sol2/sol/lua_function.hpp
ThePhD 9328271d06 Renames for lua_function's internal types and some early-caught fixes for using the right type for the member of the function
Preparation for dumping whole classes into lua... it's going to be fairly tough making this one work.
2014-04-25 20:08:07 -04:00

339 lines
12 KiB
C++

// The MIT License (MIT)
// Copyright (c) 2013 Danny Y., Rapptz
// Permission is hereby granted, free of charge, to any person obtaining a copy of
// this software and associated documentation files (the "Software"), to deal in
// the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
// the Software, and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef SOL_LUA_FUNC_HPP
#define SOL_LUA_FUNC_HPP
#include "stack.hpp"
#include <memory>
namespace sol {
namespace detail {
template<typename T, std::size_t N>
void get_upvalue_ptr(lua_State* L, T*& data, std::size_t datasize, std::array<void*, N> voiddata, int& upvalue) {
for (std::size_t i = 0, d = 0; d < datasize; ++i, d += sizeof(void*)) {
voiddata[i] = lua_touserdata(L, lua_upvalueindex(upvalue++));
}
data = reinterpret_cast<T*>(static_cast<void*>(voiddata.data()));
}
template<typename T, std::size_t N>
void get_upvalue_ptr(lua_State* L, T*& data, std::array<void*, N> voiddata, int& upvalue) {
get_upvalue_ptr(L, data, sizeof(T), voiddata, upvalue);
}
template<typename T>
void get_upvalue_ptr(lua_State* L, T*& data, int& upvalue) {
const static std::size_t data_t_count = (sizeof(T)+(sizeof(void*)-1)) / sizeof(void*);
typedef std::array<void*, data_t_count> data_t;
data_t voiddata{{}};
return get_upvalue_ptr(L, data, voiddata, upvalue);
}
template<typename T>
void get_upvalue(lua_State* L, T& data, int& upvalue) {
const static std::size_t data_t_count = (sizeof(T)+(sizeof(void*)-1)) / sizeof(void*);
typedef std::array<void*, data_t_count> data_t;
data_t voiddata{{}};
for (std::size_t i = 0, d = 0; d < sizeof(T); ++i, d += sizeof(void*)) {
voiddata[i] = lua_touserdata(L, lua_upvalueindex(upvalue++));
}
data = *reinterpret_cast<T*>(static_cast<void*>(voiddata.data()));
}
} // detail
template<typename TFx>
struct static_lua_func {
typedef typename std::remove_pointer<typename std::decay<TFx>::type>::type fx_t;
typedef function_traits<fx_t> fx_traits;
template<typename... Args>
static int typed_call(types<void>, types<Args...> t, fx_t* fx, lua_State* L) {
stack::pop_call(L, fx, t);
return 0;
}
template<typename... Args>
static int typed_call(types<>, types<Args...> t, fx_t* fx, lua_State* L) {
return typed_call(types<void>(), t, fx, L);
}
template<typename... Ret, typename... Args>
static int typed_call(types<Ret...>, types<Args...> t, fx_t* fx, lua_State* L) {
typedef typename multi_return<Ret...>::type return_type;
return_type r = stack::pop_call(L, fx, t);
stack::push(L, std::move(r));
return sizeof...(Ret);
}
static int call(lua_State* L) {
int upvalue = 1;
fx_t* fx;
detail::get_upvalue(L, fx, upvalue);
int r = typed_call(tuple_types<typename fx_traits::return_type>(), typename fx_traits::args_type(), fx, L);
return r;
}
int operator()(lua_State* L) {
return call(L);
}
};
template<typename T, typename TFx>
struct static_object_lua_func {
typedef typename std::decay<TFx>::type fx_t;
typedef function_traits<fx_t> fx_traits;
template<typename... Args>
static int typed_call(types<void>, types<Args...>, T& item, fx_t& ifx, lua_State* L) {
auto fx = [&item, &ifx](Args&&... args) { (item.*ifx)(std::forward<Args>(args)...); };
stack::pop_call(L, fx, types<Args...>());
return 0;
}
template<typename... Args>
static int typed_call(types<>, types<Args...> t, T& item, fx_t& ifx, lua_State* L) {
return typed_call(types<void>(), t, item, ifx, L);
}
template<typename... Ret, typename... Args>
static int typed_call(types<Ret...>, types<Args...>, T& item, fx_t& ifx, lua_State* L) {
typedef typename multi_return<Ret...>::type return_type;
auto fx = [&item, &ifx](Args&&... args) -> return_type { return (item.*ifx)(std::forward<Args>(args)...); };
return_type r = stack::pop_call(L, fx, types<Args...>());
stack::push(L, std::move(r));
return sizeof...(Ret);
}
static int call(lua_State* L) {
const static std::size_t data_t_count = (sizeof(fx_t)+(sizeof(void*)-1)) / sizeof(void*);
typedef std::array<void*, data_t_count> data_t;
int upvalue = 1;
data_t data = {{}};
fx_t* fxptr;
for (std::size_t i = 0, d = 0; d < sizeof(fx_t*); ++i, d += sizeof(void*)) {
data[i] = lua_touserdata(L, lua_upvalueindex(upvalue++));
}
fxptr = reinterpret_cast<fx_t*>(static_cast<void*>(data.data()));
fx_t& mem_ptr = *fxptr;
void* objectdata = lua_touserdata(L, lua_upvalueindex(upvalue++));
T& obj = *static_cast<T*>(objectdata);
int r = typed_call(tuple_types<typename fx_traits::return_type>(), typename fx_traits::args_type(), obj, mem_ptr, L);
return r;
}
int operator()(lua_State* L) {
return call(L);
}
};
struct lua_func {
static int call(lua_State* L) {
void** pinheritancedata = static_cast<void**>(lua_touserdata(L, lua_upvalueindex(1)));
void* inheritancedata = *pinheritancedata;
if (inheritancedata == nullptr)
throw sol_error("call from Lua to C++ function has null data");
lua_func* pfx = static_cast<lua_func*>(inheritancedata);
lua_func& fx = *pfx;
int r = fx(L);
return r;
}
static int gc(lua_State* L) {
void** puserdata = static_cast<void**>(lua_touserdata(L, 1));
void* userdata = *puserdata;
lua_func* ptr = static_cast<lua_func*>(userdata);
std::default_delete<lua_func> dx{};
dx(ptr);
return 0;
}
virtual int operator()(lua_State*) {
throw sol_error("failure to call specialized wrapped C++ function from Lua");
}
virtual ~lua_func() {}
};
template<typename TFx>
struct functor_lua_func : public lua_func {
typedef decltype(&TFx::operator()) fx_t;
typedef function_traits<fx_t> fx_traits;
fx_t fx;
template<typename... FxArgs>
functor_lua_func(FxArgs&&... fxargs): fx(std::forward<FxArgs>(fxargs)...) {}
virtual int operator()(lua_State* L) override {
return (*this)(tuple_types<typename fx_traits::return_type>(), typename fx_traits::args_type(), L);
}
template<typename... Args>
int operator()(types<void>, types<Args...> t, lua_State* L) {
stack::pop_call(L, fx, t);
return 0;
}
template<typename... Args>
int operator()(types<>, types<Args...> t, lua_State* L) {
return (*this)(types<void>(), t, L);
}
template<typename... Ret, typename... Args>
int operator()(types<Ret...>, types<Args...> t, lua_State* L) {
typedef typename multi_return<Ret...>::type return_type;
return_type r = stack::pop_call(L, fx, t);
stack::push(L, r);
return sizeof...(Ret);
}
};
template<typename TFx, typename T = TFx, bool is_member_pointer = std::is_member_function_pointer<TFx>::value>
struct function_lua_func : public lua_func {
typedef typename std::remove_pointer<typename std::decay<TFx>::type>::type fx_t;
typedef function_traits<fx_t> fx_traits;
fx_t fx;
template<typename... FxArgs>
function_lua_func(FxArgs&&... fxargs): fx(std::forward<FxArgs>(fxargs)...) {}
template<typename... Args>
int operator()(types<void>, types<Args...> t, lua_State* L) {
stack::pop_call(L, fx, t);
return 0;
}
template<typename... Args>
int operator()(types<>, types<Args...> t, lua_State* L) {
return (*this)(types<void>(), t, L);
}
template<typename... Ret, typename... Args>
int operator()(types<Ret...>, types<Args...> t, lua_State* L) {
typedef typename multi_return<Ret...>::type return_type;
return_type r = stack::pop_call(L, fx, t);
stack::push(L, std::move(r));
return sizeof...(Ret);
}
virtual int operator()(lua_State* L) override {
return (*this)(tuple_types<typename fx_traits::return_type>(), typename fx_traits::args_type(), L);
}
};
template<typename TFx, typename T>
struct function_lua_func<TFx, T, true> : public lua_func {
typedef typename std::remove_pointer<typename std::decay<TFx>::type>::type fx_t;
typedef function_traits<fx_t> fx_traits;
struct functor {
T member;
fx_t invocation;
template<typename... FxArgs>
functor(T m, FxArgs&&... fxargs): member(std::move(m)), invocation(std::forward<FxArgs>(fxargs)...) {}
template<typename... Args>
typename fx_traits::return_type operator()(Args&&... args) {
return (member.*invocation)(std::forward<Args>(args)...);
}
} fx;
template<typename... FxArgs>
function_lua_func(T m, FxArgs&&... fxargs): fx(std::move(m), std::forward<FxArgs>(fxargs)...) {}
template<typename... Args>
int operator()(types<void>, types<Args...> t, lua_State* L) {
stack::pop_call(L, fx, t);
return 0;
}
template<typename... Args>
int operator()(types<>, types<Args...> t, lua_State* L) {
return (*this)(types<void>(), t, L);
}
template<typename... Ret, typename... Args>
int operator()(types<Ret...>, types<Args...> t, lua_State* L) {
typedef typename multi_return<Ret...>::type return_type;
return_type r = stack::pop_call(L, fx, t);
stack::push(L, std::move(r));
return sizeof...(Ret);
}
virtual int operator()(lua_State* L) override {
return (*this)(tuple_types<typename fx_traits::return_type>(), typename fx_traits::args_type(), L);
}
};
template<typename TFx, typename T>
struct class_lua_func : public lua_func {
typedef typename std::remove_pointer<typename std::decay<TFx>::type>::type fx_t;
typedef function_traits<fx_t> fx_traits;
struct functor {
T& member;
fx_t invocation;
template<typename... FxArgs>
functor(FxArgs&&... fxargs): member(*static_cast<T*>(nullptr)), invocation(std::forward<FxArgs>(fxargs)...) {}
void pre_call( lua_State* L ) {
void* userdata = lua_touserdata( L, 0 );
T* item = static_cast<T*>( userdata );
member = *item;
}
template<typename... Args>
typename fx_traits::return_type operator()(Args&&... args) {
return (member.*invocation)(std::forward<Args>(args)...);
}
} fx;
template<typename... FxArgs>
class_lua_func(FxArgs&&... fxargs): fx(std::forward<FxArgs>(fxargs)...) {}
template<typename... Args>
int operator()(types<void>, types<Args...> t, lua_State* L) {
fx.pre_call(L);
stack::pop_call(L, fx, t);
return 0;
}
template<typename... Args>
int operator()(types<>, types<Args...> t, lua_State* L) {
return (*this)(types<void>(), t, L);
}
template<typename... Ret, typename... Args>
int operator()(types<Ret...>, types<Args...> t, lua_State* L) {
typedef typename multi_return<Ret...>::type return_type;
fx.pre_call(L);
return_type r = stack::pop_call(L, fx, t);
stack::push(L, std::move(r));
return sizeof...(Ret);
}
virtual int operator()(lua_State* L) override {
return (*this)(tuple_types<typename fx_traits::return_type>(), typename fx_traits::args_type(), L);
}
};
} // sol
#endif // SOL_LUA_FUNC_HPP