sol2/examples/source/shared_ptr.cpp
ThePhD 57d9a05f88
🎨 Refactor tutorial examples
- 🛠 Make sure the tutorials compile across platforms!
- ✍ Redo quite a bit of the documentation
2021-03-06 10:14:48 -05:00

121 lines
3.4 KiB
C++

#define SOL_ALL_SAFETIES_ON 1
#include <sol/sol.hpp>
#include <iostream>
struct my_type {
int value = 10;
my_type() {
std::cout << "my_type at " << static_cast<void*>(this)
<< " being default constructed!"
<< std::endl;
}
my_type(const my_type& other) : value(other.value) {
std::cout << "my_type at " << static_cast<void*>(this)
<< " being copy constructed!" << std::endl;
}
my_type(my_type&& other) : value(other.value) {
std::cout << "my_type at " << static_cast<void*>(this)
<< " being move-constructed!" << std::endl;
}
my_type& operator=(const my_type& other) {
value = other.value;
std::cout << "my_type at " << static_cast<void*>(this)
<< " being copy-assigned to!" << std::endl;
return *this;
}
my_type& operator=(my_type&& other) {
value = other.value;
std::cout << "my_type at " << static_cast<void*>(this)
<< " being move-assigned to!" << std::endl;
return *this;
}
~my_type() {
std::cout << "my_type at " << static_cast<void*>(this)
<< " being destructed!" << std::endl;
}
};
int main() {
std::cout << "=== shared_ptr support ===" << std::endl;
sol::state lua;
lua.new_usertype<my_type>(
"my_type", "value", &my_type::value);
{
std::shared_ptr<my_type> shared
= std::make_shared<my_type>();
lua["shared"] = std::move(shared);
}
{
std::cout << "getting reference to shared_ptr..."
<< std::endl;
std::shared_ptr<my_type>& ref_to_shared_ptr
= lua["shared"];
std::cout << "\tshared.use_count(): "
<< ref_to_shared_ptr.use_count()
<< std::endl;
my_type& ref_to_my_type = lua["shared"];
std::cout << "\tafter getting reference to my_type: "
<< ref_to_shared_ptr.use_count()
<< std::endl;
my_type* ptr_to_my_type = lua["shared"];
std::cout << "\tafter getting pointer to my_type: "
<< ref_to_shared_ptr.use_count()
<< std::endl;
sol_c_assert(
ptr_to_my_type == ref_to_shared_ptr.get());
sol_c_assert(
&ref_to_my_type == ref_to_shared_ptr.get());
sol_c_assert(ref_to_shared_ptr->value == 10);
// script affects all of them equally
lua.script("shared.value = 20");
sol_c_assert(ptr_to_my_type->value == 20);
sol_c_assert(ref_to_my_type.value == 20);
sol_c_assert(ref_to_shared_ptr->value == 20);
}
{
std::cout << "getting copy of shared_ptr..."
<< std::endl;
std::shared_ptr<my_type> copy_of_shared_ptr
= lua["shared"];
std::cout << "\tshared.use_count(): "
<< copy_of_shared_ptr.use_count()
<< std::endl;
my_type copy_of_value = lua["shared"];
std::cout << "\tafter getting value copy of my_type: "
<< copy_of_shared_ptr.use_count()
<< std::endl;
sol_c_assert(copy_of_shared_ptr->value == 20);
sol_c_assert(copy_of_value.value == 20);
// script still affects pointer, but does not affect
// copy of `my_type`
lua.script("shared.value = 30");
sol_c_assert(copy_of_shared_ptr->value == 30);
sol_c_assert(copy_of_value.value == 20);
}
// set to nil and collect garbage to destroy it
lua.script("shared = nil");
lua.collect_garbage();
lua.collect_garbage();
std::cout << "garbage has been collected" << std::endl;
std::cout << std::endl;
return 0;
}