sol2/sol/object.hpp

80 lines
2.4 KiB
C++

// The MIT License (MIT)
// Copyright (c) 2013-2016 Rapptz, ThePhD and contributors
// Permission is hereby granted, free of charge, to any person obtaining a copy of
// this software and associated documentation files (the "Software"), to deal in
// the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
// the Software, and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef SOL_OBJECT_HPP
#define SOL_OBJECT_HPP
#include "reference.hpp"
#include "stack.hpp"
#include "function.hpp"
#include "protected_function.hpp"
namespace sol {
class object : public reference {
public:
object(lua_State* L, int index = -1): reference(L, index) {}
object() = default;
template<typename T>
decltype(auto) as() const {
push();
return stack::pop<T>(lua_state());
}
template<typename T>
bool is() const {
if (!reference::valid())
return false;
auto expected = type_of<T>();
auto actual = get_type();
return (expected == actual) || (expected == type::poly);
}
bool valid() const {
if (!reference::valid())
return false;
return !this->is<nil_t>();
}
explicit operator bool() {
return valid();
}
};
inline bool operator==(const object& lhs, const nil_t&) {
return !lhs.valid();
}
inline bool operator==(const nil_t&, const object& rhs) {
return !rhs.valid();
}
inline bool operator!=(const object& lhs, const nil_t&) {
return lhs.valid();
}
inline bool operator!=(const nil_t&, const object& rhs) {
return rhs.valid();
}
} // sol
#endif // SOL_OBJECT_HPP