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121 lines
4.4 KiB
CMake
121 lines
4.4 KiB
CMake
# # # # sol2
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# The MIT License (MIT)
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#
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# Copyright (c) 2013-2022 Rapptz, ThePhD, and contributors
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#
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# Permission is hereby granted, free of charge, to any person obtaining a copy of
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# this software and associated documentation files (the "Software"), to deal in
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# the Software without restriction, including without limitation the rights to
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# use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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# the Software, and to permit persons to whom the Software is furnished to do so,
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# subject to the following conditions:
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#
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# The above copyright notice and this permission notice shall be included in all
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# copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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# FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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# COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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# IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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# # Standard CMake Libraries
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include(FindPackageHandleStandardArgs)
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# Contain literally everything inside of this function to prevent spillage
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function(find_lua_build LUA_VERSION)
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# # # Variables
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# # Core Paths
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string(TOLOWER ${LUA_VERSION} LUA_BUILD_NORMALIZED_LUA_VERSION)
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if (LUA_BUILD_NORMALIZED_LUA_VERSION MATCHES "luajit")
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set(LUA_BUILD_LIBNAME ${LUA_VERSION})
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elseif (BUILD_LUAJIT)
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set(LUA_BUILD_LIBNAME luajit-${LUA_VERSION})
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elseif (LUA_BUILD_NORMALIZED_LUA_VERSION MATCHES "lua")
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set(LUA_BUILD_LIBNAME ${LUA_VERSION})
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elseif (BUILD_LUA)
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set(LUA_BUILD_LIBNAME lua-${LUA_VERSION})
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else()
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set(LUA_BUILD_LIBNAME lua-${LUA_VERSION})
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endif()
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set(LUA_BUILD_TOPLEVEL "${CMAKE_BINARY_DIR}/_deps/${LUA_BUILD_LIBNAME}")
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set(LUA_BUILD_INSTALL_DIR "${LUA_BUILD_TOPLEVEL}")
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# # Misc needed variables
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set(LUA_BUILD_LIBRARY_DESCRIPTION "The base name of the library to build either the static or the dynamic library")
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# Object file suffixes
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if (MSVC)
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set(LUA_BUILD_BUILD_DLL_DEFAULT ON)
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set(LUA_BUILD_OBJECT_FILE_SUFFIX .obj)
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else()
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set(LUA_BUILD_BUILD_DLL_DEFAULT OFF)
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set(LUA_BUILD_OBJECT_FILE_SUFFIX .o)
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endif()
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# # # Options
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option(BUILD_LUA_AS_DLL ${LUA_BUILD_BUILD_DLL_DEFAULT} "Build Lua or LuaJIT as a Shared/Dynamic Link Library")
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STRING(TOLOWER ${LUA_BUILD_LIBNAME} LUA_BUILD_NORMALIZED_LIBNAME)
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if (NOT LUA_LIBRARY_NAME)
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if (LUA_BUILD_NORMALIZED_LIBNAME MATCHES "luajit")
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set(LUA_LIBRARY luajit)
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else()
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set(LUA_LIBRARY ${LUA_BUILD_LIBNAME})
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endif()
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else()
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set(LUA_LIBRARY_NAME ${LUA_LIBRARY_NAME}
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CACHE STRING
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${LUA_BUILD_LIBRARY_DESCRIPTION})
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endif()
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# # Dependent Variables
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# If we're building a DLL, then set the library type to SHARED
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if (BUILD_LUA_AS_DLL)
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set(LUA_BUILD_LIBRARY_TYPE SHARED)
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else()
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set(LUA_BUILD_LIBRARY_TYPE STATIC)
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endif()
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# # # Build Lua
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# # Select either LuaJIT or Vanilla Lua here, based on what we discover
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if (BUILD_LUAJIT OR LUA_BUILD_NORMALIZED_LUA_VERSION MATCHES "luajit")
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include(${CMAKE_CURRENT_LIST_DIR}/FindLuaBuild/LuaJIT.cmake)
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set(LUA_VERSION_STRING ${LUA_JIT_VERSION})
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else()
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include(${CMAKE_CURRENT_LIST_DIR}/FindLuaBuild/LuaVanilla.cmake)
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set(LUA_VERSION_STRING ${LUA_VANILLA_VERSION})
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endif()
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# # Export variables to the parent scope
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set(LUA_LIBRARIES ${LUA_LIBRARIES} PARENT_SCOPE)
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set(LUA_INTERPRETER ${LUA_INTERPRETER} PARENT_SCOPE)
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set(LUA_INCLUDE_DIRS ${LUA_INCLUDE_DIRS} PARENT_SCOPE)
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set(LUA_VERSION_STRING ${LUA_VERSION_STRING} PARENT_SCOPE)
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set(LUABUILD_FOUND TRUE PARENT_SCOPE)
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endfunction(find_lua_build)
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# Call and then immediately undefine to avoid polluting the global scope
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if (LuaBuild_FIND_COMPONENTS)
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list(GET LuaBuild_FIND_COMPONENTS 0 LUA_VERSION)
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endif()
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if (LuaBuild_FIND_VERSION)
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if (LUA_VERSION)
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set(LUA_VERSION "${LUA_VERSION}-${LuaBuild_FIND_VERSION}")
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else()
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set(LUA_VERSION "${LuaBuild_VERSION}")
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endif()
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endif()
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if (NOT LUA_VERSION)
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set(LUA_VERSION 5.4.4)
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endif()
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find_lua_build(${LUA_VERSION})
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unset(find_lua_build)
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# handle the QUIETLY and REQUIRED arguments and set LUABUILD_FOUND to TRUE if
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# all listed variables are TRUE
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FIND_PACKAGE_HANDLE_STANDARD_ARGS(LuaBuild
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FOUND_VAR LUABUILD_FOUND
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REQUIRED_VARS LUA_LIBRARIES LUA_INCLUDE_DIRS
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VERSION_VAR LUA_VERSION_STRING)
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