// sol2 // The MIT License (MIT) // Copyright (c) 2013-2021 Rapptz, ThePhD and contributors // Permission is hereby granted, free of charge, to any person obtaining a copy of // this software and associated documentation files (the "Software"), to deal in // the Software without restriction, including without limitation the rights to // use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of // the Software, and to permit persons to whom the Software is furnished to do so, // subject to the following conditions: // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS // FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR // COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER // IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN // CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #ifndef SOL_STACK_HPP #define SOL_STACK_HPP #include #include #include #include #include #include #include #include #include #include #include #include namespace sol { namespace detail { using typical_chunk_name_t = char[SOL_ID_SIZE_I_]; using typical_file_chunk_name_t = char[SOL_FILE_ID_SIZE_I_]; inline const std::string& default_chunk_name() { static const std::string name = ""; return name; } template const char* make_chunk_name(const string_view& code, const std::string& chunkname, char (&basechunkname)[N]) { if (chunkname.empty()) { auto it = code.cbegin(); auto e = code.cend(); std::size_t i = 0; static const std::size_t n = N - 4; for (i = 0; i < n && it != e; ++i, ++it) { basechunkname[i] = *it; } if (it != e) { for (std::size_t c = 0; c < 3; ++i, ++c) { basechunkname[i] = '.'; } } basechunkname[i] = '\0'; return &basechunkname[0]; } else { return chunkname.c_str(); } } inline void clear_entries(stack_reference r) { stack::push(r.lua_state(), lua_nil); while (lua_next(r.lua_state(), -2)) { absolute_index key(r.lua_state(), -2); auto pn = stack::pop_n(r.lua_state(), 1); stack::set_field(r.lua_state(), key, lua_nil, r.stack_index()); } } inline void clear_entries(const reference& registry_reference) { auto pp = stack::push_pop(registry_reference); stack_reference ref(registry_reference.lua_state(), -1); clear_entries(ref); } } // namespace detail namespace stack { namespace stack_detail { template inline int push_as_upvalues(lua_State* L, T& item) { typedef std::decay_t TValue; static const std::size_t itemsize = sizeof(TValue); static const std::size_t voidsize = sizeof(void*); static const std::size_t voidsizem1 = voidsize - 1; static const std::size_t data_t_count = (sizeof(TValue) + voidsizem1) / voidsize; typedef std::array data_t; data_t data { {} }; std::memcpy(&data[0], std::addressof(item), itemsize); int pushcount = 0; for (const auto& v : data) { lua_pushlightuserdata(L, v); pushcount += 1; } return pushcount; } template inline std::pair get_as_upvalues(lua_State* L, int index = 2) { static const std::size_t data_t_count = (sizeof(T) + (sizeof(void*) - 1)) / sizeof(void*); typedef std::array data_t; data_t voiddata { {} }; for (std::size_t i = 0, d = 0; d < sizeof(T); ++i, d += sizeof(void*)) { voiddata[i] = lua_touserdata(L, upvalue_index(index++)); } return std::pair(*reinterpret_cast(static_cast(voiddata.data())), index); } template inline std::pair get_as_upvalues_using_function(lua_State* L, int function_index = -1) { static const std::size_t data_t_count = (sizeof(T) + (sizeof(void*) - 1)) / sizeof(void*); typedef std::array data_t; function_index = lua_absindex(L, function_index); int index = 0; data_t voiddata { {} }; for (std::size_t d = 0; d < sizeof(T); d += sizeof(void*)) { // first upvalue is nullptr to respect environment shenanigans // So +2 instead of +1 const char* upvalue_name = lua_getupvalue(L, function_index, index + 2); if (upvalue_name == nullptr) { // We should freak out here... break; } voiddata[index] = lua_touserdata(L, -1); ++index; } lua_pop(L, index); return std::pair(*reinterpret_cast(static_cast(voiddata.data())), index); } template static decltype(auto) eval(types<>, std::index_sequence<>, lua_State*, int, Handler&&, record&, Fx&& fx, Args&&... args) { return std::forward(fx)(std::forward(args)...); } template static decltype(auto) eval(types, std::index_sequence, lua_State* L_, int start_index_, Handler&& handler_, record& tracking_, Fx&& fx_, FxArgs&&... fxargs_) { #if SOL_IS_ON(SOL_PROPAGATE_EXCEPTIONS_I_) // We can save performance/time by letting errors unwind produced arguments // rather than checking everything once, and then potentially re-doing work if constexpr (checked) { return eval(types(), std::index_sequence(), L_, start_index_, std::forward(handler_), tracking_, std::forward(fx_), std::forward(fxargs_)..., *stack_detail::check_get_arg(L_, start_index_ + tracking_.used, handler_, tracking_)); } else #endif { return eval(types(), std::index_sequence(), L_, start_index_, std::forward(handler_), tracking_, std::forward(fx_), std::forward(fxargs_)..., stack_detail::unchecked_get_arg(L_, start_index_ + tracking_.used, tracking_)); } } template inline decltype(auto) call(types, types argument_types_, std::index_sequence argument_indices_, lua_State* L_, int start_index_, Fx&& fx_, FxArgs&&... args_) { static_assert(meta::all_v...>, "One of the arguments being bound is a move-only type, and it is not being taken by reference: this will break your code. Please take " "a reference and std::move it manually if this was your intention."); argument_handler> handler {}; record tracking {}; #if SOL_IS_OFF(SOL_PROPAGATE_EXCEPTIONS_I_) if constexpr (checkargs) { multi_check(L_, start_index_, handler); } #endif if constexpr (std::is_void_v) { eval( argument_types_, argument_indices_, L_, start_index_, handler, tracking, std::forward(fx_), std::forward(args_)...); } else { return eval( argument_types_, argument_indices_, L_, start_index_, handler, tracking, std::forward(fx_), std::forward(args_)...); } } } // namespace stack_detail template int set_ref(lua_State* L, T&& arg, int tableindex = -2) { push(L, std::forward(arg)); return luaL_ref(L, tableindex); } template inline decltype(auto) call(types tr, types ta, lua_State* L, int start, Fx&& fx, FxArgs&&... args) { using args_indices = std::make_index_sequence; if constexpr (std::is_void_v) { stack_detail::call(tr, ta, args_indices(), L, start, std::forward(fx), std::forward(args)...); } else { return stack_detail::call(tr, ta, args_indices(), L, start, std::forward(fx), std::forward(args)...); } } template inline decltype(auto) call(types tr, types ta, lua_State* L, Fx&& fx, FxArgs&&... args) { if constexpr (std::is_void_v) { call(tr, ta, L, 1, std::forward(fx), std::forward(args)...); } else { return call(tr, ta, L, 1, std::forward(fx), std::forward(args)...); } } template inline decltype(auto) call_from_top(types tr, types ta, lua_State* L, Fx&& fx, FxArgs&&... args) { using expected_count_t = meta::count_for_pack; if constexpr (std::is_void_v) { call(tr, ta, L, (std::max)(static_cast(lua_gettop(L) - expected_count_t::value), static_cast(0)), std::forward(fx), std::forward(args)...); } else { return call(tr, ta, L, (std::max)(static_cast(lua_gettop(L) - expected_count_t::value), static_cast(0)), std::forward(fx), std::forward(args)...); } } template inline int call_into_lua(types tr, types ta, lua_State* L, int start, Fx&& fx, FxArgs&&... fxargs) { if constexpr (std::is_void_v) { call(tr, ta, L, start, std::forward(fx), std::forward(fxargs)...); if constexpr (clean_stack) { lua_settop(L, 0); } return 0; } else { (void)tr; decltype(auto) r = call(types>(), ta, L, start, std::forward(fx), std::forward(fxargs)...); using R = meta::unqualified_t; using is_stack = meta::any, std::is_same, std::is_same, std::is_same>; if constexpr (clean_stack && !is_stack::value) { lua_settop(L, 0); } return push_reference(L, std::forward(r)); } } template inline int call_lua(lua_State* L, int start, Fx&& fx, FxArgs&&... fxargs) { using traits_type = lua_bind_traits>; using args_list = typename traits_type::args_list; using returns_list = typename traits_type::returns_list; return call_into_lua(returns_list(), args_list(), L, start, std::forward(fx), std::forward(fxargs)...); } inline call_syntax get_call_syntax(lua_State* L, const string_view& key, int index) { if (lua_gettop(L) < 1) { return call_syntax::dot; } luaL_getmetatable(L, key.data()); auto pn = pop_n(L, 1); if (lua_compare(L, -1, index, LUA_OPEQ) != 1) { return call_syntax::dot; } return call_syntax::colon; } inline void script( lua_State* L, lua_Reader reader, void* data, const std::string& chunkname = detail::default_chunk_name(), load_mode mode = load_mode::any) { detail::typical_chunk_name_t basechunkname = {}; const char* chunknametarget = detail::make_chunk_name("lua_Reader", chunkname, basechunkname); if (lua_load(L, reader, data, chunknametarget, to_string(mode).c_str()) || lua_pcall(L, 0, LUA_MULTRET, 0)) { lua_error(L); } } inline void script( lua_State* L, const string_view& code, const std::string& chunkname = detail::default_chunk_name(), load_mode mode = load_mode::any) { detail::typical_chunk_name_t basechunkname = {}; const char* chunknametarget = detail::make_chunk_name(code, chunkname, basechunkname); if (luaL_loadbufferx(L, code.data(), code.size(), chunknametarget, to_string(mode).c_str()) || lua_pcall(L, 0, LUA_MULTRET, 0)) { lua_error(L); } } inline void script_file(lua_State* L, const std::string& filename, load_mode mode = load_mode::any) { if (luaL_loadfilex(L, filename.c_str(), to_string(mode).c_str()) || lua_pcall(L, 0, LUA_MULTRET, 0)) { lua_error(L); } } inline void luajit_exception_handler(lua_State* L, int (*handler)(lua_State*, lua_CFunction) = detail::c_trampoline) { #if SOL_IS_ON(SOL_USE_LUAJIT_EXCEPTION_TRAMPOLINE_I_) if (L == nullptr) { return; } #if SOL_IS_ON(SOL_SAFE_STACK_CHECK_I_) luaL_checkstack(L, 1, detail::not_enough_stack_space_generic); #endif // make sure stack doesn't overflow lua_pushlightuserdata(L, (void*)handler); auto pn = pop_n(L, 1); luaJIT_setmode(L, -1, LUAJIT_MODE_WRAPCFUNC | LUAJIT_MODE_ON); #else (void)L; (void)handler; #endif } inline void luajit_exception_off(lua_State* L) { #if SOL_IS_ON(SOL_USE_LUAJIT_EXCEPTION_TRAMPOLINE_I_) if (L == nullptr) { return; } luaJIT_setmode(L, -1, LUAJIT_MODE_WRAPCFUNC | LUAJIT_MODE_OFF); #else (void)L; #endif } } // namespace stack } // namespace sol #endif // SOL_STACK_HPP