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57d9a05f88
- 🛠 Make sure the tutorials compile across platforms! - ✍ Redo quite a bit of the documentation
138 lines
5.2 KiB
CMake
138 lines
5.2 KiB
CMake
# # # # sol2
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# The MIT License (MIT)
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#
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# Copyright (c) 2013-2021 Rapptz, ThePhD, and contributors
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#
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# Permission is hereby granted, free of charge, to any person obtaining a copy of
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# this software and associated documentation files (the "Software"), to deal in
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# the Software without restriction, including without limitation the rights to
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# use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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# the Software, and to permit persons to whom the Software is furnished to do so,
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# subject to the following conditions:
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#
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# The above copyright notice and this permission notice shall be included in all
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# copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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# FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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# COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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# IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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# # # sol2 Examples - require_from_dll
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# # Reusable function to call for single target
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# # Also hides variables from directory/global scope
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function(make_require_from_dll_example target_lib example_lib_name_suffix)
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# define sources
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set(my_object_sources source/my_object.cpp)
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set(require_from_dll_sources source/require_from_dll.cpp)
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# define names
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set(example_lib_name my_object)
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set(example_name require_from_dll)
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set(example_lib_name "${example_lib_name}${example_lib_name_suffix}")
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set(example_name "${example_name}${example_lib_name_suffix}")
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# add library target my_object for the require_from_dll program
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add_library(${example_lib_name} SHARED ${my_object_sources})
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set_target_properties(${example_lib_name} PROPERTIES
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PREFIX "")
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target_include_directories(${example_lib_name}
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PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/include")
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target_compile_definitions(${example_lib_name}
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PUBLIC MY_OBJECT_DLL
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PRIVATE MY_OBJECT_BUILD)
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target_link_libraries(${example_lib_name}
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PUBLIC ${target_lib} ${LUA_LIBRARIES} ${CMAKE_DL_LIBS})
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target_include_directories(${example_lib_name}
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PUBLIC "${LUA_INCLUDE_DIRS}")
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if (MSVC)
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target_compile_options(${example_lib_name}
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PRIVATE /std:c++latest /EHsc "$<$<CONFIG:Debug>:/MDd>"
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"$<$<CONFIG:Release>:/MD>"
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"$<$<CONFIG:RelWithDebInfo>:/MD>"
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"$<$<CONFIG:MinSizeRel>:/MD>")
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target_compile_definitions(${example_lib_name}
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PRIVATE UNICODE _UNICODE
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_CRT_SECURE_NO_WARNINGS _CRT_SECURE_NO_DEPRECATE)
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else()
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target_compile_options(${example_lib_name}
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PRIVATE -std=c++1z
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-Wno-unknown-warning -Wno-unknown-warning-option
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-Wall -Wextra -Wpedantic -pedantic -pedantic-errors
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-Wno-noexcept-type)
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if (CMAKE_CXX_COMPILER_ID MATCHES "Clang")
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# For another day, when C++ is not so crap
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# and we have time to audit the entire lib
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# for all uses of `detail::swallow`...
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#target_compile_options(${test_target_name}
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# PRIVATE -Wcomma)
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endif()
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if (IS_X86)
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target_compile_options(${example_lib_name} BEFORE PRIVATE -m32)
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endif()
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endif()
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# add executable target that represents require_from_dll program
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add_executable(${example_name} ${require_from_dll_sources})
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target_link_libraries(${example_name}
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PRIVATE my_object ${LUA_LIBRARIES} ${target_lib} ${CMAKE_DL_LIBS})
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target_include_directories(${example_name}
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PRIVATE ${LUA_INCLUDE_DIRS})
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if (MSVC)
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target_compile_options(${example_name}
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PRIVATE /std:c++latest /EHsc "$<$<CONFIG:Debug>:/MDd>"
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"$<$<CONFIG:Release>:/MD>"
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"$<$<CONFIG:RelWithDebInfo>:/MD>"
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"$<$<CONFIG:MinSizeRel>:/MD>")
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target_compile_definitions(${example_name}
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PRIVATE UNICODE _UNICODE
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_CRT_SECURE_NO_WARNINGS _CRT_SECURE_NO_DEPRECATE)
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else()
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target_compile_options(${example_name}
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PRIVATE -std=c++1z
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-Wno-unknown-warning -Wno-unknown-warning-option
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-Wall -Wextra -Wpedantic -pedantic -pedantic-errors
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-Wno-noexcept-type)
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if (CMAKE_CXX_COMPILER_ID MATCHES "Clang")
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# For another day, when C++ is not so crap
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# and we have time to audit the entire lib
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# for all uses of `detail::swallow`...
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#target_compile_options(${test_target_name}
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# PRIVATE -Wcomma)
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endif()
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endif()
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if (SOL2_TESTS_DYNAMIC_LOADING_EXAMPLES)
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get_target_property(example_working_dir ${example_name} RUNTIME_OUTPUT_DIRECTORY)
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add_test(NAME ${example_name} COMMAND ${example_name} WORKING_DIRECTORY "${example_working_dir}")
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endif()
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endfunction()
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list(GET LUA_LIBRARIES 0 lua_lib_target)
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get_target_property(lua_lib_type ${lua_lib_target} TYPE)
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if (lua_lib_type MATCHES "STATIC")
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# avoid multiply defined references due to linking in the same static library
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# twice over, and get "multiple definition" errors during linking
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return()
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endif()
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if (SOL2_DYNAMIC_LOADING_EXAMPLES)
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make_require_from_dll_example(sol2::sol2 "")
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endif()
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if (SOL2_DYNAMIC_LOADING_EXAMPLES_SINGLE)
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make_require_from_dll_example(sol2::sol2::single ".single")
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endif()
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if (SOL2_DYNAMIC_LOADING_EXAMPLES_SINGLE_GENERATED)
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make_require_from_dll_example(sol2::sol2::single_generated ".single.generated")
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endif()
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