sol2/sol/types.hpp
ThePhD ff7326ed96 We now have the ability to get a userdata that has been created C++ style out of lua
Using `auto` and `decltype` in more places that MSVC can handle it -- using type traits in other places to avoid VC++'s chokes
More flexibility, woo!
2014-05-09 10:48:55 -04:00

163 lines
4.2 KiB
C++

// The MIT License (MIT)
// Copyright (c) 2013 Danny Y., Rapptz
// Permission is hereby granted, free of charge, to any person obtaining a copy of
// this software and associated documentation files (the "Software"), to deal in
// the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
// the Software, and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef SOL_TYPES_HPP
#define SOL_TYPES_HPP
#include <lua.hpp>
#include <string>
#include <type_traits>
namespace sol {
struct nil_t {};
const nil_t nil {};
struct void_type {};
const void_type Void {};
struct lightuserdata_t {
void* value;
lightuserdata_t(void* data) : value(data) {}
operator void* () const { return value; }
};
struct userdata_t {
void* value;
userdata_t(void* data) : value(data) {}
operator void* () const { return value; }
};
enum class call_syntax {
dot = 0,
colon = 1
};
enum class type : int {
none = LUA_TNONE,
nil = LUA_TNIL,
string = LUA_TSTRING,
number = LUA_TNUMBER,
thread = LUA_TTHREAD,
boolean = LUA_TBOOLEAN,
function = LUA_TFUNCTION,
userdata = LUA_TUSERDATA,
lightuserdata = LUA_TLIGHTUSERDATA,
table = LUA_TTABLE,
poly = none | nil | string | number | thread |
table | boolean | function | userdata | lightuserdata
};
inline void type_error(lua_State* L, int expected, int actual) {
luaL_error(L, "expected %s, received %s", lua_typename(L, expected), lua_typename(L, actual));
}
inline void type_assert(lua_State* L, int index, type expected) {
int actual = lua_type(L, index);
if(expected != type::poly && static_cast<int>(expected) != actual) {
type_error(L, static_cast<int>(expected), actual);
}
}
inline std::string type_name(lua_State*L, type t) {
return lua_typename(L, static_cast<int>(t));
}
template<typename T>
class userdata;
class table;
class function;
class object;
namespace detail {
template<typename T>
inline type arithmetic(std::true_type) {
return type::number;
}
template<typename T>
inline type arithmetic(std::false_type) {
return usertype<T>(is_specialization_of<T, userdata>{});
}
template<typename T>
inline type usertype(std::true_type) {
return type::userdata;
}
template<typename T>
inline type usertype(std::false_type) {
return type::none;
}
} // detail
template<typename T>
inline type type_of() {
return detail::arithmetic<T>(std::is_arithmetic<T>{});
}
template<>
inline type type_of<table>() {
return type::table;
}
template<>
inline type type_of<function>() {
return type::function;
}
template<>
inline type type_of<object>() {
return type::poly;
}
template<>
inline type type_of<const char*>() {
return type::string;
}
template<>
inline type type_of<std::string>() {
return type::string;
}
template<>
inline type type_of<nil_t>() {
return type::nil;
}
template<>
inline type type_of<bool>() {
return type::boolean;
}
template<>
inline type type_of<lightuserdata_t>() {
return type::lightuserdata;
}
template<>
inline type type_of<userdata_t>() {
return type::userdata;
}
inline bool operator==(nil_t, nil_t) { return true; }
inline bool operator!=(nil_t, nil_t) { return false; }
} // sol
#endif // SOL_TYPES_HPP