBLICKEYBYTES + sizeof(uint32_t), &checksum, sizeof(checksum));
m_addfriend(m, address, temp[i].info, temp[i].info_size);
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}
}
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free(temp);
data += size;
length -= size;
uint16_t small_size;
if (length < sizeof(small_size))
return -1;
memcpy(&small_size, data, sizeof(small_size));
data += sizeof(small_size);
length -= sizeof(small_size);
if (length != small_size)
return -1;
setname(m, data, small_size);
return 0;
}