mirror of
https://github.com/ThePhD/sol2.git
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0373dd4eb2
We don't need to make the function names `open_usertype` now, since `new_usertype` makes sense.
181 lines
6.8 KiB
C++
181 lines
6.8 KiB
C++
// The MIT License (MIT)
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// Copyright (c) 2013 Danny Y., Rapptz
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// Permission is hereby granted, free of charge, to any person obtaining a copy of
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// this software and associated documentation files (the "Software"), to deal in
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// the Software without restriction, including without limitation the rights to
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// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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// the Software, and to permit persons to whom the Software is furnished to do so,
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// subject to the following conditions:
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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#ifndef SOL_TABLE_HPP
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#define SOL_TABLE_HPP
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#include "proxy.hpp"
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#include "stack.hpp"
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#include "function_types.hpp"
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#include "usertype.hpp"
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namespace sol {
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class table : public reference {
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friend class state;
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template<typename T, typename U>
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typename stack::get_return<T>::type single_get(U&& key) const {
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push();
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stack::push(state(), std::forward<U>(key));
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lua_gettable(state(), -2);
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type_assert(state(), -1, type_of<T>());
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auto&& result = stack::pop<T>(state());
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lua_pop(state(), 1);
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return result;
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}
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template<std::size_t I, typename Tup, typename... Ret>
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typename std::tuple_element<I, std::tuple<typename stack::get_return<Ret>::type...>>::type element_get(types<Ret...>, Tup&& key) const {
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typedef typename std::tuple_element<I, std::tuple<Ret...>>::type T;
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return single_get<T>(std::get<I>(key));
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}
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template<typename Tup, typename... Ret, std::size_t... I>
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typename return_type<typename stack::get_return<Ret>::type...>::type tuple_get(types<Ret...> t, indices<I...>, Tup&& tup) const {
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return std::make_tuple(element_get<I>(t, std::forward<Tup>(tup))...);
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}
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template<typename Tup, typename Ret>
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typename stack::get_return<Ret>::type tuple_get(types<Ret> t, indices<0>, Tup&& tup) const {
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return element_get<0>(t, std::forward<Tup>(tup));
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}
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template<typename... Ret, typename... Keys>
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typename return_type<typename stack::get_return<Ret>::type...>::type get(types<Ret...> t, Keys&&... keys) const {
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static_assert(sizeof...(Keys) == sizeof...(Ret), "Must have same number of keys as return values");
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return tuple_get(t, t, std::make_tuple(std::forward<Keys>(keys)...));
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}
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public:
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table() noexcept : reference() {}
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table(lua_State* L, int index = -1) : reference(L, index) {
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type_assert(L, index, type::table);
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}
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template<typename... Ret, typename... Keys>
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typename return_type<typename stack::get_return<Ret>::type...>::type get(Keys&&... keys) const {
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return get(types<Ret...>(), std::forward<Keys>(keys)...);
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}
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template<typename T, typename U>
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table& set(T&& key, U&& value) {
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push();
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stack::push(state(), std::forward<T>(key));
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stack::push(state(), std::forward<U>(value));
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lua_settable(state(), -3);
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lua_pop(state(), 1);
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return *this;
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}
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template<typename T>
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table& set_usertype(usertype<T>& user) {
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return set_userdata(usertype_traits<T>::name, user);
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}
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template<typename Key, typename T>
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table& set_usertype(Key&& key, usertype<T>& user) {
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push();
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stack::push(state(), std::forward<Key>(key));
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stack::push(state(), user);
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lua_settable(state(), -3);
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lua_pop(state(), 1);
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return *this;
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}
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size_t size() const {
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push();
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return lua_rawlen(state(), -1);
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}
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template<typename T>
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proxy<table, T> operator[](T&& key) {
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return proxy<table, T>(*this, std::forward<T>(key));
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}
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template<typename T>
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proxy<const table, T> operator[](T&& key) const {
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return proxy<const table, T>(*this, std::forward<T>(key));
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}
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void pop(int n = 1) const noexcept {
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lua_pop(state(), n);
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}
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template<typename... Args, typename R, typename Key>
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table& set_function(Key&& key, R fun_ptr(Args...)){
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set_resolved_function(std::forward<Key>(key), fun_ptr);
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return *this;
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}
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template<typename Sig, typename Key>
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table& set_function(Key&& key, Sig* fun_ptr){
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set_resolved_function(std::forward<Key>(key), fun_ptr);
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return *this;
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}
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template<typename... Args, typename R, typename C, typename T, typename Key>
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table& set_function(Key&& key, R (C::*mem_ptr)(Args...), T&& obj) {
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set_resolved_function(std::forward<Key>(key), mem_ptr, std::forward<T>(obj));
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return *this;
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}
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template<typename Sig, typename C, typename T, typename Key>
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table& set_function(Key&& key, Sig C::* mem_ptr, T&& obj) {
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set_resolved_function(std::forward<Key>(key), mem_ptr, std::forward<T>(obj));
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return *this;
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}
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template<typename... Sig, typename Fx, typename Key>
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table& set_function(Key&& key, Fx&& fx) {
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set_fx(types<Sig...>(), std::forward<Key>(key), std::forward<Fx>(fx));
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return *this;
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}
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private:
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template<typename R, typename... Args, typename Fx, typename Key, typename = typename std::result_of<Fx(Args...)>::type>
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void set_fx(types<R(Args...)>, Key&& key, Fx&& fx) {
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set_resolved_function<R(Args...)>(std::forward<Key>(key), std::forward<Fx>(fx));
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}
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template<typename... Args, typename Fx, typename Key, typename R = typename std::result_of<Fx(Args...)>::type>
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void set_fx(types<Args...>, Key&& key, Fx&& fx){
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set_fx(types<R(Args...)>(), std::forward<Key>(key), std::forward<Fx>(fx));
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}
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template<typename Fx, typename Key>
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void set_fx(types<>, Key&& key, Fx&& fx) {
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typedef Unqualified<Unwrap<Fx>> fx_t;
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typedef decltype(&fx_t::operator()) Sig;
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set_fx(types<function_signature_t<Sig>>(), std::forward<Key>(key), std::forward<Fx>(fx));
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}
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template<typename... Sig, typename... Args, typename Key>
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void set_resolved_function(Key&& key, Args&&... args) {
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std::string fkey(std::forward<Key>(key));
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push();
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int tabletarget = lua_gettop(state());
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stack::push<function_sig_t<Sig...>>(state(), std::forward<Args>(args)...);
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lua_setfield(state(), tabletarget, fkey.c_str());
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pop();
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}
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};
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} // sol
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#endif // SOL_TABLE_HPP
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