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256 lines
6.5 KiB
C++
256 lines
6.5 KiB
C++
// sol3
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// The MIT License (MIT)
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// Copyright (c) 2013-2019 Rapptz, ThePhD and contributors
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// Permission is hereby granted, free of charge, to any person obtaining a copy of
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// this software and associated documentation files (the "Software"), to deal in
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// the Software without restriction, including without limitation the rights to
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// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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// the Software, and to permit persons to whom the Software is furnished to do so,
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// subject to the following conditions:
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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#include "sol_test.hpp"
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#include <catch.hpp>
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#include <deque>
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#include <set>
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#include <functional>
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#include <string>
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TEST_CASE("variadics/variadic_args", "Check to see we can receive multiple arguments through a variadic") {
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struct structure {
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int x;
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bool b;
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};
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sol::state lua;
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lua.open_libraries(sol::lib::base);
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lua.set_function("v", [](sol::this_state, sol::variadic_args va) -> structure {
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int r = 0;
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for (auto v : va) {
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int value = v;
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r += value;
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}
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return { r, r > 200 };
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});
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lua.safe_script("x = v(25, 25)");
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lua.safe_script("x2 = v(25, 25, 100, 50, 250, 150)");
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lua.safe_script("x3 = v(1, 2, 3, 4, 5, 6)");
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structure& lx = lua["x"];
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structure& lx2 = lua["x2"];
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structure& lx3 = lua["x3"];
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REQUIRE(lx.x == 50);
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REQUIRE(lx2.x == 600);
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REQUIRE(lx3.x == 21);
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REQUIRE_FALSE(lx.b);
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REQUIRE(lx2.b);
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REQUIRE_FALSE(lx3.b);
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}
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TEST_CASE("variadics/required with variadic_args", "Check if a certain number of arguments can still be required even when using variadic_args") {
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sol::state lua;
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lua.set_function("v",
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[](sol::this_state, sol::variadic_args, int, int) {
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});
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{
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auto result = lua.safe_script("v(20, 25, 30)", sol::script_pass_on_error);
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REQUIRE(result.valid());
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}
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{
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auto result = lua.safe_script("v(20, 25)", sol::script_pass_on_error);
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REQUIRE(result.valid());
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}
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{
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auto result = lua.safe_script("v(20)", sol::script_pass_on_error);
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REQUIRE_FALSE(result.valid());
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}
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}
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TEST_CASE("variadics/variadic_args get type", "Make sure we can inspect types proper from variadic_args") {
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sol::state lua;
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lua.set_function("f", [](sol::variadic_args va) {
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sol::type types[] = {
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sol::type::number,
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sol::type::string,
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sol::type::boolean
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};
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bool working = true;
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auto b = va.begin();
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for (std::size_t i = 0; i < va.size(); ++i, ++b) {
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sol::type t1 = va.get_type(i);
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sol::type t2 = b->get_type();
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working &= types[i] == t1;
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working &= types[i] == t2;
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}
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REQUIRE(working);
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});
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lua.safe_script("f(1, 'bark', true)");
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lua.safe_script("f(2, 'wuf', false)");
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}
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TEST_CASE("variadics/variadic_results", "returning a variable amount of arguments from C++") {
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SECTION("as_returns - containers") {
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sol::state lua;
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lua.set_function("f", []() {
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std::set<std::string> results{ "arf", "bark", "woof" };
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return sol::as_returns(std::move(results));
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});
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lua.set_function("g", []() {
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static const std::deque<int> results{ 25, 82 };
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return sol::as_returns(std::ref(results));
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});
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REQUIRE_NOTHROW([&]() {
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lua.safe_script(R"(
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v1, v2, v3 = f()
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v4, v5 = g()
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)");
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}());
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std::string v1 = lua["v1"];
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std::string v2 = lua["v2"];
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std::string v3 = lua["v3"];
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int v4 = lua["v4"];
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int v5 = lua["v5"];
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REQUIRE(v1 == "arf");
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REQUIRE(v2 == "bark");
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REQUIRE(v3 == "woof");
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REQUIRE(v4 == 25);
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REQUIRE(v5 == 82);
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}
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SECTION("variadic_results - variadic_args") {
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sol::state lua;
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lua.set_function("f", [](sol::variadic_args args) {
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return sol::variadic_results(args.cbegin(), args.cend());
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});
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REQUIRE_NOTHROW([&]() {
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lua.safe_script(R"(
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v1, v2, v3 = f(1, 'bark', true)
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v4, v5 = f(25, 82)
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)");
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}());
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int v1 = lua["v1"];
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std::string v2 = lua["v2"];
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bool v3 = lua["v3"];
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int v4 = lua["v4"];
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int v5 = lua["v5"];
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REQUIRE(v1 == 1);
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REQUIRE(v2 == "bark");
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REQUIRE(v3);
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REQUIRE(v4 == 25);
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REQUIRE(v5 == 82);
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}
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SECTION("variadic_results") {
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sol::state lua;
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lua.set_function("f", [](sol::this_state ts, bool maybe) {
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if (maybe) {
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sol::variadic_results vr;
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vr.push_back({ ts, sol::in_place, 1 });
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vr.push_back({ ts, sol::in_place, 2 });
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vr.insert(vr.cend(), { ts, sol::in_place, 3 });
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return vr;
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}
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else {
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sol::variadic_results vr;
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vr.push_back({ ts, sol::in_place, "bark" });
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vr.push_back({ ts, sol::in_place, "woof" });
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vr.insert(vr.cend(), { ts, sol::in_place, "arf" });
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vr.push_back({ ts, sol::in_place, "borf" });
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return vr;
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}
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});
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REQUIRE_NOTHROW([&]() {
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lua.safe_script(R"(
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v1, v2, v3 = f(true)
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v4, v5, v6, v7 = f(false)
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)");
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}());
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int v1 = lua["v1"];
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int v2 = lua["v2"];
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int v3 = lua["v3"];
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std::string v4 = lua["v4"];
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std::string v5 = lua["v5"];
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std::string v6 = lua["v6"];
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std::string v7 = lua["v7"];
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REQUIRE(v1 == 1);
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REQUIRE(v2 == 2);
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REQUIRE(v3 == 3);
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REQUIRE(v4 == "bark");
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REQUIRE(v5 == "woof");
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REQUIRE(v6 == "arf");
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REQUIRE(v7 == "borf");
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}
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}
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TEST_CASE("variadics/fallback_constructor", "ensure constructor matching behaves properly in the presence of variadic fallbacks") {
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struct vec2x {
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float x = 0, y = 0;
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};
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sol::state lua;
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lua.new_usertype<vec2x>("vec2x",
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sol::call_constructor, sol::factories([]() { return vec2x{}; }, [](vec2x const& v) -> vec2x { return v; }, [](sol::variadic_args va) {
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vec2x res{};
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if (va.size() == 1) {
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res.x = va[0].get<float>();
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res.y = va[0].get<float>();
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}
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else if (va.size() == 2) {
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res.x = va[0].get<float>();
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res.y = va[1].get<float>();
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}
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else {
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throw sol::error("invalid args");
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}
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return res; }));
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REQUIRE_NOTHROW([&]() {
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lua.safe_script("v0 = vec2x();");
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lua.safe_script("v1 = vec2x(1);");
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lua.safe_script("v2 = vec2x(1, 2);");
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lua.safe_script("v3 = vec2x(v2)");
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}());
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vec2x& v0 = lua["v0"];
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vec2x& v1 = lua["v1"];
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vec2x& v2 = lua["v2"];
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vec2x& v3 = lua["v3"];
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REQUIRE(v0.x == 0);
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REQUIRE(v0.y == 0);
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REQUIRE(v1.x == 1);
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REQUIRE(v1.y == 1);
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REQUIRE(v2.x == 1);
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REQUIRE(v2.y == 2);
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REQUIRE(v3.x == v2.x);
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REQUIRE(v3.y == v2.y);
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}
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