sol2/tests/test_coroutines.cpp
ThePhD fcdb471167 update docs and benchmarks to include images directly to cut down on doc build warnings
add coroutine tests for new xmove copy and move constructors
cry tears because Lua does not kill the variables on the thread before killing the thread
2017-09-12 19:15:23 -04:00

195 lines
3.8 KiB
C++

#define SOL_CHECK_ARGUMENTS
#include <catch.hpp>
#include <sol.hpp>
TEST_CASE("coroutines/threading", "ensure calling a coroutine works") {
const auto& script = R"(counter = 20
function loop()
while counter ~= 30
do
coroutine.yield(counter);
counter = counter + 1;
end
return counter
end
)";
sol::state lua;
lua.open_libraries(sol::lib::base, sol::lib::coroutine);
lua.safe_script(script);
sol::coroutine cr = lua["loop"];
int counter;
for (counter = 20; counter < 31 && cr; ++counter) {
int value = cr();
if (counter != value) {
throw std::logic_error("fuck");
}
}
counter -= 1;
REQUIRE(counter == 30);
}
TEST_CASE("coroutines/new thread coroutines", "ensure calling a coroutine works when the work is put on a different thread") {
const auto& script = R"(counter = 20
function loop()
while counter ~= 30
do
coroutine.yield(counter);
counter = counter + 1;
end
return counter
end
)";
sol::state lua;
lua.open_libraries(sol::lib::base, sol::lib::coroutine);
lua.safe_script(script);
sol::thread runner = sol::thread::create(lua.lua_state());
sol::state_view runnerstate = runner.state();
sol::coroutine cr = runnerstate["loop"];
int counter;
for (counter = 20; counter < 31 && cr; ++counter) {
int value = cr();
if (counter != value) {
throw std::logic_error("fuck");
}
}
counter -= 1;
REQUIRE(counter == 30);
}
TEST_CASE("coroutines/transfer", "test that things created inside of a coroutine can have their state transferred using lua_xmove constructors") {
for (std::size_t tries = 0; tries < 200; ++tries) {
sol::state lua;
lua.open_libraries();
{
sol::function f2;
lua["f"] = [&lua, &f2](sol::object t) {
f2 = sol::function(lua, t);
};
lua.script(R"(
i = 0
function INIT()
co = coroutine.create(
function()
local g = function() i = i + 1 end
f(g)
g = nil
collectgarbage()
end
)
coroutine.resume(co)
co = nil
collectgarbage()
end
)");
sol::function f3;
sol::function f1;
lua.safe_script("INIT()");
f2();
sol::function update = lua.safe_script("return function() collectgarbage() end");
update();
f3 = f2;
f3();
update();
f1 = f2;
f1();
update();
int i = lua["i"];
REQUIRE(i == 3);
}
}
}
TEST_CASE("coroutines/implicit transfer", "check that copy and move assignment constructors implicitly shift things around") {
const std::string code = R"(
-- main thread - L1
-- co - L2
-- co2 - L3
x = co_test.new("x")
local co = coroutine.wrap(
function()
local t = co_test.new("t")
local co2 = coroutine.wrap(
function()
local t2 = { "SOME_TABLE" }
t:copy_store(t2) -- t2 = [L3], t.obj = [L2]
end
)
co2()
co2 = nil
collectgarbage() -- t2 ref in t remains valid!
x:store(t:get()) -- t.obj = [L2], x.obj = [L1]
end
)
co()
collectgarbage()
collectgarbage()
co = nil
)";
struct co_test {
std::string identifier;
sol::reference obj;
co_test(sol::this_state L, std::string id) : identifier(id), obj(L, sol::lua_nil) {
}
void store(sol::table ref) {
obj = std::move(ref);
}
void copy_store(sol::table ref) {
obj = ref;
}
sol::reference get() {
return obj;
}
~co_test() {
}
};
sol::state lua;
lua.open_libraries(sol::lib::coroutine, sol::lib::base);
lua.new_usertype<co_test>("co_test",
sol::constructors<co_test(sol::this_state, std::string)>(),
"store", &co_test::store,
"copy_store", &co_test::copy_store,
"get", &co_test::get
);
auto r = lua.safe_script(code);
REQUIRE(r.valid());
co_test& ct = lua["x"];
lua_State* Lmain1 = lua.lua_state();
lua_State* Lmain2 = sol::main_thread(lua);
lua_State* Lmain3 = ct.get().lua_state();
REQUIRE(Lmain1 == Lmain2);
REQUIRE(Lmain1 == Lmain3);
sol::table t = ct.get();
REQUIRE(t.size() == 1);
std::string s = t[1];
REQUIRE(s == "SOME_TABLE");
}