mirror of
https://github.com/ThePhD/sol2.git
synced 2024-03-22 13:10:44 +08:00
8618e39486
- 🎨 Refactor the CMake a whle bunch
45 lines
1.5 KiB
C++
45 lines
1.5 KiB
C++
#define SOL_ALL_SAFETIES_ON 1
|
|
#include <sol/sol.hpp>
|
|
|
|
|
|
int main(int, char*[]) {
|
|
sol::state lua;
|
|
lua.script("function func (a, b) return (a + b) * 2 end");
|
|
|
|
sol::reference func_ref = lua["func"];
|
|
|
|
// maybe this is in a lua_CFunction you bind,
|
|
// or maybe you're trying to work with a pre-existing system
|
|
// maybe you've used a custom lua_load call, or you're working
|
|
// with state_view's load(lua_Reader, ...) call...
|
|
// here's a little bit of how you can work with the stack
|
|
lua_State* L = lua.lua_state();
|
|
|
|
// this is a handler:
|
|
// stack_aligned_stack_handler,
|
|
// as its type name explains so verbosely,
|
|
// expects the handler on the stack
|
|
sol::stack_reference traceback_handler(L, -sol::stack::push(L, sol::default_traceback_error_handler));
|
|
// then, you need the function
|
|
// to be on the stack
|
|
func_ref.push();
|
|
sol::stack_aligned_stack_handler_function func(L, -1, traceback_handler);
|
|
lua_pushinteger(L, 5); // argument 1, using plain API
|
|
lua_pushinteger(L, 6); // argument 2
|
|
|
|
// take 2 arguments from the top,
|
|
// and use "stack_aligned_function" to call
|
|
int result = func(sol::stack_count(2));
|
|
// function call pops function and arguments,
|
|
// leaves result on the stack for us
|
|
// but we must manually clean the traceback handler
|
|
// manually pop traceback handler
|
|
traceback_handler.pop();
|
|
|
|
// make sure everything is clean
|
|
sol_c_assert(result == 22);
|
|
sol_c_assert(lua.stack_top() == 0); // stack is empty/balanced
|
|
|
|
return 0;
|
|
}
|