sol2/sol/table.hpp

265 lines
10 KiB
C++

// The MIT License (MIT)
// Copyright (c) 2013 Danny Y., Rapptz
// Permission is hereby granted, free of charge, to any person obtaining a copy of
// this software and associated documentation files (the "Software"), to deal in
// the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
// the Software, and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef SOL_TABLE_HPP
#define SOL_TABLE_HPP
#include "proxy.hpp"
#include "stack.hpp"
#include "function_types.hpp"
#include "userdata.hpp"
namespace sol {
namespace detail {
template<typename T>
T* get_ptr(T& val) {
return std::addressof(val);
}
template<typename T>
T* get_ptr(T* val) {
return val;
}
} // detail
class table : public reference {
friend class state;
template<typename T, typename U>
typename stack::get_return<T>::type single_get(U&& key) const {
push();
stack::push(state(), std::forward<U>(key));
lua_gettable(state(), -2);
type_assert(state(), -1, type_of<T>());
auto&& result = stack::pop<T>(state());
lua_pop(state(), 1);
return result;
}
template<std::size_t I, typename Tup, typename... Ret>
typename std::tuple_element<I, std::tuple<typename stack::get_return<Ret>::type...>>::type element_get(types<Ret...>, Tup&& key) const {
typedef typename std::tuple_element<I, std::tuple<Ret...>>::type T;
return single_get<T>(std::get<I>(key));
}
template<typename Tup, typename... Ret, std::size_t... I>
typename return_type<typename stack::get_return<Ret>::type...>::type tuple_get(types<Ret...> t, indices<I...>, Tup&& tup) const {
return std::make_tuple(element_get<I>(t, std::forward<Tup>(tup))...);
}
template<typename Tup, typename Ret>
typename stack::get_return<Ret>::type tuple_get(types<Ret> t, indices<0>, Tup&& tup) const {
return element_get<0>(t, std::forward<Tup>(tup));
}
template<typename... Ret, typename... Keys>
typename return_type<typename stack::get_return<Ret>::type...>::type get(types<Ret...> t, Keys&&... keys) const {
static_assert(sizeof...(Keys) == sizeof...(Ret), "Must have same number of keys as return values");
return tuple_get(t, t, std::make_tuple(std::forward<Keys>(keys)...));
}
public:
table() noexcept : reference() {}
table(lua_State* L, int index = -1) : reference(L, index) {
type_assert(L, index, type::table);
}
template<typename... Ret, typename... Keys>
typename return_type<typename stack::get_return<Ret>::type...>::type get(Keys&&... keys) const {
return get(types<Ret...>(), std::forward<Keys>(keys)...);
}
template<typename T, typename U>
table& set(T&& key, U&& value) {
push();
stack::push(state(), std::forward<T>(key));
stack::push(state(), std::forward<U>(value));
lua_settable(state(), -3);
lua_pop(state(), 1);
return *this;
}
template<typename T, typename TFx>
table& set_function(T&& key, TFx&& fx) {
typedef typename std::remove_pointer<Decay<TFx>>::type clean_fx;
return set_isfunction_fx(std::is_function<clean_fx>(), std::forward<T>(key), std::forward<TFx>(fx));
}
template<typename T, typename TFx, typename TObj>
table& set_function(T&& key, TFx&& fx, TObj&& obj) {
return set_lvalue_fx(Bool<std::is_lvalue_reference<TObj>::value || std::is_pointer<TObj>::value>(),
std::forward<T>(key), std::forward<TFx>(fx), std::forward<TObj>(obj));
}
template<typename T>
table& set_userdata(userdata<T>& user) {
auto&& meta = userdata_traits<T>::metatable;
luaL_newmetatable(state(), meta.c_str());
for (std::size_t upvalues = 0; upvalues < user.functions.size(); ++upvalues) {
stack::push(state(), static_cast<void*>(user.functions[ upvalues ].get()));
}
luaL_setfuncs(state(), user.functiontable.data(), static_cast<uint32_t>(user.functions.size()));
lua_pushvalue(state(), -1);
lua_setfield(state(), -1, "__index");
lua_setglobal(state(), user.luaname.c_str());
return *this;
}
size_t size() const {
push();
return lua_rawlen(state(), -1);
}
template<typename T>
proxy<table, T> operator[](T&& key) {
return proxy<table, T>(*this, std::forward<T>(key));
}
template<typename T>
proxy<const table, T> operator[](T&& key) const {
return proxy<const table, T>(*this, std::forward<T>(key));
}
void pop(int n = 1) const noexcept {
lua_pop(state(), n);
}
private:
template<typename T, typename TFx>
table& set_isfunction_fx(std::true_type, T&& key, TFx&& fx) {
return set_fx(std::false_type(), std::forward<T>(key), std::forward<TFx>(fx));
}
template<typename T, typename TFx>
table& set_isfunction_fx(std::false_type, T&& key, TFx&& fx) {
typedef Decay<TFx> clean_lambda;
typedef typename function_traits<decltype(&clean_lambda::operator())>::free_function_pointer_type raw_func_t;
typedef std::is_convertible<clean_lambda, raw_func_t> isconvertible;
return set_isconvertible_fx(isconvertible(), std::forward<T>(key), std::forward<TFx>(fx));
}
template<typename T, typename TFx>
table& set_isconvertible_fx(std::true_type, T&& key, TFx&& fx) {
typedef Decay<TFx> clean_lambda;
typedef typename function_traits<decltype(&clean_lambda::operator())>::free_function_pointer_type raw_func_t;
return set_isfunction_fx(std::true_type(), std::forward<T>(key), raw_func_t(std::forward<TFx>(fx)));
}
template<typename T, typename TFx>
table& set_isconvertible_fx(std::false_type, T&& key, TFx&& fx) {
typedef typename std::remove_pointer<Decay<TFx>>::type clean_fx;
std::unique_ptr<base_function> sptr(new functor_function<clean_fx>(std::forward<TFx>(fx)));
return set_fx(std::forward<T>(key), std::move(sptr));
}
template<typename T, typename TFx, typename TObj>
table& set_lvalue_fx(std::true_type, T&& key, TFx&& fx, TObj&& obj) {
return set_fx(std::true_type(), std::forward<T>(key), std::forward<TFx>(fx), std::forward<TObj>(obj));
}
template<typename T, typename TFx, typename TObj>
table& set_lvalue_fx(std::false_type, T&& key, TFx&& fx, TObj&& obj) {
typedef typename std::remove_pointer<Decay<TFx>>::type clean_fx;
std::unique_ptr<base_function> sptr(new member_function<clean_fx, TObj>(std::forward<TObj>(obj), std::forward<TFx>(fx)));
return set_fx(std::forward<T>(key), std::move(sptr));
}
template<typename T, typename TFx, typename TObj>
table& set_fx(std::true_type, T&& key, TFx&& fx, TObj&& obj) {
std::string fkey(key);
// Layout:
// idx 1...n: verbatim data of member function pointer
// idx n + 1: is the object's void pointer
// We don't need to store the size, because the other side is templated
// with the same member function pointer type
Decay<TFx> fxptr(std::forward<TFx>(fx));
void* userobjdata = static_cast<void*>(detail::get_ptr(obj));
lua_CFunction freefunc = &static_member_function<Decay<TObj>, TFx>::call;
const char* freefuncname = fkey.c_str();
const luaL_Reg funcreg[2] = {
{ freefuncname, freefunc },
{ nullptr, nullptr }
};
push();
int upvalues = stack::push_user(state(), fxptr);
stack::push(state(), userobjdata);
luaL_setfuncs(state(), funcreg, upvalues + 1);
pop();
return *this;
}
template<typename T, typename TFx>
table& set_fx(std::false_type, T&& key, TFx&& fx) {
std::string fkey(key);
Decay<TFx> target(std::forward<TFx>(fx));
lua_CFunction freefunc = &static_function<TFx>::call;
const char* freefuncname = fkey.c_str();
const luaL_Reg funcreg[2] = {
{ freefuncname, freefunc },
{ nullptr, nullptr }
};
push();
int upvalues = stack::push_user(state(), target);
luaL_setfuncs(state(), funcreg, upvalues);
pop();
return *this;
}
template<typename T>
table& set_fx(T&& key, std::unique_ptr<base_function> luafunc) {
std::string fkey(key);
std::string metakey("sol.stateful.");
metakey += fkey;
metakey += ".meta";
base_function* target = luafunc.release();
void* userdata = reinterpret_cast<void*>(target);
lua_CFunction freefunc = &base_function::call;
const char* freefuncname = fkey.c_str();
const char* metatablename = metakey.c_str();
const luaL_Reg funcreg[2] = {
{ freefuncname, freefunc },
{ nullptr, nullptr }
};
if (luaL_newmetatable(state(), metatablename) == 1) {
lua_pushstring(state(), "__gc");
lua_pushcclosure(state(), &base_function::gc, 0);
lua_settable(state(), -3);
}
push();
stack::push_user(state(), userdata, metatablename);
luaL_setfuncs(state(), funcreg, 1);
pop();
return *this;
}
};
} // sol
#endif // SOL_TABLE_HPP