sol2/sol/object.hpp
ThePhD 31e7857870 Merge remote-tracking branch 'root/develop' into develop
# Conflicts:
#	examples/usertype.cpp
#	sol.hpp
#	sol/debug.hpp
#	sol/default_construct.hpp
#	sol/demangle.hpp
#	sol/deprecate.hpp
#	sol/error.hpp
#	sol/function.hpp
#	sol/function_types.hpp
#	sol/object.hpp
#	sol/proxy.hpp
#	sol/reference.hpp
#	sol/resolve.hpp
#	sol/stack.hpp
#	sol/state.hpp
#	sol/table.hpp
#	sol/traits.hpp
#	sol/tuple.hpp
#	sol/types.hpp
#	sol/usertype.hpp
#	sol/usertype_traits.hpp
2016-01-24 12:16:38 -05:00

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3.2 KiB
C++

// The MIT License (MIT)
// Copyright (c) 2013-2015 Rapptz and contributors
// Permission is hereby granted, free of charge, to any person obtaining a copy of
// this software and associated documentation files (the "Software"), to deal in
// the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
// the Software, and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef SOL_OBJECT_HPP
#define SOL_OBJECT_HPP
#include "reference.hpp"
#include "stack.hpp"
#include "function.hpp"
namespace sol {
class object : public reference {
public:
object(lua_State* L, int index = -1): reference(L, index) {}
object() = default;
template<typename T>
auto as() const -> decltype(stack::get<T>(lua_state())) const {
push();
type actual = stack::get<type>(lua_state());
// This code is actually present
// in almost all of the type-getters,
// and it thus insanely redundant
// type_assert(lua_state(), -1, type_of<T>(), actual);
return stack::pop<T>(lua_state());
}
template<typename T>
bool is() const {
auto expected = type_of<T>();
auto actual = get_type();
return (expected == actual) || (expected == type::poly);
}
bool valid() const {
return !this->is<nil_t>();
}
operator const char* () const {
return this->as<const char*>();
}
template<typename T, EnableIf<Not<std::is_same<Unqualified<T>, const char*>>, Not<std::is_same<Unqualified<T>, char>>, Not<std::is_same<Unqualified<T>, std::string>>, Not<std::is_same<Unqualified<T>, std::initializer_list<char>>>> = 0>
operator T () const {
return this->as<T>();
}
template<typename... Ret, typename... Args>
stack::get_return_or<function_result, Ret...> call( Args&&... args ) {
return this->as<function>()(types<Ret...>(), std::forward<Args>( args )...);
}
template<typename... Args>
function_result operator()( Args&&... args ) {
return this->as<function>()(std::forward<Args>( args )...);
}
};
inline bool operator==(const object& lhs, const nil_t&) {
return !lhs.valid();
}
inline bool operator==(const nil_t&, const object& rhs) {
return !rhs.valid();
}
inline bool operator!=(const object& lhs, const nil_t&) {
return lhs.valid();
}
inline bool operator!=(const nil_t&, const object& rhs) {
return rhs.valid();
}
} // sol
#endif // SOL_OBJECT_HPP