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002303d52b
add assert.hpp for better code understanding prepare to rewrite all the damn docs, and update the tutorials...
42 lines
689 B
C++
42 lines
689 B
C++
#define SOL_CHECK_ARGUMENTS 1
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#include <sol.hpp>
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#include "assert.hpp"
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#include <iostream>
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struct object {
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int value = 0;
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};
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int main(int, char*[]) {
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std::cout << "=== runtime_additions example ===" << std::endl;
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sol::state lua;
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lua.open_libraries(sol::lib::base);
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lua.new_usertype<object>("object");
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// runtime additions: through the sol API
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lua["object"]["func"] = [](object& o) {
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++o.value;
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return o.value;
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};
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// runtime additions: through a lua script
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lua.script(R"(
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function object:print ()
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print(self:func())
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end
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)");
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// see it work
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lua.script(R"(
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obj = object.new()
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obj:print()
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)");
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object& obj = lua["obj"];
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c_assert(obj.value == 1);
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return 0;
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}
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