sol2/examples/require_dll_example/source/my_object.cpp
ThePhD 57d9a05f88
🎨 Refactor tutorial examples
- 🛠 Make sure the tutorials compile across platforms!
- ✍ Redo quite a bit of the documentation
2021-03-06 10:14:48 -05:00

31 lines
780 B
C++

#include <my_object/my_object.hpp>
#define SOL_ALL_SAFETIES_ON 1
#include <sol/sol.hpp>
namespace my_object {
sol::table open_my_object(sol::this_state L) {
sol::state_view lua(L);
sol::table module = lua.create_table();
module.new_usertype<test>("test",
sol::constructors<test(), test(int)>(),
"value",
&test::value);
return module;
}
} // namespace my_object
extern "C" int luaopen_my_object(lua_State* L) {
// pass the lua_State,
// the index to start grabbing arguments from,
// and the function itself
// optionally, you can pass extra arguments to the function
// if that's necessary, but that's advanced usage and is
// generally reserved for internals only
return sol::stack::call_lua(
L, 1, my_object::open_my_object);
}