mirror of
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179 lines
5.3 KiB
C++
179 lines
5.3 KiB
C++
// sol3
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// The MIT License (MIT)
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// Copyright (c) 2013-2019 Rapptz, ThePhD and contributors
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// Permission is hereby granted, free of charge, to any person obtaining a copy of
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// this software and associated documentation files (the "Software"), to deal in
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// the Software without restriction, including without limitation the rights to
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// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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// the Software, and to permit persons to whom the Software is furnished to do so,
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// subject to the following conditions:
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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#include "sol_test.hpp"
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#include <catch.hpp>
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#include <unordered_map>
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#include <vector>
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struct two_things {
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int a;
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bool b;
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};
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struct number_shim {
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double num = 0;
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};
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// HEY:
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// Don't do this.
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// The code below is for sol3 to specialize things,
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// not for YOU to specialize things.
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// If you customize things in this fashion,
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// I will break your code sometime in the future when fixing things.
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// Do. Not. Use the designated ADL customization points, or file
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// a bug.
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namespace sol {
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template <>
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struct lua_size<two_things> : std::integral_constant<int, 2> {};
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template <>
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struct lua_type_of<two_things> : std::integral_constant<sol::type, sol::type::poly> {};
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template <>
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struct lua_type_of<number_shim> : std::integral_constant<sol::type, sol::type::poly> {};
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namespace stack {
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template <>
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struct unqualified_checker<two_things> {
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template <typename Handler>
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static bool check(lua_State* L, int index, Handler&& handler, record& tracking) {
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bool success = stack::check<int>(L, index, handler) && stack::check<bool>(L, index + 1, handler);
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tracking.use(2);
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return success;
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}
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};
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template <>
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struct unqualified_getter<two_things> {
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static two_things get(lua_State* L, int index, record& tracking) {
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int a = stack::get<int>(L, index);
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bool b = stack::get<bool>(L, index + 1);
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tracking.use(2);
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return two_things{ a, b };
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}
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};
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template <>
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struct unqualified_pusher<two_things> {
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static int push(lua_State* L, const two_things& things) {
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int amount = stack::push(L, things.a);
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amount += stack::push(L, things.b);
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return amount;
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}
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};
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template <>
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struct unqualified_checker<number_shim> {
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template <typename Handler>
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static bool check(lua_State* L, int index, Handler&& handler, record& tracking) {
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if (!check_usertype<number_shim>(L, index) && !stack::check<double>(L, index)) {
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handler(L, index, type_of(L, index), type::userdata, "expected a number_shim or a number");
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return false;
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}
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tracking.use(1);
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return true;
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}
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};
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template <>
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struct unqualified_getter<number_shim> {
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static number_shim get(lua_State* L, int index, record& tracking) {
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if (check_usertype<number_shim>(L, index)) {
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number_shim& ns = get_usertype<number_shim>(L, index, tracking);
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return ns;
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}
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number_shim ns{};
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ns.num = stack::get<double>(L, index, tracking);
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return ns;
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}
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};
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} // namespace stack
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} // namespace sol
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TEST_CASE("customization/split struct", "using the old customization points to handle different kinds of classes") {
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sol::state lua;
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// Create a pass-through style of function
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auto result1 = lua.safe_script("function f ( a, b, c ) return a + c, b end", sol::script_pass_on_error);
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REQUIRE(result1.valid());
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lua.set_function("g", [](int a, bool b, int c, double d) { return std::make_tuple(a + c, b, d + 2.5); });
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// get the function out of Lua
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sol::function f = lua["f"];
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sol::function g = lua["g"];
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two_things thingsf = f(two_things{ 24, true }, 1);
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REQUIRE(thingsf.a == 25);
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REQUIRE(thingsf.b);
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two_things thingsg;
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double d;
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sol::tie(thingsg, d) = g(two_things{ 25, false }, 2, 34.0);
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REQUIRE(thingsg.a == 27);
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REQUIRE_FALSE(thingsg.b);
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REQUIRE(d == 36.5);
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}
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TEST_CASE("customization/usertype", "using the old customization points to handle different kinds of classes") {
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sol::state lua;
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// Create a pass-through style of function
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auto result1 = lua.safe_script("function f ( a ) return a end");
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REQUIRE(result1.valid());
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lua.set_function("g", [](double a) {
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number_shim ns;
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ns.num = a;
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return ns;
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});
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auto result2 = lua.safe_script("vf = f(25) vg = g(35)", sol::script_pass_on_error);
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REQUIRE(result2.valid());
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number_shim thingsf = lua["vf"];
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number_shim thingsg = lua["vg"];
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REQUIRE(thingsf.num == 25);
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REQUIRE(thingsg.num == 35);
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}
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TEST_CASE("customization/overloading", "using multi-size customized types in an overload") {
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bool TwoThingsWorks = false, OverloadWorks = false;
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sol::state lua;
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lua["test_two_things"] = [&](two_things) { TwoThingsWorks = true; };
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lua["test_overload"] = sol::overload([&](two_things) { OverloadWorks = true; }, [] {});
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lua.script(
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"test_two_things(0, true)\n"
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"test_overload(0, true)");
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REQUIRE(TwoThingsWorks);
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REQUIRE(OverloadWorks);
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}
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