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https://github.com/ThePhD/sol2.git
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4efea0ff3c
— 🛠 Update SOL_IS_(DEFAULT_)ON/OFF usage to be more idiomatic and less confusing (add SOL_RAW_* alternatives as well) — 💚 Re-check CI — 👷♀️ Add missing header from ebco.hpp
133 lines
4.4 KiB
C++
133 lines
4.4 KiB
C++
// sol2
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// The MIT License (MIT)
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// Copyright (c) 2013-2021 Rapptz, ThePhD and contributors
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// Permission is hereby granted, free of charge, to any person obtaining a copy of
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// this software and associated documentation files (the "Software"), to deal in
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// the Software without restriction, including without limitation the rights to
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// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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// the Software, and to permit persons to whom the Software is furnished to do so,
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// subject to the following conditions:
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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#include <catch2/catch_all.hpp>
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#include <sol/sol.hpp>
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inline namespace sol2_tests_environments_get {
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struct check_g_env {
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sol::state* plua;
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sol::environment* penv_g;
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check_g_env(sol::state& lua, sol::environment& env_g) : plua(&lua), penv_g(&env_g) {
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}
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void operator()(sol::function target) const {
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sol::state& lua = *plua;
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sol::environment& env_g = *penv_g;
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sol::stack_guard luasg(lua);
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sol::environment target_env = sol::get_environment(target);
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int test_env_g = env_g["test"];
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int test_target_env = target_env["test"];
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REQUIRE(test_env_g == test_target_env);
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REQUIRE(test_env_g == 5);
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REQUIRE(env_g == target_env);
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}
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};
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struct check_f_env {
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sol::state* plua;
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sol::environment* penv_f;
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check_f_env(sol::state& lua, sol::environment& env_f) : plua(&lua), penv_f(&env_f) {
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}
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void operator()(sol::function target) const {
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sol::state& lua = *plua;
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sol::environment& env_f = *penv_f;
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sol::stack_guard luasg(lua);
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sol::environment target_env(sol::env_key, target);
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int test_env_f = env_f["test"];
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int test_target_env = target_env["test"];
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REQUIRE(test_env_f == test_target_env);
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REQUIRE(test_env_f == 31);
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REQUIRE(env_f == target_env);
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}
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};
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struct check_h_env {
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sol::state* plua;
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check_h_env(sol::state& lua) : plua(&lua) {
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}
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void operator()(sol::function target) const {
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sol::state& lua = *plua;
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sol::stack_guard luasg(lua);
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sol::environment target_env = sol::get_environment(target);
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// cannot strictly test
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// if it's the global table, because different lua runtimes
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// give different envs when there is no env
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}
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};
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} // namespace sol2_tests_environments_get
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TEST_CASE("environments/get", "Envronments can be taken out of things like Lua functions properly") {
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sol::state lua;
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sol::stack_guard luasg(lua);
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lua.open_libraries(sol::lib::base);
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auto result1 = lua.safe_script("f = function() return test end", sol::script_pass_on_error);
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REQUIRE(result1.valid());
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sol::function f = lua["f"];
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sol::environment env_f(lua, sol::create);
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env_f["test"] = 31;
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bool env_f_was_set = sol::set_environment(env_f, f);
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REQUIRE(env_f_was_set);
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int result = f();
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REQUIRE(result == 31);
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auto result2 = lua.safe_script("g = function() test = 5 end", sol::script_pass_on_error);
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REQUIRE(result2.valid());
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sol::function g = lua["g"];
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sol::environment env_g(lua, sol::create);
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bool env_g_was_set = env_g.set_on(g);
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REQUIRE(env_g_was_set);
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g();
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int test = env_g["test"];
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REQUIRE(test == 5);
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sol::object global_test = lua["test"];
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REQUIRE(!global_test.valid());
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auto result3 = lua.safe_script("h = function() end", sol::script_pass_on_error);
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REQUIRE(result3.valid());
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lua.set_function("check_f_env", check_f_env(lua, env_f));
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lua.set_function("check_g_env", check_g_env(lua, env_g));
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lua.set_function("check_h_env", check_h_env(lua));
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auto checkf = lua.safe_script("check_f_env(f)", sol::script_pass_on_error);
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REQUIRE(checkf.valid());
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auto checkg = lua.safe_script("check_g_env(g)", sol::script_pass_on_error);
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REQUIRE(checkg.valid());
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auto checkh = lua.safe_script("check_h_env(h)", sol::script_pass_on_error);
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REQUIRE(checkh.valid());
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}
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