sol2/sol/state_view.hpp
2016-05-11 22:09:17 -04:00

344 lines
11 KiB
C++

// The MIT License (MIT)
// Copyright (c) 2013-2016 Rapptz, ThePhD and contributors
// Permission is hereby granted, free of charge, to any person obtaining a copy of
// this software and associated documentation files (the "Software"), to deal in
// the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
// the Software, and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef SOL_STATE_VIEW_HPP
#define SOL_STATE_VIEW_HPP
#include "error.hpp"
#include "table.hpp"
#include "load_result.hpp"
#include <memory>
namespace sol {
enum class lib : char {
base,
package,
coroutine,
string,
os,
math,
table,
debug,
bit32,
io,
ffi,
jit,
count
};
class state_view {
private:
lua_State* L;
table reg;
global_table global;
public:
typedef global_table::iterator iterator;
typedef global_table::const_iterator const_iterator;
state_view(lua_State* L):
L(L),
reg(L, LUA_REGISTRYINDEX),
global(L, detail::global_) {
}
lua_State* lua_state() const {
return L;
}
template<typename... Args>
void open_libraries(Args&&... args) {
static_assert(meta::are_same<lib, Args...>::value, "all types must be libraries");
if(sizeof...(args) == 0) {
luaL_openlibs(L);
return;
}
lib libraries[1 + sizeof...(args)] = { lib::count, std::forward<Args>(args)... };
for(auto&& library : libraries) {
switch(library) {
#if SOL_LUA_VERSION <= 501 && defined(SOL_LUAJIT)
case lib::coroutine:
#endif // luajit opens coroutine base stuff
case lib::base:
luaL_requiref(L, "base", luaopen_base, 1);
lua_pop(L, 1);
break;
case lib::package:
luaL_requiref(L, "package", luaopen_package, 1);
lua_pop(L, 1);
break;
#if !defined(SOL_LUAJIT)
case lib::coroutine:
#if SOL_LUA_VERSION > 501
luaL_requiref(L, "coroutine", luaopen_coroutine, 1);
lua_pop(L, 1);
#endif // Lua 5.2+ only
break;
#endif // Not LuaJIT
case lib::string:
luaL_requiref(L, "string", luaopen_string, 1);
lua_pop(L, 1);
break;
case lib::table:
luaL_requiref(L, "table", luaopen_table, 1);
lua_pop(L, 1);
break;
case lib::math:
luaL_requiref(L, "math", luaopen_math, 1);
lua_pop(L, 1);
break;
case lib::bit32:
#ifdef SOL_LUAJIT
luaL_requiref(L, "bit32", luaopen_bit, 1);
lua_pop(L, 1);
#elif SOL_LUA_VERSION == 502
luaL_requiref(L, "bit32", luaopen_bit32, 1);
lua_pop(L, 1);
#else
#endif // Lua 5.2 only (deprecated in 5.3 (503))
break;
case lib::io:
luaL_requiref(L, "io", luaopen_io, 1);
lua_pop(L, 1);
break;
case lib::os:
luaL_requiref(L, "os", luaopen_os, 1);
lua_pop(L, 1);
break;
case lib::debug:
luaL_requiref(L, "debug", luaopen_debug, 1);
lua_pop(L, 1);
break;
case lib::ffi:
#ifdef SOL_LUAJIT
luaL_requiref(L, "ffi", luaopen_ffi, 1);
#endif
break;
case lib::jit:
#ifdef SOL_LUAJIT
luaL_requiref(L, "jit", luaopen_jit, 1);
#endif
break;
case lib::count:
default:
break;
}
}
}
void script(const std::string& code) {
if(luaL_dostring(L, code.c_str())) {
lua_error(L);
}
}
void script_file(const std::string& filename) {
if(luaL_dofile(L, filename.c_str())) {
lua_error(L);
}
}
load_result load(const std::string& code) {
load_status x = static_cast<load_status>(luaL_loadstring(L, code.c_str()));
return load_result(L, -1, 1, 1, x);
}
load_result load_file(const std::string& filename) {
load_status x = static_cast<load_status>(luaL_loadfile(L, filename.c_str()));
return load_result(L, -1, 1, 1, x);
}
load_result load_buffer(const char *buff, size_t size, const char *name, const char* mode = nullptr) {
load_status x = static_cast<load_status>(luaL_loadbufferx(L, buff, size, name, mode));
return load_result(L, -1, 1, 1, x);
}
iterator begin () const {
return global.begin();
}
iterator end() const {
return global.end();
}
const_iterator cbegin() const {
return global.cbegin();
}
const_iterator cend() const {
return global.cend();
}
global_table globals() const {
return global;
}
table registry() const {
return reg;
}
operator lua_State* () const {
return lua_state();
}
void set_panic(lua_CFunction panic){
lua_atpanic(L, panic);
}
template<typename... Args, typename... Keys>
decltype(auto) get(Keys&&... keys) const {
return global.get<Args...>(std::forward<Keys>(keys)...);
}
template<typename T, typename Key>
decltype(auto) get_or(Key&& key, T&& otherwise) const {
return global.get_or(std::forward<Key>(key), std::forward<T>(otherwise));
}
template<typename T, typename Key, typename D>
decltype(auto) get_or(Key&& key, D&& otherwise) const {
return global.get_or<T>(std::forward<Key>(key), std::forward<D>(otherwise));
}
template<typename... Args>
state_view& set(Args&&... args) {
global.set(std::forward<Args>(args)...);
return *this;
}
template<typename T, typename... Keys>
decltype(auto) traverse_get(Keys&&... keys) const {
return global.traverse_get<T>(std::forward<Keys>(keys)...);
}
template<typename... Args>
state_view& traverse_set(Args&&... args) {
global.traverse_set(std::forward<Args>(args)...);
return *this;
}
template<typename T>
state_view& set_usertype(usertype<T>& user) {
return set_usertype(usertype_traits<T>::name, user);
}
template<typename Key, typename T>
state_view& set_usertype(Key&& key, usertype<T>& user) {
global.set_usertype(std::forward<Key>(key), user);
return *this;
}
template<typename Class, typename... Args>
state_view& new_usertype(const std::string& name, Args&&... args) {
global.new_usertype<Class>(name, std::forward<Args>(args)...);
return *this;
}
template<typename Class, typename CTor0, typename... CTor, typename... Args>
state_view& new_usertype(const std::string& name, Args&&... args) {
global.new_usertype<Class, CTor0, CTor...>(name, std::forward<Args>(args)...);
return *this;
}
template<typename Class, typename... CArgs, typename... Args>
state_view& new_usertype(const std::string& name, constructors<CArgs...> ctor, Args&&... args) {
global.new_usertype<Class>(name, ctor, std::forward<Args>(args)...);
return *this;
}
template <typename Fx>
void for_each(Fx&& fx) {
global.for_each(std::forward<Fx>(fx));
}
template<typename T>
proxy<global_table&, T> operator[](T&& key) {
return global[std::forward<T>(key)];
}
template<typename T>
proxy<const global_table&, T> operator[](T&& key) const {
return global[std::forward<T>(key)];
}
template<typename Sig, typename... Args, typename Key>
state_view& set_function(Key&& key, Args&&... args) {
global.set_function<Sig>(std::forward<Key>(key), std::forward<Args>(args)...);
return *this;
}
template<typename... Args, typename Key>
state_view& set_function(Key&& key, Args&&... args) {
global.set_function(std::forward<Key>(key), std::forward<Args>(args)...);
return *this;
}
template <typename Name>
table create_table(Name&& name, int narr = 0, int nrec = 0) {
return global.create(std::forward<Name>(name), narr, nrec);
}
template <typename Name, typename Key, typename Value, typename... Args>
table create_table(Name&& name, int narr, int nrec, Key&& key, Value&& value, Args&&... args) {
return global.create(std::forward<Name>(name), narr, nrec, std::forward<Key>(key), std::forward<Value>(value), std::forward<Args>(args)...);
}
template <typename Name, typename... Args>
table create_named_table(Name&& name, Args&&... args) {
table x = global.create_with(std::forward<Args>(args)...);
global.set(std::forward<Name>(name), x);
return x;
}
table create_table(int narr = 0, int nrec = 0) {
return create_table(lua_state(), narr, nrec);
}
template <typename Key, typename Value, typename... Args>
table create_table(int narr, int nrec, Key&& key, Value&& value, Args&&... args) {
return create_table(lua_state(), narr, nrec, std::forward<Key>(key), std::forward<Value>(value), std::forward<Args>(args)...);
}
template <typename... Args>
table create_table_with(Args&&... args) {
return create_table_with(lua_state(), std::forward<Args>(args)...);
}
static inline table create_table(lua_State* L, int narr = 0, int nrec = 0) {
return global_table::create(L, narr, nrec);
}
template <typename Key, typename Value, typename... Args>
static inline table create_table(lua_State* L, int narr, int nrec, Key&& key, Value&& value, Args&&... args) {
return global_table::create(L, narr, nrec, std::forward<Key>(key), std::forward<Value>(value), std::forward<Args>(args)...);
}
template <typename... Args>
static inline table create_table_with(lua_State* L, Args&&... args) {
return global_table::create_with(L, std::forward<Args>(args)...);
}
};
} // sol
#endif // SOL_STATE_VIEW_HPP