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@ -4,7 +4,7 @@ This repository is a support code for my computer graphics lectures. It is not m
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**Check [the wiki](https://github.com/ssloy/tinyraytracer/wiki) that accompanies the source code. The second raytracing chapter is available [in the tinykaboom repository](https://github.com/ssloy/tinykaboom/wiki). If you are looking for a software rasterizer, check the [other part of the lectures](https://github.com/ssloy/tinyrenderer/wiki).**
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In my lectures I tend to avoid third party libraries as long as it is reasonable, because it forces to understand what is happening under the hood. So, the raytracing 256 lines of plain C++ give us this result:
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In my lectures, I tend to avoid third party libraries as long as it is reasonable because it forces me to understand what is happening under the hood. So, the raytracing of 256 lines of plain C++ gives us this result:
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![](https://raw.githubusercontent.com/ssloy/tinyraytracer/master/out.jpg)
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## compilation
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