Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:
Go to file
ThePhD eb25bb05bb Overloaded functions now work properly when types are specified in signature
this triggered overhaul of set_function/pusher<function_t>::push(...)
both state and table reflect changes to userdata structure to make it easier to use
tests updated to account for overload resolution
some function-related traits added to make use easier -- cleaned up archaic typenames in function_types.hpp
Account for std::reference_wrapper for objects -- sol now uses copy-by-default (value-semantics) for all functors
updated tests to reflect this
2014-06-28 23:16:48 -07:00
Catch@a6d74bd55a CATCH for tests. 2013-12-11 06:38:25 -05:00
examples Add examples for userdata 2014-04-27 05:36:57 -04:00
sol Overloaded functions now work properly when types are specified in signature 2014-06-28 23:16:48 -07:00
.gitignore Fix for Issue #35 2014-06-27 01:25:57 -07:00
.gitmodules CATCH for tests. 2013-12-11 06:38:25 -05:00
bootstrap.py Fix typo with bootstrap.py 2014-06-05 18:45:59 -04:00
CONTRIBUTING.md Add contributing guidelines 2013-12-14 05:26:43 -05:00
LICENSE.txt Initial commit 2013-11-25 04:56:27 -05:00
ninja_syntax.py Switched over to bootstrap.py script 2014-06-05 18:37:46 -04:00
README.md Update README 2014-01-18 23:07:55 -05:00
sol.hpp container changes reverted 2014-06-09 06:29:06 -04:00
tests.cpp Overloaded functions now work properly when types are specified in signature 2014-06-28 23:16:48 -07:00

Sol

Sol is a C++ library binding to Lua. It currently supports Lua 5.2. Sol aims to be easy to use and easy to add to a project. At this time, the library is header-only for easy integration with projects.

Sneak Peek

#include <sol.hpp>
#include <cassert>

int main() {
    sol::state lua;
    int x = 0;
    lua.set_function("beep", [&x]{ ++x; });
    lua.script("beep()");
    assert(x == 1);
}

More examples are given in the examples directory.

Features

  • Supports retrieval and setting of multiple types including std::string.
  • Lambda, function, and member function bindings are supported.
  • Intermediate type for checking if a variable exists.
  • Simple API that completely abstracts away the C stack API.
  • operator[]-style manipulation of tables is provided.
  • Support for tables.

Supported Compilers

Sol makes use of C++11 features. GCC 4.7 and Clang 3.3 or higher should be able to compile without problems. Visual Studio 2013 with the November CTP should be able to support this as well.

Caveats

Due to how this library is used compared to the C API, the Lua Stack is completely abstracted away. Not only that, but all Lua errors are thrown as exceptions instead. This allows you to handle the errors gracefully without being forced to exit.

It should be noted that the library itself depends on lua.hpp to be found by your compiler. It uses angle brackets, e.g. #include <lua.hpp>.

License

Sol is distributed with an MIT License. You can see LICENSE.txt for more info.

TODO

  • Possibly document functions and classes via doxygen.
  • Provide more examples to showcase uses.