mirror of
https://github.com/ThePhD/sol2.git
synced 2024-03-22 13:10:44 +08:00
019c7b037b
usertype now respects factory functions and does not make default constructors/destructors unless the compiler says its okay new and __gc functions can be overridden for usertypes to provide handle-like creation and deletion functions Overloading match fixes RAII improvements for all usertypes Added tests to make sure these features stay
211 lines
6.8 KiB
C++
211 lines
6.8 KiB
C++
// The MIT License (MIT)
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// Copyright (c) 2013-2016 Rapptz and contributors
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// Permission is hereby granted, free of charge, to any person obtaining a copy of
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// this software and associated documentation files (the "Software"), to deal in
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// the Software without restriction, including without limitation the rights to
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// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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// the Software, and to permit persons to whom the Software is furnished to do so,
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// subject to the following conditions:
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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#ifndef SOL_TYPES_HPP
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#define SOL_TYPES_HPP
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#include "compatibility.hpp"
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#include "traits.hpp"
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#include <string>
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namespace sol {
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struct nil_t {};
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const nil_t nil {};
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inline bool operator==(nil_t, nil_t) { return true; }
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inline bool operator!=(nil_t, nil_t) { return false; }
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struct void_type : types<void> {}; // This is important because it allows myobject.call( Void, ... ) to work
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const void_type Void {};
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template<typename... Args>
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struct function_sig {};
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struct upvalue {
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void* value;
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upvalue(void* data) : value(data) {}
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operator void*() const { return value; }
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};
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struct light_userdata {
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void* value;
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light_userdata(void* data) : value(data) {}
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operator void*() const { return value; }
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};
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struct userdata {
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void* value;
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userdata(void* data) : value(data) {}
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operator void*() const { return value; }
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};
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struct c_closure {
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lua_CFunction c_function;
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int upvalues;
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c_closure(lua_CFunction f, int upvalues = 0) : c_function(f), upvalues(upvalues) {}
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};
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enum class call_syntax {
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dot = 0,
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colon = 1
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};
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enum class call_error : int {
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ok = LUA_OK,
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runtime = LUA_ERRRUN,
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memory = LUA_ERRMEM,
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handler = LUA_ERRERR,
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gc = LUA_ERRGCMM
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};
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enum class type : int {
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none = LUA_TNONE,
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nil = LUA_TNIL,
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string = LUA_TSTRING,
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number = LUA_TNUMBER,
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thread = LUA_TTHREAD,
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boolean = LUA_TBOOLEAN,
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function = LUA_TFUNCTION,
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userdata = LUA_TUSERDATA,
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lightuserdata = LUA_TLIGHTUSERDATA,
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table = LUA_TTABLE,
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poly = none | nil | string | number | thread |
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table | boolean | function | userdata | lightuserdata
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};
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inline int type_panic(lua_State* L, int index, type expected, type actual) {
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return luaL_error(L, "stack index %d, expected %s, received %s", index, lua_typename(L, static_cast<int>(expected)), lua_typename(L, static_cast<int>(actual)));
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}
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// Specify this function as the handler for lua::check if you know there's nothing wrong
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inline int no_panic(lua_State*, int, type, type) {
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return 0;
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}
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inline void type_error(lua_State* L, int expected, int actual) {
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luaL_error(L, "expected %s, received %s", lua_typename(L, expected), lua_typename(L, actual));
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}
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inline void type_error(lua_State* L, type expected, type actual) {
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type_error(L, static_cast<int>(expected), static_cast<int>(actual));
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}
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inline void type_assert(lua_State* L, int index, type expected, type actual) {
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if (expected != type::poly && expected != actual) {
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type_panic(L, index, expected, actual);
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}
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}
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inline void type_assert(lua_State* L, int index, type expected) {
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int actual = lua_type(L, index);
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if(expected != type::poly && static_cast<int>(expected) != actual) {
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type_error(L, static_cast<int>(expected), actual);
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}
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}
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inline std::string type_name(lua_State*L, type t) {
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return lua_typename(L, static_cast<int>(t));
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}
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template<typename T>
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class usertype;
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template <bool>
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class table_core;
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typedef table_core<false> table;
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typedef table_core<true> global_table;
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class function;
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class protected_function;
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class object;
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template <typename T, typename = void>
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struct lua_type_of : std::integral_constant<type, type::userdata> {};
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template <>
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struct lua_type_of<std::string> : std::integral_constant<type, type::string> {};
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template <std::size_t N>
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struct lua_type_of<char[N]> : std::integral_constant<type, type::string> {};
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template <>
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struct lua_type_of<const char*> : std::integral_constant<type, type::string> {};
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template <>
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struct lua_type_of<bool> : std::integral_constant<type, type::boolean> {};
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template <>
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struct lua_type_of<nil_t> : std::integral_constant<type, type::nil> { };
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template <>
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struct lua_type_of<table> : std::integral_constant<type, type::table> { };
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template <>
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struct lua_type_of<global_table> : std::integral_constant<type, type::table> { };
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template <>
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struct lua_type_of<object> : std::integral_constant<type, type::poly> {};
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template <>
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struct lua_type_of<light_userdata> : std::integral_constant<type, type::lightuserdata> {};
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template <>
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struct lua_type_of<lua_CFunction> : std::integral_constant<type, type::function> {};
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template <>
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struct lua_type_of<function> : std::integral_constant<type, type::function> {};
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template <>
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struct lua_type_of<protected_function> : std::integral_constant<type, type::function> {};
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template <typename Signature>
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struct lua_type_of<std::function<Signature>> : std::integral_constant<type, type::function>{};
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template <typename T>
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struct lua_type_of<T*> : std::integral_constant<type, type::userdata> {};
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template <typename T>
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struct lua_type_of<T, std::enable_if_t<std::is_arithmetic<T>::value>> : std::integral_constant<type, type::number> {};
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template <typename T>
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struct lua_type_of<T, std::enable_if_t<std::is_enum<T>::value>> : std::integral_constant<type, type::number> {};
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template <typename T>
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struct is_lua_primitive : std::integral_constant<bool, type::userdata != lua_type_of<Unqualified<T>>::value> { };
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template <typename T>
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struct is_proxy_primitive : is_lua_primitive<T> { };
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template <typename T>
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struct is_proxy_primitive<std::reference_wrapper<T>> : std::true_type { };
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template <typename... Args>
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struct is_proxy_primitive<std::tuple<Args...>> : std::true_type { };
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template<typename T>
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inline type type_of() {
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return lua_type_of<Unqualified<T>>::value;
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}
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inline type type_of(lua_State* L, int index) {
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return static_cast<type>(lua_type(L, index));
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}
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} // sol
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#endif // SOL_TYPES_HPP
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