sol2/include/sol/state_handling.hpp
ThePhD 57d9a05f88
🎨 Refactor tutorial examples
- 🛠 Make sure the tutorials compile across platforms!
- ✍ Redo quite a bit of the documentation
2021-03-06 10:14:48 -05:00

195 lines
6.2 KiB
C++

// sol2
// The MIT License (MIT)
// Copyright (c) 2013-2021 Rapptz, ThePhD and contributors
// Permission is hereby granted, free of charge, to any person obtaining a copy of
// this software and associated documentation files (the "Software"), to deal in
// the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
// the Software, and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef SOL_STATE_DEFAULT_HPP
#define SOL_STATE_DEFAULT_HPP
#include <sol/trampoline.hpp>
#include <sol/stack.hpp>
#include <sol/error.hpp>
#include <sol/function.hpp>
#include <sol/object.hpp>
#include <sol/lua_value.hpp>
#if SOL_IS_ON(SOL_PRINT_ERRORS_I_)
#include <iostream>
#endif
namespace sol {
inline void register_main_thread(lua_State* L) {
#if SOL_LUA_VESION_I_ < 502
if (L == nullptr) {
lua_pushnil(L);
lua_setglobal(L, detail::default_main_thread_name());
return;
}
lua_pushthread(L);
lua_setglobal(L, detail::default_main_thread_name());
#else
(void)L;
#endif
}
inline int default_at_panic(lua_State* L) {
#if SOL_IS_OFF(SOL_EXCEPTIONS_I_)
(void)L;
return -1;
#else
size_t messagesize;
const char* message = lua_tolstring(L, -1, &messagesize);
if (message) {
std::string err(message, messagesize);
lua_settop(L, 0);
#if SOL_IS_ON(SOL_PRINT_ERRORS_I_)
std::cerr << "[sol2] An error occurred and panic has been invoked: ";
std::cerr << err;
std::cerr << std::endl;
#endif
throw error(err);
}
lua_settop(L, 0);
throw error(std::string("An unexpected error occurred and panic has been invoked"));
#endif // Printing Errors
}
inline int default_traceback_error_handler(lua_State* L) {
std::string msg = "An unknown error has triggered the default error handler";
optional<string_view> maybetopmsg = stack::unqualified_check_get<string_view>(L, 1, &no_panic);
if (maybetopmsg) {
const string_view& topmsg = maybetopmsg.value();
msg.assign(topmsg.data(), topmsg.size());
}
luaL_traceback(L, L, msg.c_str(), 1);
optional<string_view> maybetraceback = stack::unqualified_check_get<string_view>(L, -1, &no_panic);
if (maybetraceback) {
const string_view& traceback = maybetraceback.value();
msg.assign(traceback.data(), traceback.size());
}
#if SOL_IS_ON(SOL_PRINT_ERRORS_I_)
// std::cerr << "[sol2] An error occurred and was caught in traceback: ";
// std::cerr << msg;
// std::cerr << std::endl;
#endif // Printing
return stack::push(L, msg);
}
inline void set_default_state(lua_State* L, lua_CFunction panic_function = &default_at_panic,
lua_CFunction traceback_function = c_call<decltype(&default_traceback_error_handler), &default_traceback_error_handler>,
exception_handler_function exf = detail::default_exception_handler) {
lua_atpanic(L, panic_function);
protected_function::set_default_handler(object(L, in_place, traceback_function));
set_default_exception_handler(L, exf);
register_main_thread(L);
stack::luajit_exception_handler(L);
lua_value::set_lua_state(L);
}
inline std::size_t total_memory_used(lua_State* L) {
std::size_t kb = static_cast<std::size_t>(lua_gc(L, LUA_GCCOUNT, 0));
kb *= 1024;
kb += static_cast<std::size_t>(lua_gc(L, LUA_GCCOUNTB, 0));
return kb;
}
inline protected_function_result script_pass_on_error(lua_State*, protected_function_result result) {
return result;
}
inline protected_function_result script_throw_on_error(lua_State* L, protected_function_result result) {
type t = type_of(L, result.stack_index());
std::string err = "sol: ";
err += to_string(result.status());
err += " error";
#if SOL_IS_ON(SOL_EXCEPTIONS_I_)
std::exception_ptr eptr = std::current_exception();
if (eptr) {
err += " with a ";
try {
std::rethrow_exception(eptr);
}
catch (const std::exception& ex) {
err += "std::exception -- ";
err.append(ex.what());
}
catch (const std::string& message) {
err += "thrown message -- ";
err.append(message);
}
catch (const char* message) {
err += "thrown message -- ";
err.append(message);
}
catch (...) {
err.append("thrown but unknown type, cannot serialize into error message");
}
}
#endif // serialize exception information if possible
if (t == type::string) {
err += ": ";
string_view serr = stack::unqualified_get<string_view>(L, result.stack_index());
err.append(serr.data(), serr.size());
}
#if SOL_IS_ON(SOL_PRINT_ERRORS_I_)
std::cerr << "[sol2] An error occurred and has been passed to an error handler: ";
std::cerr << err;
std::cerr << std::endl;
#endif
// replacing information of stack error into pfr
int target = result.stack_index();
if (result.pop_count() > 0) {
stack::remove(L, target, result.pop_count());
}
stack::push(L, err);
int top = lua_gettop(L);
int towards = top - target;
if (towards != 0) {
lua_rotate(L, top, towards);
}
#if SOL_IS_OFF(SOL_EXCEPTIONS_I_)
return result;
#else
// just throw our error
throw error(detail::direct_error, err);
#endif // If exceptions are allowed
}
inline protected_function_result script_default_on_error(lua_State* L, protected_function_result pfr) {
#if SOL_IS_ON(SOL_DEFAULT_PASS_ON_ERROR_I_)
return script_pass_on_error(L, std::move(pfr));
#else
return script_throw_on_error(L, std::move(pfr));
#endif
}
namespace stack {
inline error get_traceback_or_errors(lua_State* L) {
int p = default_traceback_error_handler(L);
sol::error err = stack::get<sol::error>(L, -p);
lua_pop(L, p);
return err;
}
} // namespace stack
} // namespace sol
#endif // SOL_STATE_DEFAULT_HPP