Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:
Go to file
The Phantom Derpstorm 787cb259c2 Merge pull request #209 from jkbz64/develop
Fix links in docs/api/reference
2016-09-07 07:15:35 -04:00
Catch@3b4edd7a48 Bad #pragma's with Catch shattered my build. =/ 2016-02-29 22:40:20 -05:00
docs Fixed links in docs/api/reference 2016-09-07 12:51:10 +02:00
examples O-O-O-OVERHAAAAAUL no not really just bug fixes.... 2016-08-22 22:45:06 -04:00
Optional@45112c085a Add hinting optimization to arrays 2016-08-19 21:08:03 -04:00
single/sol [ci skip] update single 2016-09-04 11:42:53 -04:00
sol Add guard for luaL_loadbufferx 2016-09-04 11:41:24 -04:00
.gitignore protected function updates 2016-09-04 10:54:55 -04:00
.gitmodules Documentation updates and new stack::check_get API. 2016-03-24 15:45:44 -04:00
.travis.yml package management is stupid and the people who made it are full of shit 2016-08-22 23:22:17 -04:00
bootstrap.py herp derp 2016-08-22 23:09:08 -04:00
CONTRIBUTING.md [ci-skip] Documentation updates 2016-06-20 07:09:29 -04:00
install.deps.sh package management is stupid and the people who made it are full of shit 2016-08-22 23:22:17 -04:00
LICENSE.txt Update LICENSE.txt to the current year 2016-08-30 00:07:16 -07:00
ninja_syntax.py Switched over to bootstrap.py script 2014-06-05 18:37:46 -04:00
README.md [ci skip] update info 2016-08-24 09:17:26 -04:00
single.py Update single.py to always use '/' and with prev commit 2016-08-17 14:29:37 -04:00
sol.hpp Inclusion argument order sorting 2016-04-23 17:40:22 -04:00
test_containers.cpp MIGHT AS WELL. 2016-08-27 08:45:37 -04:00
test_coroutines.cpp Many of the tests are still busted, but we're getting closer. 2016-06-06 15:46:53 -04:00
test_customizations.cpp V E T T E D 2016-08-23 21:42:27 -04:00
test_functions.cpp Replace std::cout with INFO() from catch 2016-08-22 13:36:27 -04:00
test_operators.cpp 2.12.1 version includes automatic operator binding for basic comparators 2016-08-25 12:50:50 -04:00
test_overflow.cpp Making sure everything is fixed on all compilers + g++ too now 2016-06-08 11:23:17 -04:00
test_simple_usertypes.cpp sol::vars support in most places, and updated documentation 2016-08-06 18:41:54 -04:00
test_stack_guard.hpp Many of the tests are still busted, but we're getting closer. 2016-06-06 15:46:53 -04:00
test_strings.cpp Replace std::cout with INFO() from catch 2016-08-22 13:36:27 -04:00
test_tables.cpp V E T T E D 2016-08-23 21:42:27 -04:00
test_usertypes.cpp V E T T E D 2016-08-23 21:42:27 -04:00
tests.cpp make sure proxies can be properly set to one another 2016-08-24 12:21:14 -04:00

Sol 2.12

Build Status Documentation Status

Sol is a C++ library binding to Lua. It currently supports all Lua versions 5.1+ (LuaJIT 2.x included). Sol aims to be easy to use and easy to add to a project. The library is header-only for easy integration with projects.

Documentation

Find it here. A run-through kind of tutorial is here! The API documentation goes over most cases (particularly, the "api/usertype" and "api/proxy" and "api/function" sections) that should still get you off your feet and going, and there's an examples directory here as well.

Sneak Peek

#include <sol.hpp>
#include <cassert>

int main() {
    sol::state lua;
    int x = 0;
    lua.set_function("beep", [&x]{ ++x; });
    lua.script("beep()");
    assert(x == 1);
}
#include <sol.hpp>
#include <cassert>

struct vars {
    int boop = 0;
};

int main() {
    sol::state lua;
    lua.new_usertype<vars>("vars", "boop", &vars::boop);
    lua.script("beep = vars.new()\n"
               "beep.boop = 1");
    assert(lua.get<vars>("beep").boop == 1);
}

More examples are given in the examples directory.

Creating a single header

You can grab a single header out of the library here. For stable version, check the releases tab on github for a provided single header file for maximum ease of use. A script called single.py is provided in the repository if there's some bleeding edge change that hasn't been published on the releases page. You can run this script to create a single file version of the library so you can only include that part of it. Check single.py --help for more info.

Features

  • Fastest in the land (see: sol2 graph and table entries).
  • Supports retrieval and setting of multiple types including std::string and std::map/unordered_map.
  • Lambda, function, and member function bindings are supported.
  • Intermediate type for checking if a variable exists.
  • Simple API that completely abstracts away the C stack API, including protected_function with the ability to use an error-handling function.
  • operator[]-style manipulation of tables
  • C++ type representations in lua userdata as usertypes with guaranteed cleanup.
  • Customization points to allow your C++ objects to be pushed and retrieved from Lua as multiple consecutive objects, or anything else you desire!
  • Overloaded function calls: my_function(1); my_function("Hello") in the same lua script route to different function calls based on parameters
  • Support for tables, nested tables, table iteration with table.for_each / begin() and end() iterators.

Supported Compilers

Sol makes use of C++11/14 features. GCC 4.9 and Clang 3.4 (with std=c++1z and appropriate standard library) or higher should be able to compile without problems. However, the officially supported and CI-tested compilers are:

  • GCC 4.9.0+
  • Clang 3.5+
  • Visual Studio 2015 Community (Visual C++ 14.0)+

License

Sol is distributed with an MIT License. You can see LICENSE.txt for more info.