sol2/examples/interop/tolua/tolua_Player.h
2018-02-10 16:24:17 -05:00

218 lines
5.4 KiB
C

/*
** Lua binding: Player
** Generated automatically by tolua++-1.0.93-lua53 on Sat Feb 10 08:48:53 2018.
*/
#ifndef __cplusplus
#include "stdlib.h"
#endif
#include "string.h"
#include "tolua++.h"
/* Exported function */
TOLUA_API int tolua_Player_open (lua_State* tolua_S);
#include "Player.h"
/* function to release collected object via destructor */
#ifdef __cplusplus
static int tolua_collect_Player (lua_State* tolua_S)
{
Player* self = (Player*) tolua_tousertype(tolua_S,1,0);
Mtolua_delete(self);
return 0;
}
#endif
/* function to register type */
static void tolua_reg_types (lua_State* tolua_S)
{
tolua_usertype(tolua_S,"Player");
}
/* method: new of class Player */
#ifndef TOLUA_DISABLE_tolua_Player_Player_new00
static int tolua_Player_Player_new00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertable(tolua_S,1,"Player",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
{
Player* tolua_ret = (Player*) Mtolua_new((Player)());
tolua_pushusertype(tolua_S,(void*)tolua_ret,"Player");
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* method: new_local of class Player */
#ifndef TOLUA_DISABLE_tolua_Player_Player_new00_local
static int tolua_Player_Player_new00_local(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertable(tolua_S,1,"Player",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
{
Player* tolua_ret = (Player*) Mtolua_new((Player)());
tolua_pushusertype(tolua_S,(void*)tolua_ret,"Player");
tolua_register_gc(tolua_S,lua_gettop(tolua_S));
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* method: delete of class Player */
#ifndef TOLUA_DISABLE_tolua_Player_Player_delete00
static int tolua_Player_Player_delete00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"Player",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
Player* self = (Player*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'delete'", NULL);
#endif
Mtolua_delete(self);
}
return 0;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'delete'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* method: setHealth of class Player */
#ifndef TOLUA_DISABLE_tolua_Player_Player_setHealth00
static int tolua_Player_Player_setHealth00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"Player",0,&tolua_err) ||
!tolua_isnumber(tolua_S,2,0,&tolua_err) ||
!tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
Player* self = (Player*) tolua_tousertype(tolua_S,1,0);
int _health = ((int) tolua_tonumber(tolua_S,2,0));
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'setHealth'", NULL);
#endif
{
self->setHealth(_health);
}
}
return 0;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'setHealth'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* method: getHealth of class Player */
#ifndef TOLUA_DISABLE_tolua_Player_Player_getHealth00
static int tolua_Player_Player_getHealth00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"Player",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
Player* self = (Player*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'getHealth'", NULL);
#endif
{
int tolua_ret = (int) self->getHealth();
tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'getHealth'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* Open function */
TOLUA_API int tolua_Player_open (lua_State* tolua_S)
{
tolua_open(tolua_S);
tolua_reg_types(tolua_S);
tolua_module(tolua_S,NULL,0);
tolua_beginmodule(tolua_S,NULL);
#ifdef __cplusplus
tolua_cclass(tolua_S,"Player","Player","",tolua_collect_Player);
#else
tolua_cclass(tolua_S,"Player","Player","",NULL);
#endif
tolua_beginmodule(tolua_S,"Player");
tolua_function(tolua_S,"new",tolua_Player_Player_new00);
tolua_function(tolua_S,"new_local",tolua_Player_Player_new00_local);
tolua_function(tolua_S,".call",tolua_Player_Player_new00_local);
tolua_function(tolua_S,"delete",tolua_Player_Player_delete00);
tolua_function(tolua_S,"setHealth",tolua_Player_Player_setHealth00);
tolua_function(tolua_S,"getHealth",tolua_Player_Player_getHealth00);
tolua_endmodule(tolua_S);
tolua_endmodule(tolua_S);
return 1;
}
#if defined(LUA_VERSION_NUM) && LUA_VERSION_NUM >= 501
TOLUA_API int luaopen_Player (lua_State* tolua_S) {
return tolua_Player_open(tolua_S);
};
#endif