sol2/sol/stack.hpp
ThePhD 9372b54b02 Preparing for overload support
Preparing to benchmarking of several different lua frameworks
2016-02-09 03:38:11 -05:00

643 lines
22 KiB
C++

// The MIT License (MIT)
// Copyright (c) 2013-2016 Rapptz and contributors
// Permission is hereby granted, free of charge, to any person obtaining a copy of
// this software and associated documentation files (the "Software"), to deal in
// the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
// the Software, and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef SOL_STACK_HPP
#define SOL_STACK_HPP
#include "error.hpp"
#include "reference.hpp"
#include "tuple.hpp"
#include "traits.hpp"
#include "usertype_traits.hpp"
#include <utility>
#include <array>
#include <cstring>
#include <functional>
namespace sol {
namespace stack {
template<typename T, typename = void>
struct getter;
template<typename T, typename = void>
struct pusher;
template<typename T, type = lua_type_of<T>::value, typename = void>
struct checker;
template<typename T, typename... Args>
inline int push(lua_State* L, T&& t, Args&&... args) {
return pusher<Unqualified<T>>{}.push(L, std::forward<T>(t), std::forward<Args>(args)...);
}
template<typename T, std::size_t... I>
inline int push_tuple(lua_State* L, indices<I...>, T&& tuplen) {
using swallow = char[1 + sizeof...(I)];
int pushcount = 0;
swallow {'\0', (pushcount += sol::stack::push(L, std::get<I>(tuplen)), '\0')... };
return pushcount;
}
// overload allows to use a pusher of a specific type, but pass in any kind of args
template<typename T, typename Arg, typename... Args>
inline int push(lua_State* L, Arg&& arg, Args&&... args) {
return pusher<Unqualified<T>>{}.push(L, std::forward<Arg>(arg), std::forward<Args>(args)...);
}
inline int push_args(lua_State*) {
// do nothing
return 0;
}
template<typename T, typename... Args>
inline int push_args(lua_State* L, T&& t, Args&&... args) {
int pushcount = push(L, std::forward<T>(t));
using swallow = char[];
void(swallow{'\0', (pushcount += sol::stack::push(L, std::forward<Args>(args)), '\0')... });
return pushcount;
}
template<typename T>
inline auto get(lua_State* L, int index = -1) -> decltype(getter<Unqualified<T>>{}.get(L, index)) {
return getter<Unqualified<T>>{}.get(L, index);
}
template<typename T>
auto pop(lua_State* L) -> decltype(get<T>(L)) {
typedef decltype(get<T>(L)) ret_t;
ret_t r = get<T>(L);
lua_pop(L, 1);
return r;
}
template <typename T, typename Handler>
bool check(lua_State* L, int index, Handler&& handler) {
typedef Unqualified<T> Tu;
checker<Tu> c;
// VC++ has a bad warning here: shut it up
(void)c;
return c.check(L, index, std::forward<Handler>(handler));
}
template <typename T>
bool check(lua_State* L, int index) {
auto handler = type_panic;
return check<T>(L, index, handler);
}
template<typename... Ret>
using get_return = ReturnType<decltype(stack::get<Ret>( nullptr, 0 ))...>;
template<typename Empty, typename... Ret>
using get_return_or = ReturnTypeOr<Empty, decltype(stack::get<Ret>( nullptr, 0 ))...>;
namespace detail {
const bool default_check_arguments =
#ifdef SOL_CHECK_ARGUMENTS
true;
#else
false;
#endif
template <typename T>
struct userdata_pusher {
template <typename Key, typename... Args>
static void push (lua_State* L, Key&& metatablekey, Args&&... args) {
// Basically, we store all user0data like this:
// If it's a movable/copyable value (no std::ref(x)), then we store the pointer to the new
// data in the first sizeof(T*) bytes, and then however many bytes it takes to
// do the actual object. Things that are std::ref or plain T* are stored as
// just the sizeof(T*), and nothing else.
T** pdatum = static_cast<T**>(lua_newuserdata(L, sizeof(T*) + sizeof(T)));
T** referencepointer = pdatum;
T*& referencereference = *pdatum;
T* allocationtarget = reinterpret_cast<T*>(pdatum + 1);
referencereference = allocationtarget;
std::allocator<T> alloc{};
alloc.construct(allocationtarget, std::forward<Args>(args)...);
luaL_getmetatable(L, std::addressof(metatablekey[0]));
lua_setmetatable(L, -2);
}
};
template <typename T>
struct userdata_pusher<T*> {
template <typename Key, typename... Args>
static void push (lua_State* L, Key&& metatablekey, Args&&... args) {
T** pdatum = static_cast<T**>(lua_newuserdata(L, sizeof(T*)));
std::allocator<T*> alloc{};
alloc.construct(pdatum, std::forward<Args>(args)...);
luaL_getmetatable(L, std::addressof(metatablekey[0]));
lua_setmetatable(L, -2);
}
};
template <typename T, typename Key, typename... Args>
inline int push_confirmed_userdata(lua_State* L, Key&& metatablekey, Args&&... args) {
userdata_pusher<T>{}.push(L, std::forward<Key>(metatablekey), std::forward<Args>(args)...);
return 1;
}
template <typename T, typename Key>
inline int push_userdata_pointer(lua_State* L, Key&& metatablekey) {
return push_confirmed_userdata<T>(L, std::forward<Key>(metatablekey));
}
template <typename T, typename Key, typename Arg, EnableIf<std::is_same<T, Unqualified<Arg>>> = 0>
inline int push_userdata_pointer(lua_State* L, Key&& metatablekey, Arg&& arg) {
if (arg == nullptr)
return push(L, nil);
return push_confirmed_userdata<T>(L, std::forward<Key>(metatablekey), std::forward<Arg>(arg));
}
template <typename T, typename Key, typename Arg, DisableIf<std::is_same<T, Unqualified<Arg>>> = 0>
inline int push_userdata_pointer(lua_State* L, Key&& metatablekey, Arg&& arg) {
return push_confirmed_userdata<T>(L, std::forward<Key>(metatablekey), std::forward<Arg>(arg));
}
template <typename T, typename Key, typename Arg0, typename Arg1, typename... Args>
inline int push_userdata_pointer(lua_State* L, Key&& metatablekey, Arg0&& arg0, Arg1&& arg1, Args&&... args) {
return push_confirmed_userdata<T>(L, std::forward<Key>(metatablekey), std::forward<Arg0>(arg0), std::forward<Arg1>(arg1), std::forward<Args>(args)...);
}
template<typename T, typename Key, typename... Args, DisableIf<std::is_pointer<T>> = 0>
inline int push_userdata(lua_State* L, Key&& metatablekey, Args&&... args) {
return push_confirmed_userdata<T>(L, std::forward<Key>(metatablekey), std::forward<Args>(args)...);
}
template<typename T, typename Key, typename... Args, EnableIf<std::is_pointer<T>> = 0>
inline int push_userdata(lua_State* L, Key&& metatablekey, Args&&... args) {
return push_userdata_pointer<T>(L, std::forward<Key>(metatablekey), std::forward<Args>(args)...);
}
} // detail
template <typename T, type expected, typename>
struct checker {
template <typename Handler>
static bool check (lua_State* L, int index, const Handler& handler) {
const type indextype = type_of(L, index);
bool success = expected == indextype;
if (!success) {
// expected type, actual type
handler(L, index, expected, indextype);
}
return success;
}
};
template <typename T, type expected, typename C>
struct checker<T*, expected, C> {
template <typename Handler>
static bool check (lua_State* L, int index, const Handler& handler) {
const type indextype = type_of(L, index);
// Allow nil to be transformed to nullptr
bool success = expected == indextype || indextype == type::nil;
if (!success) {
// expected type, actual type
handler(L, index, expected, indextype);
}
return success;
}
};
template<typename T, typename>
struct getter {
template<typename U = T, EnableIf<std::is_floating_point<U>> = 0>
static U get(lua_State* L, int index = -1) {
return static_cast<U>(lua_tonumber(L, index));
}
template<typename U = T, EnableIf<std::is_integral<U>, std::is_signed<U>> = 0>
static U get(lua_State* L, int index = -1) {
return static_cast<T>(lua_tointeger(L, index));
}
template<typename U = T, EnableIf<std::is_integral<U>, std::is_unsigned<U>> = 0>
static U get(lua_State* L, int index = -1) {
typedef std::make_signed_t<U> signed_int;
return static_cast<U>(stack::get<signed_int>(L, index));
}
template<typename U = T, EnableIf<std::is_base_of<reference, U>> = 0>
static U get(lua_State* L, int index = -1) {
return T(L, index);
}
template<typename U = T, EnableIf<Not<std::is_base_of<reference, U>>, Not<std::is_integral<U>>, Not<std::is_floating_point<U>>> = 0>
static U& get(lua_State* L, int index = -1) {
return getter<T&>{}.get(L, index);
}
};
template<typename T>
struct getter<T*> {
static T* get(lua_State* L, int index = -1) {
type t = type_of(L, index);
if (t == type::nil)
return nullptr;
return std::addressof(getter<T&>{}.get(L, index));
}
};
template<typename T>
struct getter<T&> {
static T& get(lua_State* L, int index = -1) {
void* udata = lua_touserdata(L, index);
T** obj = static_cast<T**>(udata);
return **obj;
}
};
template<typename T>
struct getter<std::reference_wrapper<T>> {
static T& get(lua_State* L, int index = -1) {
return getter<T&>{}.get(L, index);
}
};
template<>
struct getter<type> {
static type get(lua_State *L, int index){
return static_cast<type>(lua_type(L, index));
}
};
template<>
struct getter<bool> {
static bool get(lua_State* L, int index) {
return lua_toboolean(L, index) != 0;
}
};
template<>
struct getter<std::string> {
static std::string get(lua_State* L, int index = -1) {
std::string::size_type len;
auto str = lua_tolstring(L, index, &len);
return { str, len };
}
};
template<>
struct getter<const char*> {
static const char* get(lua_State* L, int index = -1) {
return lua_tostring(L, index);
}
};
template<>
struct getter<nil_t> {
static nil_t get(lua_State* L, int index = -1) {
if(lua_isnil(L, index) == 0) {
throw sol::error("not nil");
}
return nil_t{ };
}
};
template<>
struct getter<userdata> {
static userdata get(lua_State* L, int index = -1) {
return{ lua_touserdata(L, index) };
}
};
template<>
struct getter<light_userdata> {
static light_userdata get(lua_State* L, int index = 1) {
return{ lua_touserdata(L, index) };
}
};
template<>
struct getter<upvalue> {
static upvalue get(lua_State* L, int index = 1) {
return{ lua_touserdata(L, lua_upvalueindex(index)) };
}
};
template<>
struct getter<void*> {
static void* get(lua_State* L, int index = 1) {
return lua_touserdata(L, index);
}
};
template<typename T, typename>
struct pusher {
template<typename U = T, EnableIf<std::is_floating_point<U>> = 0>
static int push(lua_State* L, const T& value) {
lua_pushnumber(L, value);
return 1;
}
template<typename U = T, EnableIf<std::is_integral<U>, std::is_signed<U>> = 0>
static int push(lua_State* L, const T& value) {
lua_pushinteger(L, value);
return 1;
}
template<typename U = T, EnableIf<std::is_integral<U>, std::is_unsigned<U>> = 0>
static int push(lua_State* L, const T& value) {
typedef std::make_signed_t<T> signed_int;
return stack::push(L, static_cast<signed_int>(value));
}
template<typename U = T, EnableIf<has_begin_end<U>, Not<has_key_value_pair<U>>> = 0>
static int push(lua_State* L, const T& cont) {
lua_createtable(L, static_cast<int>(cont.size()), 0);
unsigned index = 1;
for(auto&& i : cont) {
// push the index
pusher<unsigned>{}.push(L, index++);
// push the value
pusher<Unqualified<decltype(i)>>{}.push(L, i);
// set the table
lua_settable(L, -3);
}
return 1;
}
template<typename U = T, EnableIf<has_begin_end<U>, has_key_value_pair<U>> = 0>
static int push(lua_State* L, const T& cont) {
lua_createtable(L, static_cast<int>(cont.size()), 0);
for(auto&& pair : cont) {
pusher<Unqualified<decltype(pair.first)>>{}.push(L, pair.first);
pusher<Unqualified<decltype(pair.second)>>{}.push(L, pair.second);
lua_settable(L, -3);
}
return 1;
}
template<typename U = T, EnableIf<std::is_base_of<reference, U>> = 0>
static int push(lua_State*, T& ref) {
return ref.push();
}
template<typename U = Unqualified<T>, EnableIf<Not<has_begin_end<U>>, Not<std::is_base_of<reference, U>>, Not<std::is_integral<U>>, Not<std::is_floating_point<U>>> = 0>
static int push(lua_State* L, T& t) {
return detail::push_userdata<U>(L, usertype_traits<T>::metatable, t);
}
template<typename U = Unqualified<T>, EnableIf<Not<has_begin_end<U>>, Not<std::is_base_of<reference, U>>, Not<std::is_integral<U>>, Not<std::is_floating_point<U>>> = 0>
static int push(lua_State* L, T&& t) {
return detail::push_userdata<U>(L, usertype_traits<T>::metatable, std::move(t));
}
};
template<typename T>
struct pusher<T*> {
static int push(lua_State* L, T* obj) {
return detail::push_userdata<T*>(L, usertype_traits<T*>::metatable, obj);
}
};
template<typename T>
struct pusher<std::reference_wrapper<T>> {
static int push(lua_State* L, const std::reference_wrapper<T>& t) {
return stack::push(L, std::addressof(t.get()));
}
};
template<>
struct pusher<bool> {
static int push(lua_State* L, const bool& b) {
lua_pushboolean(L, b);
return 1;
}
};
template<>
struct pusher<nil_t> {
static int push(lua_State* L, const nil_t&) {
lua_pushnil(L);
return 1;
}
};
template<>
struct pusher<lua_CFunction> {
static int push(lua_State* L, lua_CFunction func, int n = 0) {
lua_pushcclosure(L, func, n);
return 1;
}
};
template<>
struct pusher<void*> {
static int push(lua_State* L, void* userdata) {
lua_pushlightuserdata(L, userdata);
return 1;
}
};
template<>
struct pusher<upvalue> {
static int push(lua_State* L, upvalue upvalue) {
lua_pushlightuserdata(L, upvalue);
return 1;
}
};
template<>
struct pusher<light_userdata> {
static int push(lua_State* L, light_userdata userdata) {
lua_pushlightuserdata(L, userdata);
return 1;
}
};
template<>
struct pusher<userdata> {
template<typename T, typename U = Unqualified<T>>
static int push(lua_State* L, T&& data) {
U* userdata = static_cast<U*>(lua_newuserdata(L, sizeof(U)));
new(userdata)U(std::forward<T>(data));
return 1;
}
};
template<>
struct pusher<const char*> {
static int push(lua_State* L, const char* str) {
lua_pushlstring(L, str, std::char_traits<char>::length(str));
return 1;
}
};
template<size_t N>
struct pusher<char[N]> {
static int push(lua_State* L, const char (&str)[N]) {
lua_pushlstring(L, str, N - 1);
return 1;
}
};
template<>
struct pusher<std::string> {
static int push(lua_State* L, const std::string& str) {
lua_pushlstring(L, str.c_str(), str.size());
return 1;
}
};
template<typename... Args>
struct pusher<std::tuple<Args...>> {
template <typename Tuple>
static int push(lua_State* L, Tuple&& tuplen) {
return push_tuple(L, build_indices<sizeof...(Args)>(), std::forward<Tuple>(tuplen));
}
};
namespace detail {
template<typename T>
inline int push_as_upvalues(lua_State* L, T& item) {
typedef std::decay_t<T> TValue;
const static std::size_t itemsize = sizeof(TValue);
const static std::size_t voidsize = sizeof(void*);
const static std::size_t voidsizem1 = voidsize - 1;
const static std::size_t data_t_count = (sizeof(TValue) + voidsizem1) / voidsize;
typedef std::array<void*, data_t_count> data_t;
data_t data{{}};
std::memcpy(std::addressof(data[0]), std::addressof(item), itemsize);
int pushcount = 0;
for(auto&& v : data) {
pushcount += push(L, upvalue(v));
}
return pushcount;
}
template<typename T>
inline std::pair<T, int> get_as_upvalues(lua_State* L, int index = 1) {
const static std::size_t data_t_count = (sizeof(T)+(sizeof(void*)-1)) / sizeof(void*);
typedef std::array<void*, data_t_count> data_t;
data_t voiddata{ {} };
for(std::size_t i = 0, d = 0; d < sizeof(T); ++i, d += sizeof(void*)) {
voiddata[i] = get<upvalue>(L, index++);
}
return std::pair<T, int>(*reinterpret_cast<T*>(static_cast<void*>(voiddata.data())), index);
}
template <bool b>
struct check_arguments {
template <std::size_t I0, std::size_t... I, typename Arg0, typename... Args>
static bool check(lua_State* L, int firstargument, indices<I0, I...>, types<Arg0, Args...>) {
bool checks = true;
stack::check<Arg0>(L, firstargument + I0);
using swallow = int[sizeof...(Args)+2];
(void)swallow {
0, (checks &= stack::check<Args>(L, firstargument + I))..., 0
};
return checks;
}
static bool check(lua_State*, int, indices<>, types<>) {
return true;
}
};
template <>
struct check_arguments<false> {
template <std::size_t... I, typename... Args>
static bool check(lua_State*, int, indices<I...>, types<Args...>) {
return true;
}
};
template <bool checkargs = detail::default_check_arguments, std::size_t... I, typename R, typename... Args, typename Fx, typename... FxArgs, typename = std::enable_if_t<!std::is_void<R>::value>>
inline R call(lua_State* L, int start, indices<I...>, types<R>, types<Args...> ta, Fx&& fx, FxArgs&&... args) {
const int stacksize = lua_gettop(L);
const int firstargument = static_cast<int>(start + stacksize - std::max(sizeof...(Args)-1, static_cast<std::size_t>(0)));
detail::check_arguments<checkargs>{}.check(L, firstargument, ta, ta);
return fx(std::forward<FxArgs>(args)..., stack::get<Args>(L, firstargument + I)...);
}
template <bool checkargs = detail::default_check_arguments, std::size_t... I, typename... Args, typename Fx, typename... FxArgs>
inline void call(lua_State* L, int start, indices<I...>, types<void>, types<Args...> ta, Fx&& fx, FxArgs&&... args) {
const int stacksize = lua_gettop(L);
const int firstargument = static_cast<int>(start + stacksize - std::max(sizeof...(Args)-1, static_cast<std::size_t>(0)));
bool checks = detail::check_arguments<checkargs>{}.check(L, firstargument, ta, ta);
if ( !checks )
throw error("Arguments not of the proper types for this function call");
fx(std::forward<FxArgs>(args)..., stack::get<Args>(L, firstargument + I)...);
}
} // detail
inline void remove( lua_State* L, int index, int count ) {
if ( count < 1 )
return;
int top = lua_gettop( L );
if ( index == -1 || top == index ) {
// Slice them right off the top
lua_pop( L, static_cast<int>(count) );
return;
}
// Remove each item one at a time using stack operations
// Probably slower, maybe, haven't benchmarked,
// but necessary
if ( index < 0 ) {
index = lua_gettop( L ) + (index + 1);
}
int last = index + count;
for ( int i = index; i < last; ++i ) {
lua_remove( L, i );
}
}
template <bool checkargs = detail::default_check_arguments, typename R, typename... Args, typename Fx, typename... FxArgs, typename = std::enable_if_t<!std::is_void<R>::value>>
inline R call(lua_State* L, int start, types<R> tr, types<Args...> ta, Fx&& fx, FxArgs&&... args) {
return detail::call<checkargs>(L, start, ta, tr, ta, std::forward<Fx>(fx), std::forward<FxArgs>(args)...);
}
template <bool checkargs = detail::default_check_arguments, typename R, typename... Args, typename Fx, typename... FxArgs, typename = std::enable_if_t<!std::is_void<R>::value>>
inline R call(lua_State* L, types<R> tr, types<Args...> ta, Fx&& fx, FxArgs&&... args) {
return call<checkargs>(L, 0, ta, tr, ta, std::forward<Fx>(fx), std::forward<FxArgs>(args)...);
}
template <bool checkargs = detail::default_check_arguments, typename... Args, typename Fx, typename... FxArgs>
inline void call(lua_State* L, int start, types<void> tr, types<Args...> ta, Fx&& fx, FxArgs&&... args) {
detail::call<checkargs>(L, start, ta, tr, ta, std::forward<Fx>(fx), std::forward<FxArgs>(args)...);
}
template <bool checkargs = detail::default_check_arguments, typename... Args, typename Fx, typename... FxArgs>
inline void call(lua_State* L, types<void> tr, types<Args...> ta, Fx&& fx, FxArgs&&... args) {
call<checkargs>(L, 0, ta, tr, ta, std::forward<Fx>(fx), std::forward<FxArgs>(args)...);
}
inline call_syntax get_call_syntax(lua_State* L, const std::string& meta) {
if (sol::stack::get<type>(L, 1) == type::table) {
if (luaL_newmetatable(L, meta.c_str()) == 0) {
lua_settop(L, -2);
return call_syntax::colon;
}
}
return call_syntax::dot;
}
} // stack
} // sol
#endif // SOL_STACK_HPP