mirror of
https://github.com/ThePhD/sol2.git
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299 lines
11 KiB
C++
299 lines
11 KiB
C++
// The MIT License (MIT)
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// Copyright (c) 2013 Danny Y., Rapptz
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// Permission is hereby granted, free of charge, to any person obtaining a copy of
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// this software and associated documentation files (the "Software"), to deal in
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// the Software without restriction, including without limitation the rights to
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// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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// the Software, and to permit persons to whom the Software is furnished to do so,
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// subject to the following conditions:
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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#ifndef SOL_LUA_FUNC_HPP
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#define SOL_LUA_FUNC_HPP
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#include "stack.hpp"
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#include <memory>
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namespace sol {
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template<typename Function>
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struct static_lua_func {
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typedef typename std::remove_pointer<typename std::decay<Function>::type>::type function_type;
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typedef function_traits<function_type> traits_type;
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template<typename... Args>
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static int typed_call(types<void>, types<Args...> t, function_type* fx, lua_State* L) {
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stack::pop_call(L, fx, t);
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return 0;
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}
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template<typename... Args>
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static int typed_call(types<>, types<Args...> t, function_type* fx, lua_State* L) {
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return typed_call(types<void>(), t, fx, L);
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}
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template<typename... Ret, typename... Args>
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static int typed_call(types<Ret...>, types<Args...> t, function_type* fx, lua_State* L) {
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typedef typename multi_return<Ret...>::type return_type;
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return_type r = stack::pop_call(L, fx, t);
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stack::push(L, std::move(r));
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return sizeof...(Ret);
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}
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static int call(lua_State* L) {
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auto udata = stack::get_user<function_type*>(L);
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function_type* fx = udata.first;
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int r = typed_call(tuple_types<typename traits_type::return_type>(), typename traits_type::args_type(), fx, L);
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return r;
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}
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int operator()(lua_State* L) {
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return call(L);
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}
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};
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template<typename T, typename Function>
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struct static_object_lua_func {
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typedef typename std::remove_pointer<typename std::decay<Function>::type>::type function_type;
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typedef function_traits<function_type> traits_type;
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template<typename... Args>
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static int typed_call(types<void>, types<Args...>, T& item, function_type& ifx, lua_State* L) {
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auto fx = [&item, &ifx](Args&&... args) -> void { (item.*ifx)(std::forward<Args>(args)...); };
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stack::pop_call(L, fx, types<Args...>());
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return 0;
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}
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template<typename... Args>
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static int typed_call(types<>, types<Args...> t, T& item, function_type& ifx, lua_State* L) {
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return typed_call(types<void>(), t, item, ifx, L);
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}
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template<typename... Ret, typename... Args>
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static int typed_call(types<Ret...>, types<Args...>, T& item, function_type& ifx, lua_State* L) {
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typedef typename multi_return<Ret...>::type return_type;
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auto fx = [&item, &ifx](Args&&... args) -> return_type { return (item.*ifx)(std::forward<Args>(args)...); };
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return_type r = stack::pop_call(L, fx, types<Args...>());
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stack::push(L, std::move(r));
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return sizeof...(Ret);
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}
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static int call(lua_State* L) {
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auto memberdata = stack::get_user<function_type>(L, 1);
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auto objdata = stack::get_user<T*>(L, memberdata.second);
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function_type& memfx = memberdata.first;
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T& obj = *objdata.first;
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int r = typed_call(tuple_types<typename traits_type::return_type>(), typename traits_type::args_type(), obj, memfx, L);
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return r;
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}
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int operator()(lua_State* L) {
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return call(L);
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}
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};
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struct lua_func {
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static int call(lua_State* L) {
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void** pinheritancedata = static_cast<void**>(stack::get<lightuserdata_t>(L, 1).value);
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void* inheritancedata = *pinheritancedata;
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if (inheritancedata == nullptr) {
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throw sol_error("call from Lua to C++ function has null data");
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}
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lua_func* pfx = static_cast<lua_func*>(inheritancedata);
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lua_func& fx = *pfx;
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int r = fx(L);
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return r;
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}
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static int gc(lua_State* L) {
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void** puserdata = static_cast<void**>(stack::get<userdata_t>(L, 1).value);
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void* userdata = *puserdata;
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lua_func* ptr = static_cast<lua_func*>(userdata);
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std::default_delete<lua_func> dx{};
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dx(ptr);
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return 0;
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}
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virtual int operator()(lua_State*) {
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throw sol_error("failure to call specialized wrapped C++ function from Lua");
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}
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virtual ~lua_func() {}
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};
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template<typename Function>
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struct functor_lua_func : public lua_func {
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typedef decltype(&Function::operator()) function_type;
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typedef function_traits<function_type> traits_type;
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Function fx;
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template<typename... FxArgs>
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functor_lua_func(FxArgs&&... fxargs): fx(std::forward<FxArgs>(fxargs)...) {}
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template<typename... Args>
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int operator()(types<void>, types<Args...> t, lua_State* L) {
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stack::pop_call(L, fx, t);
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return 0;
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}
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template<typename... Args>
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int operator()(types<>, types<Args...> t, lua_State* L) {
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return (*this)(types<void>(), t, L);
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}
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template<typename... Ret, typename... Args>
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int operator()(types<Ret...>, types<Args...> t, lua_State* L) {
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typedef typename multi_return<Ret...>::type return_type;
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return_type r = stack::pop_call(L, fx, t);
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stack::push(L, r);
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return sizeof...(Ret);
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}
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virtual int operator()(lua_State* L) override {
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return (*this)(tuple_types<typename traits_type::return_type>(), typename traits_type::args_type(), L);
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}
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};
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template<typename Function, typename T = Function, bool is_member_pointer = std::is_member_function_pointer<Function>::value>
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struct function_lua_func : public lua_func {
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typedef typename std::remove_pointer<typename std::decay<Function>::type>::type function_type;
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typedef function_traits<function_type> traits_type;
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function_type fx;
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template<typename... FxArgs>
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function_lua_func(FxArgs&&... fxargs): fx(std::forward<FxArgs>(fxargs)...) {}
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template<typename... Args>
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int operator()(types<void>, types<Args...> t, lua_State* L) {
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stack::pop_call(L, fx, t);
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return 0;
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}
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template<typename... Args>
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int operator()(types<>, types<Args...> t, lua_State* L) {
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return (*this)(types<void>(), t, L);
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}
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template<typename... Ret, typename... Args>
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int operator()(types<Ret...>, types<Args...> t, lua_State* L) {
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typedef typename multi_return<Ret...>::type return_type;
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return_type r = stack::pop_call(L, fx, t);
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stack::push(L, std::move(r));
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return sizeof...(Ret);
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}
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virtual int operator()(lua_State* L) override {
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return (*this)(tuple_types<typename traits_type::return_type>(), typename traits_type::args_type(), L);
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}
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};
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template<typename Function, typename T>
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struct function_lua_func<Function, T, true> : public lua_func {
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typedef typename std::remove_pointer<typename std::decay<Function>::type>::type function_type;
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typedef function_traits<function_type> traits_type;
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struct functor {
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T member;
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function_type invocation;
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template<typename... FxArgs>
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functor(T m, FxArgs&&... fxargs): member(std::move(m)), invocation(std::forward<FxArgs>(fxargs)...) {}
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template<typename... Args>
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typename traits_type::return_type operator()(Args&&... args) {
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return (member.*invocation)(std::forward<Args>(args)...);
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}
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} fx;
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template<typename... FxArgs>
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function_lua_func(T m, FxArgs&&... fxargs): fx(std::move(m), std::forward<FxArgs>(fxargs)...) {}
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template<typename... Args>
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int operator()(types<void>, types<Args...> t, lua_State* L) {
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stack::pop_call(L, fx, t);
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return 0;
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}
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template<typename... Args>
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int operator()(types<>, types<Args...> t, lua_State* L) {
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return (*this)(types<void>(), t, L);
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}
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template<typename... Ret, typename... Args>
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int operator()(types<Ret...>, types<Args...> t, lua_State* L) {
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typedef typename multi_return<Ret...>::type return_type;
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return_type r = stack::pop_call(L, fx, t);
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stack::push(L, std::move(r));
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return sizeof...(Ret);
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}
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virtual int operator()(lua_State* L) override {
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return (*this)(tuple_types<typename traits_type::return_type>(), typename traits_type::args_type(), L);
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}
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};
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template<typename Function, typename T>
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struct class_lua_func : public lua_func {
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typedef typename std::remove_pointer<typename std::decay<Function>::type>::type function_type;
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typedef function_traits<function_type> traits_type;
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struct functor {
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T* item;
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function_type invocation;
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template<typename... FxArgs>
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functor(FxArgs&&... fxargs): item(nullptr), invocation(std::forward<FxArgs>(fxargs)...) {}
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void pre_call(lua_State* L) {
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void* userdata = lua_touserdata(L, 0);
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item = static_cast<T*>(userdata);
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}
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template<typename... Args>
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typename traits_type::return_type operator()(Args&&... args) {
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T& member = *item;
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return (member.*invocation)(std::forward<Args>(args)...);
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}
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} fx;
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template<typename... FxArgs>
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class_lua_func(FxArgs&&... fxargs): fx(std::forward<FxArgs>(fxargs)...) {}
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template<typename... Args>
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int operator()(types<void>, types<Args...> t, lua_State* L) {
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stack::pop_call(L, fx, t);
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return 0;
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}
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template<typename... Args>
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int operator()(types<>, types<Args...> t, lua_State* L) {
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return (*this)(types<void>(), t, L);
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}
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template<typename... Ret, typename... Args>
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int operator()(types<Ret...>, types<Args...> t, lua_State* L) {
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typedef typename multi_return<Ret...>::type return_type;
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return_type r = stack::pop_call(L, fx, t);
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stack::push(L, std::move(r));
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return sizeof...(Ret);
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}
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virtual int operator()(lua_State* L) override {
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fx.pre_call(L);
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return (*this)(tuple_types<typename traits_type::return_type>(), typename traits_type::args_type(), L);
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}
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};
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} // sol
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#endif // SOL_LUA_FUNC_HPP
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