sol2/sol/userdata.hpp
ThePhD 2243bec052 userdata<T> now works and compiles on MSVC.
It's going to take serious work to make it happen in GCC, plus the fact that 4.9 is still giving me
so many errors I can't even read it...
 I'll let Rapptz figure it out, but later.
Sexy class bindings, yes!
2014-04-25 20:08:07 -04:00

162 lines
5.7 KiB
C++

// The MIT License (MIT)
// Copyright (c) 2013 Danny Y., Rapptz
// Permission is hereby granted, free of charge, to any person obtaining a copy of
// this software and associated documentation files (the "Software"), to deal in
// the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
// the Software, and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef SOL_USERDATA_HPP
#define SOL_USERDATA_HPP
#include <sol/state.hpp>
#include <sol/lua_function.hpp>
#include <sol/demangle.hpp>
#include <vector>
namespace sol {
template <typename T>
class userdata {
private:
friend table;
static const std::string classname;
static const std::string meta;
std::string luaname;
std::vector<std::string> functionnames;
std::vector<std::unique_ptr<lua_func>> functions;
std::vector<luaL_Reg> functiontable;
std::vector<luaL_Reg> metatable;
struct constructor {
static int construct(lua_State* L) {
// First argument is now a table that represent the class to instantiate
luaL_checktype(L, 1, LUA_TTABLE);
lua_createtable(L, 0, 0); // Create table to represent instance
// Set first argument of new to metatable of instance
lua_pushvalue(L, 1);
lua_setmetatable(L, -2);
// Do function lookups in metatable
lua_pushvalue(L, 1);
lua_setfield(L, 1, "__index");
void* userdata = lua_newuserdata(L, sizeof(T));
T* obj = static_cast<T*>(userdata);
std::allocator<T> alloc{};
alloc.construct(obj);
luaL_getmetatable(L, meta.c_str());
lua_setmetatable(L, -2);
lua_setfield(L, -2, "__self");
return 1;
}
};
template <std::size_t n>
struct destructor {
static int destruct(lua_State* L) {
for (std::size_t i = 0; i < n; ++i) {
lightuserdata_t luserdata = stack::get<lightuserdata_t>(L, i);
}
userdata_t userdata = stack::get<userdata_t>(L, 0);
T* obj = static_cast<T*>(userdata.value);
std::allocator<T> alloc{};
alloc.destroy(obj);
return 0;
}
};
template <std::size_t i>
struct class_func {
static int call(lua_State* L) {
// Zero-based template parameter, but upvalues start at 1
void* inheritancedata = stack::get<lightuserdata_t>(L, i + 1);
if (inheritancedata == nullptr)
throw sol_error("call from Lua to C++ function has null data");
lua_func* pfx = static_cast<lua_func*>(inheritancedata);
lua_func& fx = *pfx;
int r = fx(L);
return r;
}
};
template <std::size_t n>
void build_function_tables() {
}
template <std::size_t n, typename... Args, typename Ret, typename... MArgs>
void build_function_tables(Ret(T::* func)(MArgs...), std::string name, Args&&... args) {
typedef typename std::decay<decltype(func)>::type fx_t;
functionnames.push_back(std::move(name));
functions.emplace_back(std::make_unique<class_lua_func<fx_t, T>>(std::move(func)));
functiontable.push_back({ functionnames.back().c_str(), &class_func<n>::call });
build_function_tables<n + 1>(std::forward<Args>(args)...);
}
public:
template <typename... Args>
userdata(Args&&... args) : userdata(classname, std::forward<Args>(args)...) {
}
template <typename... Args>
userdata(std::string name, Args&&... args) : userdata(name, constructors<>(), std::forward<Args>(args)...) {
}
template <typename... Args, typename... CArgs>
userdata(constructors<CArgs...> c, Args&&... args) : userdata(classname, std::move(c), std::forward<Args>(args)...) {
}
template <typename... Args, typename... CArgs>
userdata(std::string name, constructors<CArgs...> c, Args&&... args) : luaname(std::move(name)) {
functionnames.reserve(sizeof...(args));
functiontable.reserve(sizeof...(args));
functions.reserve(sizeof...(args));
metatable.reserve(sizeof...(args));
build_function_tables<0>(std::forward<Args>(args)...);
functionnames.push_back("new");
functiontable.push_back({ functionnames.back().c_str(), &constructor::construct });
functiontable.push_back({ nullptr, nullptr });
metatable.push_back({ "__gc", &destructor<sizeof...(Args) / 2>::destruct });
metatable.push_back({ nullptr, nullptr });
}
void register_into(const table& s) {
}
};
template <typename T>
const std::string userdata<T>::classname = detail::demangle(typeid(T));
template <typename T>
const std::string userdata<T>::meta = std::string("sol.stateful.").append(classname);
}
#endif SOL_USERDATA_HPP