toxcore/other/apidsl/toxav.in.h

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%{
/* toxav.h
*
* Copyright (C) 2013-2015 Tox project All Rights Reserved.
*
* This file is part of Tox.
*
* Tox is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Tox is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Tox. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef TOXAV_H
#define TOXAV_H
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
#ifdef __cplusplus
extern "C" {
#endif
%}
/** \page av Public audio/video API for Tox clients.
*
* This API can handle multiple calls. Each call has its state, in very rare
* occasions the library can change the state of the call without apps knowledge.
*
*/
/** \subsection events Events and callbacks
*
* As in Core API, events are handled by callbacks. One callback can be
* registered per event. All events have a callback function type named
* `toxav_{event}_cb` and a function to register it named `tox_callback_{event}`.
* Passing a NULL callback will result in no callback being registered for that
* event. Only one callback per event can be registered, so if a client needs
* multiple event listeners, it needs to implement the dispatch functionality
* itself. Unlike Core API, lack of some event handlers will cause the the
* library to drop calls before they are started. Hanging up call from a
* callback causes undefined behaviour.
*
*/
/** \subsection threading Threading implications
*
* Unlike the Core API, this API is fully thread-safe. The library will ensure
* the proper synchronization of parallel calls.
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*
* A common way to run ToxAV (multiple or single instance) is to have a thread,
* separate from tox instance thread, running a simple ${toxAV.iterate} loop,
* sleeping for ${toxAV.iteration_interval} * milliseconds on each iteration.
*
* An important thing to note is that events are triggered from both tox and
* toxav thread (see above). audio and video receive frame events are triggered
* from toxav thread while all the other events are triggered from tox thread.
*
* Tox thread has priority with mutex mechanisms. Any api function can
* fail if mutexes are held by tox thread in which case they will set SYNC
* error code.
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*/
/**
* External Tox type.
*/
class tox {
struct this;
}
/**
* ToxAV.
*/
class toxAV {
/**
* The ToxAV instance type. Each ToxAV instance can be bound to only one Tox
* instance, and Tox instance can have only one ToxAV instance. One must make
* sure to close ToxAV instance prior closing Tox instance otherwise undefined
* behaviour occurs. Upon closing of ToxAV instance, all active calls will be
* forcibly terminated without notifying peers.
*
*/
struct this;
/*******************************************************************************
*
* :: API version
*
******************************************************************************/
/**
* The major version number. Incremented when the API or ABI changes in an
* incompatible way.
*/
#define TOXAV_VERSION_MAJOR 0u
/**
* The minor version number. Incremented when functionality is added without
* breaking the API or ABI. Set to 0 when the major version number is
* incremented.
*/
#define TOXAV_VERSION_MINOR 0u
/**
* The patch or revision number. Incremented when bugfixes are applied without
* changing any functionality or API or ABI.
*/
#define TOXAV_VERSION_PATCH 0u
/**
* A macro to check at preprocessing time whether the client code is compatible
* with the installed version of ToxAV.
*/
#define TOXAV_VERSION_IS_API_COMPATIBLE(MAJOR, MINOR, PATCH) \
(TOXAV_VERSION_MAJOR == MAJOR && \
(TOXAV_VERSION_MINOR > MINOR || \
(TOXAV_VERSION_MINOR == MINOR && \
TOXAV_VERSION_PATCH >= PATCH)))
/**
* A macro to make compilation fail if the client code is not compatible with
* the installed version of ToxAV.
*/
#define TOXAV_VERSION_REQUIRE(MAJOR, MINOR, PATCH) \
typedef char toxav_required_version[TOXAV_IS_COMPATIBLE(MAJOR, MINOR, PATCH) ? 1 : -1]
/**
* A convenience macro to call ${version.is_compatible} with the currently
* compiling API version.
*/
#define TOXAV_VERSION_IS_ABI_COMPATIBLE() \
toxav_version_is_compatible(TOXAV_VERSION_MAJOR, TOXAV_VERSION_MINOR, TOXAV_VERSION_PATCH)
static namespace version {
/**
* Return the major version number of the library. Can be used to display the
* ToxAV library version or to check whether the client is compatible with the
* dynamically linked version of ToxAV.
*/
uint32_t major();
/**
* Return the minor version number of the library.
*/
uint32_t minor();
/**
* Return the patch number of the library.
*/
uint32_t patch();
/**
* Return whether the compiled library version is compatible with the passed
* version numbers.
*/
bool is_compatible(uint32_t major, uint32_t minor, uint32_t patch);
}
/*******************************************************************************
*
* :: Creation and destruction
*
******************************************************************************/
/**
* Start new A/V session. There can only be only one session per Tox instance.
*/
static this new (tox::this *tox) {
NULL,
/**
* Memory allocation failure while trying to allocate structures required for
* the A/V session.
*/
MALLOC,
/**
* Attempted to create a second session for the same Tox instance.
*/
MULTIPLE,
}
/**
* Releases all resources associated with the A/V session.
*
* If any calls were ongoing, these will be forcibly terminated without
* notifying peers. After calling this function, no other functions may be
* called and the av pointer becomes invalid.
*/
void kill();
/**
* Returns the Tox instance the A/V object was created for.
*/
tox::this *tox { get(); }
/*******************************************************************************
*
* :: A/V event loop
*
******************************************************************************/
/**
* Returns the interval in milliseconds when the next toxav_iterate call should
* be. If no call is active at the moment, this function returns 200.
*/
const uint32_t iteration_interval();
/**
* Main loop for the session. This function needs to be called in intervals of
* toxav_iteration_interval() milliseconds. It is best called in the separate
* thread from tox_iterate.
*/
void iterate();
/*******************************************************************************
*
* :: Call setup
*
******************************************************************************/
/**
* Call a friend. This will start ringing the friend.
*
* It is the client's responsibility to stop ringing after a certain timeout,
* if such behaviour is desired. If the client does not stop ringing, the
* library will not stop until the friend is disconnected. Audio and video
* receiving are both enabled by default.
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*
* @param friend_number The friend number of the friend that should be called.
* @param audio_bit_rate Audio bit rate in Kb/sec. Set this to 0 to disable
* audio sending.
* @param video_bit_rate Video bit rate in Kb/sec. Set this to 0 to disable
* video sending.
*/
bool call(uint32_t friend_number, uint32_t audio_bit_rate, uint32_t video_bit_rate) {
/**
* A resource allocation error occurred while trying to create the structures
* required for the call.
*/
MALLOC,
/**
* Synchronization error occurred.
*/
SYNC,
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/**
* The friend number did not designate a valid friend.
*/
FRIEND_NOT_FOUND,
/**
* The friend was valid, but not currently connected.
*/
FRIEND_NOT_CONNECTED,
/**
* Attempted to call a friend while already in an audio or video call with
* them.
*/
FRIEND_ALREADY_IN_CALL,
/**
* Audio or video bit rate is invalid.
*/
INVALID_BIT_RATE,
}
event call {
/**
* The function type for the ${event call} callback.
*
* @param friend_number The friend number from which the call is incoming.
* @param audio_enabled True if friend is sending audio.
* @param video_enabled True if friend is sending video.
*/
typedef void(uint32_t friend_number, bool audio_enabled, bool video_enabled);
}
/**
* Accept an incoming call.
*
* If answering fails for any reason, the call will still be pending and it is
* possible to try and answer it later. Audio and video receiving are both
* enabled by default.
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*
* @param friend_number The friend number of the friend that is calling.
* @param audio_bit_rate Audio bit rate in Kb/sec. Set this to 0 to disable
* audio sending.
* @param video_bit_rate Video bit rate in Kb/sec. Set this to 0 to disable
* video sending.
*/
bool answer(uint32_t friend_number, uint32_t audio_bit_rate, uint32_t video_bit_rate) {
/**
* Synchronization error occurred.
*/
SYNC,
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/**
* Failed to initialize codecs for call session. Note that codec initiation
* will fail if there is no receive callback registered for either audio or
* video.
*/
CODEC_INITIALIZATION,
/**
* The friend number did not designate a valid friend.
*/
FRIEND_NOT_FOUND,
/**
* The friend was valid, but they are not currently trying to initiate a call.
* This is also returned if this client is already in a call with the friend.
*/
FRIEND_NOT_CALLING,
/**
* Audio or video bit rate is invalid.
*/
INVALID_BIT_RATE,
}
/*******************************************************************************
*
* :: Call state graph
*
******************************************************************************/
bitmask FRIEND_CALL_STATE {
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/**
* Set by the AV core if an error occurred on the remote end or if friend
* timed out. This is the final state after which no more state
* transitions can occur for the call. This call state will never be triggered
* in combination with other call states.
*/
ERROR,
/**
* The call has finished. This is the final state after which no more state
* transitions can occur for the call. This call state will never be
* triggered in combination with other call states.
*/
FINISHED,
/**
* The flag that marks that friend is sending audio.
*/
SENDING_A,
/**
* The flag that marks that friend is sending video.
*/
SENDING_V,
/**
* The flag that marks that friend is receiving audio.
*/
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ACCEPTING_A,
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/**
* The flag that marks that friend is receiving video.
*/
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ACCEPTING_V,
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}
event call_state {
/**
* The function type for the ${event call_state} callback.
*
* @param friend_number The friend number for which the call state changed.
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* @param state The bitmask of the new call state which is guaranteed to be
* different than the previous state. The state is set to 0 when the call is
* paused. The bitmask represents all the activities currently performed by the
* friend.
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*/
typedef void(uint32_t friend_number, uint32_t state);
}
/*******************************************************************************
*
* :: Call control
*
******************************************************************************/
enum class CALL_CONTROL {
/**
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* Resume a previously paused call. Only valid if the pause was caused by this
* client, if not, this control is ignored. Not valid before the call is accepted.
*/
RESUME,
/**
* Put a call on hold. Not valid before the call is accepted.
*/
PAUSE,
/**
* Reject a call if it was not answered, yet. Cancel a call after it was
* answered.
*/
CANCEL,
/**
* Request that the friend stops sending audio. Regardless of the friend's
* compliance, this will cause the ${event audio.receive_frame} event to stop being
* triggered on receiving an audio frame from the friend.
*/
MUTE_AUDIO,
/**
* Calling this control will notify client to start sending audio again.
*/
UNMUTE_AUDIO,
/**
* Request that the friend stops sending video. Regardless of the friend's
* compliance, this will cause the ${event video.receive_frame} event to stop being
* triggered on receiving a video frame from the friend.
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*/
HIDE_VIDEO,
/**
* Calling this control will notify client to start sending video again.
*/
SHOW_VIDEO,
}
/**
* Sends a call control command to a friend.
*
* @param friend_number The friend number of the friend this client is in a call
* with.
* @param control The control command to send.
*
* @return true on success.
*/
bool call_control (uint32_t friend_number, CALL_CONTROL control) {
/**
* Synchronization error occurred.
*/
SYNC,
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/**
* The friend_number passed did not designate a valid friend.
*/
FRIEND_NOT_FOUND,
/**
* This client is currently not in a call with the friend. Before the call is
* answered, only CANCEL is a valid control.
*/
FRIEND_NOT_IN_CALL,
/**
* Happens if user tried to pause an already paused call or if trying to
* resume a call that is not paused.
*/
INVALID_TRANSITION,
}
/*******************************************************************************
*
* :: Controlling bit rates
*
******************************************************************************/
namespace bit_rate {
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/**
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* Set the audio bit rate to be used in subsequent audio/video frames.
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*
* @param friend_number The friend number.
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* @param audio_bit_rate The new audio bit rate in Kb/sec. Set to 0 to disable
* audio sending. Set to -1 to leave unchanged.
* @param video_bit_rate The new video bit rate in Kb/sec. Set to 0 to disable
* video sending. Set to -1 to leave unchanged.
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*
*/
bool set(uint32_t friend_number, int32_t audio_bit_rate, int32_t video_bit_rate) {
/**
* Synchronization error occurred.
*/
SYNC,
/**
* The bit rate passed was not one of the supported values.
*/
INVALID,
/**
* The friend_number passed did not designate a valid friend.
*/
FRIEND_NOT_FOUND,
/**
* This client is currently not in a call with the friend.
*/
FRIEND_NOT_IN_CALL,
}
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event status {
/**
* The function type for the ${event status} callback. The event is triggered
* when the network becomes too saturated for current bit rates at which
* point core suggests new bit rates.
*
* @param friend_number The friend number.
* @param audio_bit_rate Suggested maximum audio bit rate in Kb/sec.
* @param video_bit_rate Suggested maximum video bit rate in Kb/sec.
*/
typedef void(uint32_t friend_number, uint32_t audio_bit_rate, uint32_t video_bit_rate);
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}
}
/*******************************************************************************
*
* :: A/V sending
*
******************************************************************************/
error for send_frame {
/**
* In case of video, one of Y, U, or V was NULL. In case of audio, the samples
* data pointer was NULL.
*/
NULL,
/**
* The friend_number passed did not designate a valid friend.
*/
FRIEND_NOT_FOUND,
/**
* This client is currently not in a call with the friend.
*/
FRIEND_NOT_IN_CALL,
/**
* One of the frame parameters was invalid. E.g. the resolution may be too
* small or too large, or the audio sampling rate may be unsupported.
*/
INVALID,
/**
* Either friend turned off audio or video receiving or we turned off sending
* for the said payload.
*/
PAYLOAD_TYPE_DISABLED,
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/**
* Failed to push frame through rtp interface.
*/
RTP_FAILED,
}
namespace audio {
/**
* Send an audio frame to a friend.
*
* The expected format of the PCM data is: [s1c1][s1c2][...][s2c1][s2c2][...]...
* Meaning: sample 1 for channel 1, sample 1 for channel 2, ...
* For mono audio, this has no meaning, every sample is subsequent. For stereo,
* this means the expected format is LRLRLR... with samples for left and right
* alternating.
*
* @param friend_number The friend number of the friend to which to send an
* audio frame.
* @param pcm An array of audio samples. The size of this array must be
* sample_count * channels.
* @param sample_count Number of samples in this frame. Valid numbers here are
* ((sample rate) * (audio length) / 1000), where audio length can be
* 2.5, 5, 10, 20, 40 or 60 millseconds.
* @param channels Number of audio channels. Supported values are 1 and 2.
* @param sampling_rate Audio sampling rate used in this frame. Valid sampling
* rates are 8000, 12000, 16000, 24000, or 48000.
*/
bool send_frame(uint32_t friend_number, const int16_t *pcm, size_t sample_count,
uint8_t channels, uint32_t sampling_rate) with error for send_frame;
}
namespace video {
/**
* Send a video frame to a friend.
*
* Y - plane should be of size: height * width
* U - plane should be of size: (height/2) * (width/2)
* V - plane should be of size: (height/2) * (width/2)
*
* @param friend_number The friend number of the friend to which to send a video
* frame.
* @param width Width of the frame in pixels.
* @param height Height of the frame in pixels.
* @param y Y (Luminance) plane data.
* @param u U (Chroma) plane data.
* @param v V (Chroma) plane data.
*/
bool send_frame(uint32_t friend_number, uint16_t width, uint16_t height,
const uint8_t *y, const uint8_t *u, const uint8_t *v) with error for send_frame;
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}
/*******************************************************************************
*
* :: A/V receiving
*
******************************************************************************/
namespace audio {
event receive_frame {
/**
* The function type for the ${event receive_frame} callback. The callback can be
* called multiple times per single iteration depending on the amount of queued
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* frames in the buffer. The received format is the same as in send function.
*
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* @param friend_number The friend number of the friend who sent an audio frame.
* @param pcm An array of audio samples (sample_count * channels elements).
* @param sample_count The number of audio samples per channel in the PCM array.
* @param channels Number of audio channels.
* @param sampling_rate Sampling rate used in this frame.
*
*/
typedef void(uint32_t friend_number, const int16_t *pcm, size_t sample_count,
uint8_t channels, uint32_t sampling_rate);
}
}
namespace video {
event receive_frame {
/**
* The function type for the ${event receive_frame} callback.
*
* @param friend_number The friend number of the friend who sent a video frame.
* @param width Width of the frame in pixels.
* @param height Height of the frame in pixels.
* @param y
* @param u
* @param v Plane data.
* The size of plane data is derived from width and height where
* Y = MAX(width, abs(ystride)) * height,
* U = MAX(width/2, abs(ustride)) * (height/2) and
* V = MAX(width/2, abs(vstride)) * (height/2).
* @param ystride
* @param ustride
* @param vstride Strides data. Strides represent padding for each plane
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* that may or may not be present. You must handle strides in
* your image processing code. Strides are negative if the
* image is bottom-up hence why you MUST abs() it when
* calculating plane buffer size.
*/
typedef void(uint32_t friend_number, uint16_t width, uint16_t height,
const uint8_t *y, const uint8_t *u, const uint8_t *v,
int32_t ystride, int32_t ustride, int32_t vstride);
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}
}
}
%{
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#ifdef __cplusplus
}
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#endif
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#endif /* TOXAV_H */
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%}