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https://github.com/ThePhD/sol2.git
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730 lines
21 KiB
C++
730 lines
21 KiB
C++
// sol2
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// The MIT License (MIT)
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// Copyright (c) 2013-2022 Rapptz, ThePhD and contributors
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// Permission is hereby granted, free of charge, to any person obtaining a copy of
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// this software and associated documentation files (the "Software"), to deal in
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// the Software without restriction, including without limitation the rights to
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// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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// the Software, and to permit persons to whom the Software is furnished to do so,
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// subject to the following conditions:
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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#include "sol_test.hpp"
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#include <catch2/catch_all.hpp>
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#include <fstream>
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#include <iostream>
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#include <map>
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#include <unordered_map>
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#include <vector>
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inline namespace sol2_tests_basic {
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bool func_opt_ret_bool(sol::optional<int> i) {
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if (i) {
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INFO(i.value());
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}
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else {
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INFO("optional isn't set");
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}
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return true;
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}
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struct base1 {
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int a1 = 250;
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};
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struct base2 {
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int a2 = 500;
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};
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struct simple : base1 { };
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struct complex : base1, base2 { };
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struct CardAction {
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int value;
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};
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} // namespace sol2_tests_basic
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SOL_BASE_CLASSES(complex, base1, base2);
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SOL_BASE_CLASSES(simple, base1);
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SOL_DERIVED_CLASSES(base1, simple, complex);
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SOL_DERIVED_CLASSES(base2, complex);
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TEST_CASE("table/traversal", "ensure that we can chain requests and tunnel down into a value if we desire") {
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sol::state lua;
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int begintop = 0, endtop = 0;
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sol::function scriptload = lua.load("t1 = {t2 = {t3 = 24}};");
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scriptload();
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{
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test_stack_guard g(lua.lua_state(), begintop, endtop);
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int traversex24 = lua.traverse_get<int>("t1", "t2", "t3");
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REQUIRE(traversex24 == 24);
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}
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REQUIRE(begintop == endtop);
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{
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test_stack_guard g(lua.lua_state(), begintop, endtop);
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int x24 = lua["t1"]["t2"]["t3"];
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REQUIRE(x24 == 24);
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}
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REQUIRE(begintop == endtop);
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{
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test_stack_guard g(lua.lua_state(), begintop, endtop);
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lua["t1"]["t2"]["t3"] = 64;
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}
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REQUIRE(begintop == endtop);
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{
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int traversex64 = lua.traverse_get<int>("t1", "t2", "t3");
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REQUIRE(traversex64 == 64);
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}
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REQUIRE(begintop == endtop);
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{
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test_stack_guard g(lua.lua_state(), begintop, endtop);
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int x64 = lua["t1"]["t2"]["t3"];
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REQUIRE(x64 == 64);
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}
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REQUIRE(begintop == endtop);
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{
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test_stack_guard g(lua.lua_state(), begintop, endtop);
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lua.traverse_set("t1", "t2", "t3", 13);
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}
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REQUIRE(begintop == endtop);
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{
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test_stack_guard g(lua.lua_state(), begintop, endtop);
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int traversex13 = lua.traverse_get<int>("t1", "t2", "t3");
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REQUIRE(traversex13 == 13);
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}
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REQUIRE(begintop == endtop);
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{
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test_stack_guard g(lua.lua_state(), begintop, endtop);
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int x13 = lua["t1"]["t2"]["t3"];
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REQUIRE(x13 == 13);
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}
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REQUIRE(begintop == endtop);
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}
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TEST_CASE("simple/set", "Check if the set works properly.") {
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sol::state lua;
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int begintop = 0, endtop = 0;
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{
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test_stack_guard g(lua.lua_state(), begintop, endtop);
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lua.set("a", 9);
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}
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REQUIRE(begintop == endtop);
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{
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auto result = lua.safe_script("if a ~= 9 then error('wrong value') end", sol::script_pass_on_error);
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REQUIRE(result.valid());
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}
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{
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test_stack_guard g(lua.lua_state(), begintop, endtop);
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lua.set("d", "hello");
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}
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REQUIRE(begintop == endtop);
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{
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auto result = lua.safe_script("if d ~= 'hello' then error('expected \\'hello\\', got '.. tostring(d)) end", sol::script_pass_on_error);
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REQUIRE(result.valid());
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}
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{
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test_stack_guard g(lua.lua_state(), begintop, endtop);
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lua.set("e", std::string("hello"), "f", true);
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}
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REQUIRE(begintop == endtop);
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{
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auto result = lua.safe_script("if d ~= 'hello' then error('expected \\'hello\\', got '.. tostring(d)) end", sol::script_pass_on_error);
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REQUIRE(result.valid());
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}
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{
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auto result = lua.safe_script("if f ~= true then error('wrong value') end", sol::script_pass_on_error);
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REQUIRE(result.valid());
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}
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}
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TEST_CASE("simple/get", "Tests if the get function works properly.") {
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sol::state lua;
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int begintop = 0, endtop = 0;
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lua.safe_script("a = 9");
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{
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test_stack_guard g(lua.lua_state(), begintop, endtop);
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auto a = lua.get<int>("a");
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REQUIRE(a == 9.0);
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}
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REQUIRE(begintop == endtop);
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lua.safe_script("b = nil");
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{
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test_stack_guard g(lua.lua_state(), begintop, endtop);
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REQUIRE_NOTHROW(lua.get<sol::lua_nil_t>("b"));
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}
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REQUIRE(begintop == endtop);
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lua.safe_script("d = 'hello'");
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lua.safe_script("e = true");
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{
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test_stack_guard g(lua.lua_state(), begintop, endtop);
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std::string d;
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bool e;
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std::tie(d, e) = lua.get<std::string, bool>("d", "e");
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REQUIRE(d == "hello");
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REQUIRE(e == true);
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}
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REQUIRE(begintop == endtop);
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}
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TEST_CASE("simple/set and get global integer", "Tests if the get function works properly with global integers") {
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sol::state lua;
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lua[1] = 25.4;
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lua.safe_script("b = 1");
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double a = lua.get<double>(1);
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double b = lua.get<double>("b");
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REQUIRE(a == 25.4);
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REQUIRE(b == 1);
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}
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TEST_CASE("simple/get_or", "check if table.get_or works correctly") {
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sol::state lua;
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auto bob_table = lua.create_table("bob");
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bob_table.set("is_set", 42);
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int is_set = bob_table.get_or("is_set", 3);
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int is_not_set = bob_table.get_or("is_not_set", 22);
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REQUIRE(is_set == 42);
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REQUIRE(is_not_set == 22);
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lua["joe"] = 55.6;
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double bark = lua.get_or<double>("joe", 60);
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REQUIRE(bark == 55.6);
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}
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TEST_CASE("simple/table_proxy get_or", "check if table_proxy.get_or works correctly") {
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sol::state lua;
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auto bob_table = lua.create_table("bob");
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bob_table.set("is_set", 42);
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int is_set = bob_table["is_set"].get_or(3);
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int is_not_set = bob_table["is_not_set"].get_or(22);
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REQUIRE(is_set == 42);
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REQUIRE(is_not_set == 22);
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lua["joe"] = 55.6;
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double bark = lua["joe"].get_or<double>(60);
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REQUIRE(bark == 55.6);
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}
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TEST_CASE("simple/addition", "check if addition works and can be gotten through lua.get and lua.set") {
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sol::state lua;
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lua.set("b", 0.2);
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lua.safe_script("c = 9 + b");
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auto c = lua.get<double>("c");
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REQUIRE(c == 9.2);
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}
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TEST_CASE("simple/if", "check if if statements work through lua") {
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sol::state lua;
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std::string program = "if true then f = 0.1 else f = 'test' end";
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lua.safe_script(program);
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auto f = lua.get<double>("f");
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REQUIRE(f == 0.1);
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REQUIRE((f == lua["f"]));
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}
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TEST_CASE("negative/basic errors", "Check if error handling works correctly") {
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sol::state lua;
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auto result = lua.safe_script("nil[5]", sol::script_pass_on_error);
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REQUIRE_FALSE(result.valid());
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}
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TEST_CASE("libraries", "Check if we can open libraries") {
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sol::state lua;
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REQUIRE_NOTHROW(lua.open_libraries(sol::lib::base, sol::lib::os));
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}
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TEST_CASE("libraries2", "Check if we can open ALL the libraries") {
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sol::state lua;
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REQUIRE_NOTHROW(lua.open_libraries(sol::lib::base,
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sol::lib::bit32,
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sol::lib::coroutine,
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sol::lib::debug,
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sol::lib::ffi,
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sol::lib::jit,
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sol::lib::math,
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sol::lib::os,
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sol::lib::package,
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sol::lib::string,
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sol::lib::table));
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}
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TEST_CASE("interop/null-to-nil-and-back",
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"nil should be the given type when a pointer from C++ is returned as nullptr, and nil should result in nullptr in connected C++ code") {
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sol::state lua;
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lua.open_libraries(sol::lib::base);
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lua.set_function("lol", []() -> int* { return nullptr; });
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lua.set_function("rofl", [](int* x) { INFO(x); });
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REQUIRE_NOTHROW(
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lua.safe_script("x = lol()\n"
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"rofl(x)\n"
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"assert(x == nil)"));
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}
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TEST_CASE("object/conversions", "make sure all basic reference types can be made into objects") {
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sol::state lua;
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lua.open_libraries(sol::lib::base);
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struct d { };
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lua.safe_script("function f () print('bark') end");
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lua["d"] = d {};
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lua["l"] = static_cast<void*>(nullptr);
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sol::table t = lua.create_table();
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sol::table t2(lua, sol::create);
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sol::thread th = sol::thread::create(lua);
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sol::function f = lua["f"];
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sol::protected_function pf = lua["f"];
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sol::userdata ud = lua["d"];
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sol::lightuserdata lud = lua["l"];
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sol::environment env(lua, sol::create);
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sol::object ot(t);
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sol::object ot2(t2);
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sol::object oteq = ot;
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sol::object oth(th);
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sol::object of(f);
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sol::object opf(pf);
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sol::object od(ud);
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sol::object ol(lud);
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sol::object oenv(env);
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auto oni = sol::make_object(lua, 50);
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auto ond = sol::make_object(lua, 50.0);
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std::string somestring = "look at this text isn't it nice";
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auto osl = sol::make_object(lua, "Bark bark bark");
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auto os = sol::make_object(lua, somestring);
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auto omn = sol::make_object(lua, sol::lua_nil);
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REQUIRE(ot.get_type() == sol::type::table);
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REQUIRE(ot2.get_type() == sol::type::table);
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REQUIRE(oteq.get_type() == sol::type::table);
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REQUIRE(oth.get_type() == sol::type::thread);
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REQUIRE(of.get_type() == sol::type::function);
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REQUIRE(opf.get_type() == sol::type::function);
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REQUIRE(od.get_type() == sol::type::userdata);
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REQUIRE(ol.get_type() == sol::type::lightuserdata);
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REQUIRE(oni.get_type() == sol::type::number);
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REQUIRE(ond.get_type() == sol::type::number);
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REQUIRE(osl.get_type() == sol::type::string);
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REQUIRE(os.get_type() == sol::type::string);
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REQUIRE(omn.get_type() == sol::type::lua_nil);
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REQUIRE(oenv.get_type() == sol::type::table);
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}
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TEST_CASE("object/main_* conversions", "make sure all basic reference types can be made into objects") {
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sol::state lua;
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lua.open_libraries(sol::lib::base);
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struct d { };
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lua.safe_script("function f () print('bark') end");
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lua["d"] = d {};
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lua["l"] = static_cast<void*>(nullptr);
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sol::main_table t = lua.create_table();
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sol::main_table t2(lua, sol::create);
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sol::thread th = sol::thread::create(lua);
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sol::main_function f = lua["f"];
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sol::main_protected_function pf = lua["f"];
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sol::main_userdata ud = lua["d"];
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sol::main_lightuserdata lud = lua["l"];
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sol::main_environment env(lua, sol::create);
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sol::main_object ot(t);
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sol::main_object ot2(t2);
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sol::main_object oteq = ot;
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sol::main_object oth(th);
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sol::main_object of(f);
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sol::main_object opf(pf);
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sol::main_object od(ud);
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sol::main_object ol(lud);
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sol::main_object oenv(env);
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auto oni = sol::make_object(lua, 50);
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auto ond = sol::make_object(lua, 50.0);
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std::string somestring = "look at this text isn't it nice";
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auto osl = sol::make_object(lua, "Bark bark bark");
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auto os = sol::make_object(lua, somestring);
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auto omn = sol::make_object(lua, sol::lua_nil);
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REQUIRE(ot.get_type() == sol::type::table);
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REQUIRE(ot2.get_type() == sol::type::table);
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REQUIRE(oteq.get_type() == sol::type::table);
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REQUIRE(oth.get_type() == sol::type::thread);
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REQUIRE(of.get_type() == sol::type::function);
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REQUIRE(opf.get_type() == sol::type::function);
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REQUIRE(od.get_type() == sol::type::userdata);
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REQUIRE(ol.get_type() == sol::type::lightuserdata);
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REQUIRE(oni.get_type() == sol::type::number);
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REQUIRE(ond.get_type() == sol::type::number);
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REQUIRE(osl.get_type() == sol::type::string);
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REQUIRE(os.get_type() == sol::type::string);
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REQUIRE(omn.get_type() == sol::type::lua_nil);
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REQUIRE(oenv.get_type() == sol::type::table);
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}
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TEST_CASE("feature/indexing overrides", "make sure index functions can be overridden on types") {
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struct PropertySet {
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sol::object get_property_lua(const char* name, sol::this_state s) {
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auto& var = props[name];
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return sol::make_object(s, var);
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}
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void set_property_lua(const char* name, sol::stack_object object) {
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props[name] = object.as<std::string>();
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}
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std::unordered_map<std::string, std::string> props;
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};
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struct DynamicObject {
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PropertySet& get_dynamic_props() {
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return dynamic_props;
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}
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PropertySet dynamic_props;
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};
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sol::state lua;
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lua.open_libraries(sol::lib::base);
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sol::usertype<PropertySet> utps = lua.new_usertype<PropertySet>("PropertySet");
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utps[sol::meta_function::new_index] = &PropertySet::set_property_lua;
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utps[sol::meta_function::index] = &PropertySet::get_property_lua;
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sol::usertype<DynamicObject> utdo = lua.new_usertype<DynamicObject>("DynamicObject");
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utdo["props"] = sol::property(&DynamicObject::get_dynamic_props);
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auto result = lua.safe_script(R"__(
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obj = DynamicObject:new()
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obj.props.name = 'test name'
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print('name = ' .. obj.props.name)
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)__",
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sol::script_pass_on_error);
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REQUIRE(result.valid());
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std::string name = lua["obj"]["props"]["name"];
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REQUIRE(name == "test name");
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}
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TEST_CASE("features/indexing numbers", "make sure indexing functions can be override on usertypes") {
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class vector {
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public:
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double data[3];
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vector() : data { 0, 0, 0 } {
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}
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double& operator[](int i) {
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return data[i];
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}
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static double my_index(vector& v, int i) {
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return v[i];
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}
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static void my_new_index(vector& v, int i, double x) {
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v[i] = x;
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}
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};
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sol::state lua;
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lua.open_libraries(sol::lib::base);
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lua.new_usertype<vector>(
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"vector", sol::constructors<sol::types<>>(), sol::meta_function::index, &vector::my_index, sol::meta_function::new_index, &vector::my_new_index);
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lua.safe_script(
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"v = vector.new()\n"
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"print(v[1])\n"
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"v[2] = 3\n"
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"print(v[2])\n");
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vector& v = lua["v"];
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REQUIRE(v[0] == 0.0);
|
|
REQUIRE(v[1] == 0.0);
|
|
REQUIRE(v[2] == 3.0);
|
|
}
|
|
|
|
TEST_CASE("features/multiple inheritance", "Ensure that multiple inheritance works as advertised") {
|
|
sol::state lua;
|
|
lua.open_libraries(sol::lib::base);
|
|
lua.new_usertype<base1>("base1", "a1", &base1::a1);
|
|
lua.new_usertype<base2>("base2", "a2", &base2::a2);
|
|
lua.new_usertype<simple>("simple", "a1", &simple::a1, sol::base_classes, sol::bases<base1>());
|
|
lua.new_usertype<complex>("complex", "a1", &complex::a1, "a2", &complex::a2, sol::base_classes, sol::bases<base1, base2>());
|
|
lua.safe_script(
|
|
"c = complex.new()\n"
|
|
"s = simple.new()\n"
|
|
"b1 = base1.new()\n"
|
|
"b2 = base1.new()\n");
|
|
|
|
base1* sb1 = lua["s"];
|
|
REQUIRE(sb1 != nullptr);
|
|
REQUIRE(sb1->a1 == 250);
|
|
|
|
base1* cb1 = lua["c"];
|
|
base2* cb2 = lua["c"];
|
|
|
|
REQUIRE(cb1 != nullptr);
|
|
REQUIRE(cb2 != nullptr);
|
|
REQUIRE(cb1->a1 == 250);
|
|
REQUIRE(cb2->a2 == 500);
|
|
}
|
|
|
|
TEST_CASE("regressions/std::ref", "Ensure that std::reference_wrapper<> isn't considered as a function by using unwrap_unqualified_t trait") {
|
|
struct base1 {
|
|
int a1 = 250;
|
|
};
|
|
|
|
sol::state lua;
|
|
base1 v;
|
|
lua["vp"] = &v;
|
|
lua["vr"] = std::ref(v);
|
|
|
|
base1* vp = lua["vp"];
|
|
base1& vr = lua["vr"];
|
|
REQUIRE(vp != nullptr);
|
|
REQUIRE(vp == &v);
|
|
|
|
REQUIRE(vp->a1 == 250);
|
|
REQUIRE(vr.a1 == 250);
|
|
|
|
v.a1 = 568;
|
|
|
|
REQUIRE(vp->a1 == 568);
|
|
REQUIRE(vr.a1 == 568);
|
|
}
|
|
|
|
TEST_CASE("optional/left out args", "Make sure arguments can be left out of optional without tanking miserably") {
|
|
|
|
sol::state lua;
|
|
lua.open_libraries(sol::lib::base);
|
|
|
|
// sol::optional needs an argument no matter what?
|
|
lua.set_function("func_opt_ret_bool", func_opt_ret_bool);
|
|
REQUIRE_NOTHROW([&] {
|
|
lua.safe_script(R"(
|
|
func_opt_ret_bool(42)
|
|
func_opt_ret_bool()
|
|
print('ok')
|
|
)");
|
|
}());
|
|
}
|
|
|
|
TEST_CASE("optional/engaged versus unengaged", "solidify semantics for an engaged and unengaged optional") {
|
|
sol::state lua;
|
|
lua.open_libraries(sol::lib::base);
|
|
|
|
lua.set_function("f", [](sol::optional<sol::object> optional_arg) {
|
|
if (optional_arg) {
|
|
return true;
|
|
}
|
|
return false;
|
|
});
|
|
|
|
auto valid0 = lua.safe_script("assert(not f())", sol::script_pass_on_error);
|
|
REQUIRE(valid0.valid());
|
|
auto valid1 = lua.safe_script("assert(not f(nil))", sol::script_pass_on_error);
|
|
REQUIRE(valid1.valid());
|
|
auto valid2 = lua.safe_script("assert(f(1))", sol::script_pass_on_error);
|
|
REQUIRE(valid2.valid());
|
|
auto valid3 = lua.safe_script("assert(f('hi'))", sol::script_pass_on_error);
|
|
REQUIRE(valid3.valid());
|
|
}
|
|
|
|
TEST_CASE("pusher/constness", "Make sure more types can handle being const and junk") {
|
|
struct Foo {
|
|
Foo(const sol::function& f) : _f(f) {
|
|
}
|
|
const sol::function& _f;
|
|
|
|
const sol::function& f() const {
|
|
return _f;
|
|
}
|
|
};
|
|
|
|
sol::state lua;
|
|
|
|
lua.new_usertype<Foo>("Foo", sol::call_constructor, sol::no_constructor, "f", &Foo::f);
|
|
|
|
lua["func"] = []() { return 20; };
|
|
sol::function f = lua["func"];
|
|
lua["foo"] = Foo(f);
|
|
Foo& foo = lua["foo"];
|
|
int x = foo.f()();
|
|
REQUIRE(x == 20);
|
|
}
|
|
|
|
TEST_CASE("compilation/const regression", "make sure constness in tables is respected all the way down") {
|
|
struct State {
|
|
public:
|
|
State() {
|
|
this->state_.globals()["state"] = this;
|
|
}
|
|
|
|
sol::state state_;
|
|
};
|
|
|
|
State state;
|
|
State* s = state.state_.globals()["state"];
|
|
REQUIRE(s == &state);
|
|
}
|
|
|
|
TEST_CASE("numbers/integers", "make sure integers are detectable on most platforms") {
|
|
sol::state lua;
|
|
|
|
lua["a"] = 50; // int
|
|
lua["b"] = 50.5; // double
|
|
|
|
sol::object a = lua["a"];
|
|
sol::object b = lua["b"];
|
|
|
|
bool a_is_int = a.is<int>();
|
|
bool a_is_double = a.is<double>();
|
|
|
|
bool b_is_int = b.is<int>();
|
|
bool b_is_double = b.is<double>();
|
|
|
|
REQUIRE(a_is_int);
|
|
REQUIRE(a_is_double);
|
|
|
|
// TODO: will this fail on certain lower Lua versions?
|
|
REQUIRE_FALSE(b_is_int);
|
|
REQUIRE(b_is_double);
|
|
}
|
|
|
|
TEST_CASE("object/is", "test whether or not the is abstraction works properly for a user-defined type") {
|
|
struct thing { };
|
|
|
|
SECTION("stack_object") {
|
|
sol::state lua;
|
|
lua.open_libraries(sol::lib::base);
|
|
lua.set_function("is_thing", [](sol::stack_object obj) { return obj.is<thing>(); });
|
|
lua["a"] = thing {};
|
|
{
|
|
auto result = lua.safe_script("assert(is_thing(a))", sol::script_pass_on_error);
|
|
REQUIRE(result.valid());
|
|
}
|
|
}
|
|
|
|
SECTION("object") {
|
|
sol::state lua;
|
|
lua.open_libraries(sol::lib::base);
|
|
lua.set_function("is_thing", [](sol::object obj) { return obj.is<thing>(); });
|
|
lua["a"] = thing {};
|
|
{
|
|
auto result = lua.safe_script("assert(is_thing(a))", sol::script_pass_on_error);
|
|
REQUIRE(result.valid());
|
|
}
|
|
}
|
|
}
|
|
|
|
TEST_CASE("object/base_of_things", "make sure that object is the base of things and can be sliced / returned safely") {
|
|
SECTION("reference") {
|
|
sol::state lua;
|
|
lua.open_libraries(sol::lib::base, sol::lib::coroutine);
|
|
|
|
lua["ud"] = base1 {};
|
|
|
|
lua["f1"] = [](sol::object o) -> sol::object { return o; };
|
|
lua["f2"] = [](sol::table o) -> sol::object { return o; };
|
|
lua["f3"] = [](sol::thread o) -> sol::object { return o; };
|
|
lua["f4"] = [](sol::unsafe_function o) -> sol::object { return o; };
|
|
lua["f5"] = [](sol::protected_function o) -> sol::object { return o; };
|
|
lua["f6"] = [](sol::userdata o) -> sol::object { return o; };
|
|
auto result1 = lua.safe_script("f1(2)", sol::script_pass_on_error);
|
|
REQUIRE(result1.valid());
|
|
auto result2 = lua.safe_script("f2({})", sol::script_pass_on_error);
|
|
REQUIRE(result2.valid());
|
|
auto result3 = lua.safe_script("f3(coroutine.create( function () end ) )", sol::script_pass_on_error);
|
|
REQUIRE(result3.valid());
|
|
auto result4 = lua.safe_script("f4( function () end )", sol::script_pass_on_error);
|
|
REQUIRE(result4.valid());
|
|
auto result5 = lua.safe_script("f5( function () end )", sol::script_pass_on_error);
|
|
REQUIRE(result5.valid());
|
|
auto result6 = lua.safe_script("f6(ud)", sol::script_pass_on_error);
|
|
REQUIRE(result6.valid());
|
|
}
|
|
SECTION("stack_reference") {
|
|
sol::state lua;
|
|
lua.open_libraries(sol::lib::base, sol::lib::coroutine);
|
|
|
|
lua["ud"] = base1 {};
|
|
|
|
lua["f1"] = [](sol::stack_object o) -> sol::stack_object { return o; };
|
|
lua["f2"] = [](sol::stack_table o) -> sol::stack_object { return std::move(o); };
|
|
lua["f3"] = [](sol::stack_thread o) -> sol::stack_object { return std::move(o); };
|
|
lua["f4"] = [](sol::stack_unsafe_function o) -> sol::stack_object { return std::move(o); };
|
|
lua["f5"] = [](sol::stack_protected_function o) -> sol::stack_object { return std::move(o); };
|
|
lua["f6"] = [](sol::stack_userdata o) -> sol::stack_object { return std::move(o); };
|
|
auto result1 = lua.safe_script("f1(2)", sol::script_pass_on_error);
|
|
REQUIRE(result1.valid());
|
|
auto result2 = lua.safe_script("f2({})", sol::script_pass_on_error);
|
|
REQUIRE(result2.valid());
|
|
auto result3 = lua.safe_script("f3(coroutine.create( function () end ) )", sol::script_pass_on_error);
|
|
REQUIRE(result3.valid());
|
|
auto result4 = lua.safe_script("f4( function () end )", sol::script_pass_on_error);
|
|
REQUIRE(result4.valid());
|
|
auto result5 = lua.safe_script("f5( function () end )", sol::script_pass_on_error);
|
|
REQUIRE(result5.valid());
|
|
auto result6 = lua.safe_script("f6(ud)", sol::script_pass_on_error);
|
|
REQUIRE(result6.valid());
|
|
}
|
|
}
|
|
|
|
TEST_CASE("object/pop-based reference conversions", "Make sure conversions going through .as<T>() also have support for reference") {
|
|
sol::state lua;
|
|
|
|
lua["on_execute_impl"] = []() { return std::make_unique<CardAction>(CardAction { 5 }); };
|
|
|
|
sol::object obj = lua["on_execute_impl"]();
|
|
REQUIRE(obj.valid());
|
|
auto& ptr = obj.as<std::unique_ptr<CardAction>&>();
|
|
REQUIRE(ptr->value == 5);
|
|
}
|