sol2/sol/table.hpp
ThePhD eb25bb05bb Overloaded functions now work properly when types are specified in signature
this triggered overhaul of set_function/pusher<function_t>::push(...)
both state and table reflect changes to userdata structure to make it easier to use
tests updated to account for overload resolution
some function-related traits added to make use easier -- cleaned up archaic typenames in function_types.hpp
Account for std::reference_wrapper for objects -- sol now uses copy-by-default (value-semantics) for all functors
updated tests to reflect this
2014-06-28 23:16:48 -07:00

179 lines
6.8 KiB
C++

// The MIT License (MIT)
// Copyright (c) 2013 Danny Y., Rapptz
// Permission is hereby granted, free of charge, to any person obtaining a copy of
// this software and associated documentation files (the "Software"), to deal in
// the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
// the Software, and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef SOL_TABLE_HPP
#define SOL_TABLE_HPP
#include "proxy.hpp"
#include "stack.hpp"
#include "function_types.hpp"
#include "userdata.hpp"
namespace sol {
class table : public reference {
friend class state;
template<typename T, typename U>
typename stack::get_return<T>::type single_get(U&& key) const {
push();
stack::push(state(), std::forward<U>(key));
lua_gettable(state(), -2);
type_assert(state(), -1, type_of<T>());
auto&& result = stack::pop<T>(state());
lua_pop(state(), 1);
return result;
}
template<std::size_t I, typename Tup, typename... Ret>
typename std::tuple_element<I, std::tuple<typename stack::get_return<Ret>::type...>>::type element_get(types<Ret...>, Tup&& key) const {
typedef typename std::tuple_element<I, std::tuple<Ret...>>::type T;
return single_get<T>(std::get<I>(key));
}
template<typename Tup, typename... Ret, std::size_t... I>
typename return_type<typename stack::get_return<Ret>::type...>::type tuple_get(types<Ret...> t, indices<I...>, Tup&& tup) const {
return std::make_tuple(element_get<I>(t, std::forward<Tup>(tup))...);
}
template<typename Tup, typename Ret>
typename stack::get_return<Ret>::type tuple_get(types<Ret> t, indices<0>, Tup&& tup) const {
return element_get<0>(t, std::forward<Tup>(tup));
}
template<typename... Ret, typename... Keys>
typename return_type<typename stack::get_return<Ret>::type...>::type get(types<Ret...> t, Keys&&... keys) const {
static_assert(sizeof...(Keys) == sizeof...(Ret), "Must have same number of keys as return values");
return tuple_get(t, t, std::make_tuple(std::forward<Keys>(keys)...));
}
public:
table() noexcept : reference() {}
table(lua_State* L, int index = -1) : reference(L, index) {
type_assert(L, index, type::table);
}
template<typename... Ret, typename... Keys>
typename return_type<typename stack::get_return<Ret>::type...>::type get(Keys&&... keys) const {
return get(types<Ret...>(), std::forward<Keys>(keys)...);
}
template<typename T, typename U>
table& set(T&& key, U&& value) {
push();
stack::push(state(), std::forward<T>(key));
stack::push(state(), std::forward<U>(value));
lua_settable(state(), -3);
lua_pop(state(), 1);
return *this;
}
template<typename T>
table& set_userdata(userdata<T>& user) {
return set_userdata(user.name(), user);
}
template<typename Key, typename T>
table& set_userdata(Key&& key, userdata<T>& user) {
std::string ukey(std::forward<Key>(key));
stack::push(state(), user);
lua_setglobal(state(), ukey.c_str());
return *this;
}
size_t size() const {
push();
return lua_rawlen(state(), -1);
}
template<typename T>
proxy<table, T> operator[](T&& key) {
return proxy<table, T>(*this, std::forward<T>(key));
}
template<typename T>
proxy<const table, T> operator[](T&& key) const {
return proxy<const table, T>(*this, std::forward<T>(key));
}
void pop(int n = 1) const noexcept {
lua_pop(state(), n);
}
template<typename... Args, typename R, typename Key>
table& set_function(Key&& key, R fun_ptr(Args...)){
set_resolved_function(std::forward<Key>(key), fun_ptr);
return *this;
}
template<typename Sig, typename Key>
table& set_function(Key&& key, Sig* fun_ptr){
set_resolved_function(std::forward<Key>(key), fun_ptr);
return *this;
}
template<typename... Args, typename R, typename C, typename T, typename Key>
table& set_function(Key&& key, R (C::*mem_ptr)(Args...), T&& obj) {
set_resolved_function(std::forward<Key>(key), mem_ptr, std::forward<T>(obj));
return *this;
}
template<typename Sig, typename C, typename T, typename Key>
table& set_function(Key&& key, Sig C::* mem_ptr, T&& obj) {
set_resolved_function(std::forward<Key>(key), mem_ptr, std::forward<T>(obj));
return *this;
}
template<typename... Sig, typename Fx, typename Key>
table& set_function(Key&& key, Fx&& fx) {
set_fx(types<Sig...>(), std::forward<Key>(key), std::forward<Fx>(fx));
return *this;
}
private:
template<typename R, typename... Args, typename Fx, typename Key, typename = typename std::result_of<Fx(Args...)>::type>
void set_fx(types<R(Args...)>, Key&& key, Fx&& fx) {
set_resolved_function<R(Args...)>(std::forward<Key>(key), std::forward<Fx>(fx));
}
template<typename... Args, typename Fx, typename Key, typename R = typename std::result_of<Fx(Args...)>::type>
void set_fx(types<Args...>, Key&& key, Fx&& fx){
set_fx(types<R(Args...)>(), std::forward<Key>(key), std::forward<Fx>(fx));
}
template<typename Fx, typename Key>
void set_fx(types<>, Key&& key, Fx&& fx) {
typedef Unqualified<Unwrap<Fx>> fx_t;
typedef decltype(&fx_t::operator()) Sig;
set_fx(types<function_signature_t<Sig>>(), std::forward<Key>(key), std::forward<Fx>(fx));
}
template<typename... Sig, typename... Args, typename Key>
void set_resolved_function(Key&& key, Args&&... args) {
std::string fkey(std::forward<Key>(key));
push();
int tabletarget = lua_gettop(state());
stack::push<function_sig_t<Sig...>>(state(), std::forward<Args>(args)...);
lua_setfield(state(), tabletarget, fkey.c_str());
pop();
}
};
} // sol
#endif // SOL_TABLE_HPP