// sol3 // The MIT License (MIT) // Copyright (c) 2013-2020 Rapptz, ThePhD and contributors // Permission is hereby granted, free of charge, to any person obtaining a copy of // this software and associated documentation files (the "Software"), to deal in // the Software without restriction, including without limitation the rights to // use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of // the Software, and to permit persons to whom the Software is furnished to do so, // subject to the following conditions: // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS // FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR // COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER // IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN // CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #ifndef SOL_STATE_VIEW_HPP #define SOL_STATE_VIEW_HPP #include #include #include #include #include #include #include namespace sol { class state_view { private: lua_State* L; table reg; global_table global; optional is_loaded_package(const std::string& key) { auto loaded = reg.traverse_get>("_LOADED", key); bool is53mod = loaded && !(loaded->is() && !loaded->as()); if (is53mod) return loaded; #if SOL_LUA_VERSION <= 501 auto loaded51 = global.traverse_get>("package", "loaded", key); bool is51mod = loaded51 && !(loaded51->is() && !loaded51->as()); if (is51mod) return loaded51; #endif return nullopt; } template void ensure_package(const std::string& key, T&& sr) { #if SOL_LUA_VERSION <= 501 auto pkg = global["package"]; if (!pkg.valid()) { pkg = create_table_with("loaded", create_table_with(key, sr)); } else { auto ld = pkg["loaded"]; if (!ld.valid()) { ld = create_table_with(key, sr); } else { ld[key] = sr; } } #endif auto loaded = reg["_LOADED"]; if (!loaded.valid()) { loaded = create_table_with(key, sr); } else { loaded[key] = sr; } } template object require_core(const std::string& key, Fx&& action, bool create_global = true) { optional loaded = is_loaded_package(key); if (loaded && loaded->valid()) return std::move(*loaded); action(); stack_reference sr(L, -1); if (create_global) set(key, sr); ensure_package(key, sr); return stack::pop(L); } public: using iterator = typename global_table::iterator; using const_iterator = typename global_table::const_iterator; state_view(lua_State* Ls) : L(Ls), reg(Ls, LUA_REGISTRYINDEX), global(Ls, detail::global_) { } state_view(this_state Ls) : state_view(Ls.L) { } lua_State* lua_state() const { return L; } template void open_libraries(Args&&... args) { static_assert(meta::all_same...>::value, "all types must be libraries"); if constexpr (sizeof...(args) == 0) { luaL_openlibs(L); return; } else { lib libraries[1 + sizeof...(args)] = { lib::count, std::forward(args)... }; for (auto&& library : libraries) { switch (library) { #if SOL_LUA_VERSION <= 501 && defined(SOL_LUAJIT) case lib::coroutine: #endif // luajit opens coroutine base stuff case lib::base: luaL_requiref(L, "base", luaopen_base, 1); lua_pop(L, 1); break; case lib::package: luaL_requiref(L, "package", luaopen_package, 1); lua_pop(L, 1); break; #if !defined(SOL_LUAJIT) case lib::coroutine: #if SOL_LUA_VERSION > 501 luaL_requiref(L, "coroutine", luaopen_coroutine, 1); lua_pop(L, 1); #endif // Lua 5.2+ only break; #endif // Not LuaJIT - comes builtin case lib::string: luaL_requiref(L, "string", luaopen_string, 1); lua_pop(L, 1); break; case lib::table: luaL_requiref(L, "table", luaopen_table, 1); lua_pop(L, 1); break; case lib::math: luaL_requiref(L, "math", luaopen_math, 1); lua_pop(L, 1); break; case lib::bit32: #ifdef SOL_LUAJIT luaL_requiref(L, "bit32", luaopen_bit, 1); lua_pop(L, 1); #elif (SOL_LUA_VERSION == 502) || defined(LUA_COMPAT_BITLIB) || defined(LUA_COMPAT_5_2) luaL_requiref(L, "bit32", luaopen_bit32, 1); lua_pop(L, 1); #else #endif // Lua 5.2 only (deprecated in 5.3 (503)) (Can be turned on with Compat flags) break; case lib::io: luaL_requiref(L, "io", luaopen_io, 1); lua_pop(L, 1); break; case lib::os: luaL_requiref(L, "os", luaopen_os, 1); lua_pop(L, 1); break; case lib::debug: luaL_requiref(L, "debug", luaopen_debug, 1); lua_pop(L, 1); break; case lib::utf8: #if SOL_LUA_VERSION > 502 && !defined(SOL_LUAJIT) luaL_requiref(L, "utf8", luaopen_utf8, 1); lua_pop(L, 1); #endif // Lua 5.3+ only break; case lib::ffi: #ifdef SOL_LUAJIT luaL_requiref(L, "ffi", luaopen_ffi, 1); lua_pop(L, 1); #endif // LuaJIT only break; case lib::jit: #ifdef SOL_LUAJIT luaL_requiref(L, "jit", luaopen_jit, 0); lua_pop(L, 1); #endif // LuaJIT Only break; case lib::count: default: break; } } } } object require(const std::string& key, lua_CFunction open_function, bool create_global = true) { luaL_requiref(L, key.c_str(), open_function, create_global ? 1 : 0); return stack::pop(L); } object require_script(const std::string& key, const string_view& code, bool create_global = true, const std::string& chunkname = detail::default_chunk_name(), load_mode mode = load_mode::any) { auto action = [this, &code, &chunkname, &mode]() { stack::script(L, code, chunkname, mode); }; return require_core(key, action, create_global); } object require_file(const std::string& key, const std::string& filename, bool create_global = true, load_mode mode = load_mode::any) { auto action = [this, &filename, &mode]() { stack::script_file(L, filename, mode); }; return require_core(key, action, create_global); } void clear_package_loaders() { optional maybe_package = this->global["package"]; if (!maybe_package) { // package lib wasn't opened // open package lib return; } table& package = *maybe_package; // yay for version differences... // one day Lua 5.1 will die a peaceful death // and its old bones will find blissful rest auto loaders_proxy = package #if SOL_LUA_VERSION < 502 ["loaders"] #else ["searchers"] #endif ; if (!loaders_proxy.valid()) { // nothing to clear return; } // we need to create the table for loaders // table does not exist, so create and move forward loaders_proxy = new_table(1, 0); } template void add_package_loader(Fx&& fx, bool clear_all_package_loaders = false) { optional
maybe_package = this->global["package"]; if (!maybe_package) { // package lib wasn't opened // open package lib return; } table& package = *maybe_package; // yay for version differences... // one day Lua 5.1 will die a peaceful death // and its old bones will find blissful rest auto loaders_proxy = package #if SOL_LUA_VERSION < 502 ["loaders"] #else ["searchers"] #endif ; bool make_new_table = clear_all_package_loaders || !loaders_proxy.valid(); if (make_new_table) { // we need to create the table for loaders // table does not exist, so create and move forward loaders_proxy = new_table(1, 0); } optional
maybe_loaders = loaders_proxy; if (!maybe_loaders) { // loaders/searches // thing exists in package, but it // ain't a table or a table-alike...! return; } table loaders = loaders_proxy; loaders.add(std::forward(fx)); } template protected_function_result do_reader(lua_Reader reader, void* data, const basic_environment& env, const std::string& chunkname = detail::default_chunk_name(), load_mode mode = load_mode::any) { detail::typical_chunk_name_t basechunkname = {}; const char* chunknametarget = detail::make_chunk_name("lua_Reader", chunkname, basechunkname); load_status x = static_cast(lua_load(L, reader, data, chunknametarget, to_string(mode).c_str())); if (x != load_status::ok) { return protected_function_result(L, absolute_index(L, -1), 0, 1, static_cast(x)); } stack_aligned_protected_function pf(L, -1); set_environment(env, pf); return pf(); } protected_function_result do_reader( lua_Reader reader, void* data, const std::string& chunkname = detail::default_chunk_name(), load_mode mode = load_mode::any) { detail::typical_chunk_name_t basechunkname = {}; const char* chunknametarget = detail::make_chunk_name("lua_Reader", chunkname, basechunkname); load_status x = static_cast(lua_load(L, reader, data, chunknametarget, to_string(mode).c_str())); if (x != load_status::ok) { return protected_function_result(L, absolute_index(L, -1), 0, 1, static_cast(x)); } stack_aligned_protected_function pf(L, -1); return pf(); } template protected_function_result do_string(const string_view& code, const basic_environment& env, const std::string& chunkname = detail::default_chunk_name(), load_mode mode = load_mode::any) { detail::typical_chunk_name_t basechunkname = {}; const char* chunknametarget = detail::make_chunk_name(code, chunkname, basechunkname); load_status x = static_cast(luaL_loadbufferx(L, code.data(), code.size(), chunknametarget, to_string(mode).c_str())); if (x != load_status::ok) { return protected_function_result(L, absolute_index(L, -1), 0, 1, static_cast(x)); } stack_aligned_protected_function pf(L, -1); set_environment(env, pf); return pf(); } protected_function_result do_string( const string_view& code, const std::string& chunkname = detail::default_chunk_name(), load_mode mode = load_mode::any) { detail::typical_chunk_name_t basechunkname = {}; const char* chunknametarget = detail::make_chunk_name(code, chunkname, basechunkname); load_status x = static_cast(luaL_loadbufferx(L, code.data(), code.size(), chunknametarget, to_string(mode).c_str())); if (x != load_status::ok) { return protected_function_result(L, absolute_index(L, -1), 0, 1, static_cast(x)); } stack_aligned_protected_function pf(L, -1); return pf(); } template protected_function_result do_file(const std::string& filename, const basic_environment& env, load_mode mode = load_mode::any) { load_status x = static_cast(luaL_loadfilex(L, filename.c_str(), to_string(mode).c_str())); if (x != load_status::ok) { return protected_function_result(L, absolute_index(L, -1), 0, 1, static_cast(x)); } stack_aligned_protected_function pf(L, -1); set_environment(env, pf); return pf(); } protected_function_result do_file(const std::string& filename, load_mode mode = load_mode::any) { load_status x = static_cast(luaL_loadfilex(L, filename.c_str(), to_string(mode).c_str())); if (x != load_status::ok) { return protected_function_result(L, absolute_index(L, -1), 0, 1, static_cast(x)); } stack_aligned_protected_function pf(L, -1); return pf(); } template >, meta::is_specialization_of, basic_environment>> = meta::enabler> protected_function_result safe_script( lua_Reader reader, void* data, Fx&& on_error, const std::string& chunkname = detail::default_chunk_name(), load_mode mode = load_mode::any) { protected_function_result pfr = do_reader(reader, data, chunkname, mode); if (!pfr.valid()) { return on_error(L, std::move(pfr)); } return pfr; } protected_function_result safe_script( lua_Reader reader, void* data, const std::string& chunkname = detail::default_chunk_name(), load_mode mode = load_mode::any) { return safe_script(reader, data, script_default_on_error, chunkname, mode); } template >, meta::is_specialization_of, basic_environment>> = meta::enabler> protected_function_result safe_script( const string_view& code, Fx&& on_error, const std::string& chunkname = detail::default_chunk_name(), load_mode mode = load_mode::any) { protected_function_result pfr = do_string(code, chunkname, mode); if (!pfr.valid()) { return on_error(L, std::move(pfr)); } return pfr; } template protected_function_result safe_script(const string_view& code, const basic_environment& env, Fx&& on_error, const std::string& chunkname = detail::default_chunk_name(), load_mode mode = load_mode::any) { protected_function_result pfr = do_string(code, env, chunkname, mode); if (!pfr.valid()) { return on_error(L, std::move(pfr)); } return pfr; } template protected_function_result safe_script(const string_view& code, const basic_environment& env, const std::string& chunkname = detail::default_chunk_name(), load_mode mode = load_mode::any) { return safe_script(code, env, script_default_on_error, chunkname, mode); } protected_function_result safe_script( const string_view& code, const std::string& chunkname = detail::default_chunk_name(), load_mode mode = load_mode::any) { return safe_script(code, script_default_on_error, chunkname, mode); } template >, meta::is_specialization_of, basic_environment>> = meta::enabler> protected_function_result safe_script_file(const std::string& filename, Fx&& on_error, load_mode mode = load_mode::any) { protected_function_result pfr = do_file(filename, mode); if (!pfr.valid()) { return on_error(L, std::move(pfr)); } return pfr; } template protected_function_result safe_script_file( const std::string& filename, const basic_environment& env, Fx&& on_error, load_mode mode = load_mode::any) { protected_function_result pfr = do_file(filename, env, mode); if (!pfr.valid()) { return on_error(L, std::move(pfr)); } return pfr; } template protected_function_result safe_script_file(const std::string& filename, const basic_environment& env, load_mode mode = load_mode::any) { return safe_script_file(filename, env, script_default_on_error, mode); } protected_function_result safe_script_file(const std::string& filename, load_mode mode = load_mode::any) { return safe_script_file(filename, script_default_on_error, mode); } template unsafe_function_result unsafe_script(lua_Reader reader, void* data, const basic_environment& env, const std::string& chunkname = detail::default_chunk_name(), load_mode mode = load_mode::any) { detail::typical_chunk_name_t basechunkname = {}; const char* chunknametarget = detail::make_chunk_name("lua_Reader", chunkname, basechunkname); int index = lua_gettop(L); if (lua_load(L, reader, data, chunknametarget, to_string(mode).c_str())) { lua_error(L); } set_environment(env, stack_reference(L, raw_index(index + 1))); if (lua_pcall(L, 0, LUA_MULTRET, 0)) { lua_error(L); } int postindex = lua_gettop(L); int returns = postindex - index; return unsafe_function_result(L, (std::max)(postindex - (returns - 1), 1), returns); } unsafe_function_result unsafe_script( lua_Reader reader, void* data, const std::string& chunkname = detail::default_chunk_name(), load_mode mode = load_mode::any) { int index = lua_gettop(L); stack::script(L, reader, data, chunkname, mode); int postindex = lua_gettop(L); int returns = postindex - index; return unsafe_function_result(L, (std::max)(postindex - (returns - 1), 1), returns); } template unsafe_function_result unsafe_script(const string_view& code, const basic_environment& env, const std::string& chunkname = detail::default_chunk_name(), load_mode mode = load_mode::any) { detail::typical_chunk_name_t basechunkname = {}; const char* chunknametarget = detail::make_chunk_name(code, chunkname, basechunkname); int index = lua_gettop(L); if (luaL_loadbufferx(L, code.data(), code.size(), chunknametarget, to_string(mode).c_str())) { lua_error(L); } set_environment(env, stack_reference(L, raw_index(index + 1))); if (lua_pcall(L, 0, LUA_MULTRET, 0)) { lua_error(L); } int postindex = lua_gettop(L); int returns = postindex - index; return unsafe_function_result(L, (std::max)(postindex - (returns - 1), 1), returns); } unsafe_function_result unsafe_script( const string_view& code, const std::string& chunkname = detail::default_chunk_name(), load_mode mode = load_mode::any) { int index = lua_gettop(L); stack::script(L, code, chunkname, mode); int postindex = lua_gettop(L); int returns = postindex - index; return unsafe_function_result(L, (std::max)(postindex - (returns - 1), 1), returns); } template unsafe_function_result unsafe_script_file(const std::string& filename, const basic_environment& env, load_mode mode = load_mode::any) { int index = lua_gettop(L); if (luaL_loadfilex(L, filename.c_str(), to_string(mode).c_str())) { lua_error(L); } set_environment(env, stack_reference(L, raw_index(index + 1))); if (lua_pcall(L, 0, LUA_MULTRET, 0)) { lua_error(L); } int postindex = lua_gettop(L); int returns = postindex - index; return unsafe_function_result(L, (std::max)(postindex - (returns - 1), 1), returns); } unsafe_function_result unsafe_script_file(const std::string& filename, load_mode mode = load_mode::any) { int index = lua_gettop(L); stack::script_file(L, filename, mode); int postindex = lua_gettop(L); int returns = postindex - index; return unsafe_function_result(L, (std::max)(postindex - (returns - 1), 1), returns); } template >, meta::is_specialization_of, basic_environment>> = meta::enabler> protected_function_result script( const string_view& code, Fx&& on_error, const std::string& chunkname = detail::default_chunk_name(), load_mode mode = load_mode::any) { return safe_script(code, std::forward(on_error), chunkname, mode); } template >, meta::is_specialization_of, basic_environment>> = meta::enabler> protected_function_result script_file(const std::string& filename, Fx&& on_error, load_mode mode = load_mode::any) { return safe_script_file(filename, std::forward(on_error), mode); } template protected_function_result script(const string_view& code, const basic_environment& env, Fx&& on_error, const std::string& chunkname = detail::default_chunk_name(), load_mode mode = load_mode::any) { return safe_script(code, env, std::forward(on_error), chunkname, mode); } template protected_function_result script_file(const std::string& filename, const basic_environment& env, Fx&& on_error, load_mode mode = load_mode::any) { return safe_script_file(filename, env, std::forward(on_error), mode); } protected_function_result script( const string_view& code, const environment& env, const std::string& chunkname = detail::default_chunk_name(), load_mode mode = load_mode::any) { return safe_script(code, env, script_default_on_error, chunkname, mode); } protected_function_result script_file(const std::string& filename, const environment& env, load_mode mode = load_mode::any) { return safe_script_file(filename, env, script_default_on_error, mode); } #if SOL_IS_ON(SOL_SAFE_FUNCTION_OBJECTS_I_) protected_function_result script( lua_Reader reader, void* data, const std::string& chunkname = detail::default_chunk_name(), load_mode mode = load_mode::any) { return safe_script(reader, data, chunkname, mode); } protected_function_result script( const string_view& code, const std::string& chunkname = detail::default_chunk_name(), load_mode mode = load_mode::any) { return safe_script(code, chunkname, mode); } protected_function_result script_file(const std::string& filename, load_mode mode = load_mode::any) { return safe_script_file(filename, mode); } #else unsafe_function_result script(const string_view& code, const std::string& chunkname = detail::default_chunk_name(), load_mode mode = load_mode::any) { return unsafe_script(code, chunkname, mode); } unsafe_function_result script_file(const std::string& filename, load_mode mode = load_mode::any) { return unsafe_script_file(filename, mode); } #endif load_result load(const string_view& code, const std::string& chunkname = detail::default_chunk_name(), load_mode mode = load_mode::any) { detail::typical_chunk_name_t basechunkname = {}; const char* chunknametarget = detail::make_chunk_name(code, chunkname, basechunkname); load_status x = static_cast(luaL_loadbufferx(L, code.data(), code.size(), chunknametarget, to_string(mode).c_str())); return load_result(L, absolute_index(L, -1), 1, 1, x); } load_result load_buffer(const char* buff, size_t size, const std::string& chunkname = detail::default_chunk_name(), load_mode mode = load_mode::any) { return load(string_view(buff, size), chunkname, mode); } load_result load_buffer( const std::byte* buff, size_t size, const std::string& chunkname = detail::default_chunk_name(), load_mode mode = load_mode::any) { return load(string_view(reinterpret_cast(buff), size), chunkname, mode); } load_result load_file(const std::string& filename, load_mode mode = load_mode::any) { load_status x = static_cast(luaL_loadfilex(L, filename.c_str(), to_string(mode).c_str())); return load_result(L, absolute_index(L, -1), 1, 1, x); } load_result load(lua_Reader reader, void* data, const std::string& chunkname = detail::default_chunk_name(), load_mode mode = load_mode::any) { detail::typical_chunk_name_t basechunkname = {}; const char* chunknametarget = detail::make_chunk_name("lua_Reader", chunkname, basechunkname); load_status x = static_cast(lua_load(L, reader, data, chunknametarget, to_string(mode).c_str())); return load_result(L, absolute_index(L, -1), 1, 1, x); } iterator begin() const { return global.begin(); } iterator end() const { return global.end(); } const_iterator cbegin() const { return global.cbegin(); } const_iterator cend() const { return global.cend(); } global_table globals() const { // if we return a reference // we'll be screwed a bit return global; } global_table& globals() { return global; } table registry() const { return reg; } std::size_t memory_used() const { return total_memory_used(lua_state()); } int stack_top() const { return stack::top(L); } int stack_clear() { int s = stack_top(); lua_pop(L, s); return s; } bool supports_gc_mode(gc_mode mode) const noexcept { #if SOL_LUA_VERSION >= 504 // supports all modes (void)mode; return true; #endif return mode == gc_mode::default_value; } bool is_gc_on() const { return lua_gc(lua_state(), LUA_GCISRUNNING, 0) == 1; } void collect_garbage() { lua_gc(lua_state(), LUA_GCCOLLECT, 0); } void collect_gc() { collect_garbage(); } bool step_gc(int step_size_kilobytes) { // THOUGHT: std::chrono-alikes to map "kilobyte size" here...? // Make it harder to give MB or KB to a B parameter...? // Probably overkill for now. #if SOL_LUA_VERSION >= 504 // The manual implies that this function is almost always successful... // is it?? It could depend on the GC mode... return lua_gc(lua_state(), LUA_GCSTEP, step_size_kilobytes) != 0; #else return lua_gc(lua_state(), LUA_GCSTEP, step_size_kilobytes) == 1; #endif } void restart_gc() { lua_gc(lua_state(), LUA_GCRESTART, 0); } void stop_gc() { lua_gc(lua_state(), LUA_GCSTOP, 0); } // Returns the old GC mode. Check support using the supports_gc_mode function. gc_mode change_gc_mode_incremental(int pause, int step_multiplier, int step_byte_size) { // "What the fuck does any of this mean??" // http://www.lua.org/manual/5.4/manual.html#2.5.1 // THOUGHT: std::chrono-alikes to map "byte size" here...? // Make it harder to give MB or KB to a B parameter...? // Probably overkill for now. #if SOL_LUA_VERSION >= 504 int old_mode = lua_gc(lua_state(), LUA_GCINC, pause, step_multiplier, step_byte_size); if (old_mode == LUA_GCGEN) { return gc_mode::generational; } else if (old_mode == LUA_GCINC) { return gc_mode::incremental; } #else lua_gc(lua_state(), LUA_GCSETPAUSE, pause); lua_gc(lua_state(), LUA_GCSETSTEPMUL, step_multiplier); (void)step_byte_size; // means nothing in older versions #endif return gc_mode::default_value; } // Returns the old GC mode. Check support using the supports_gc_mode function. gc_mode change_gc_mode_generational(int minor_multiplier, int major_multiplier) { #if SOL_LUA_VERSION >= 504 // "What does this shit mean?" // http://www.lua.org/manual/5.4/manual.html#2.5.2 int old_mode = lua_gc(lua_state(), LUA_GCGEN, minor_multiplier, major_multiplier); if (old_mode == LUA_GCGEN) { return gc_mode::generational; } else if (old_mode == LUA_GCINC) { return gc_mode::incremental; } #endif return gc_mode::default_value; } operator lua_State*() const { return lua_state(); } void set_panic(lua_CFunction panic) { lua_atpanic(lua_state(), panic); } void set_exception_handler(exception_handler_function handler) { set_default_exception_handler(lua_state(), handler); } template decltype(auto) get(Keys&&... keys) const { return global.get(std::forward(keys)...); } template decltype(auto) get_or(Key&& key, T&& otherwise) const { return global.get_or(std::forward(key), std::forward(otherwise)); } template decltype(auto) get_or(Key&& key, D&& otherwise) const { return global.get_or(std::forward(key), std::forward(otherwise)); } template state_view& set(Args&&... args) { global.set(std::forward(args)...); return *this; } template decltype(auto) traverse_get(Keys&&... keys) const { return global.traverse_get(std::forward(keys)...); } template state_view& traverse_set(Args&&... args) { global.traverse_set(std::forward(args)...); return *this; } template usertype new_usertype(const std::string& name, Args&&... args) { return global.new_usertype(name, std::forward(args)...); } template state_view& new_enum(const string_view& name, Args&&... args) { global.new_enum(name, std::forward(args)...); return *this; } template state_view& new_enum(const string_view& name, std::initializer_list> items) { global.new_enum(name, std::move(items)); return *this; } template void for_each(Fx&& fx) { global.for_each(std::forward(fx)); } template table_proxy> operator[](T&& key) { return global[std::forward(key)]; } template table_proxy> operator[](T&& key) const { return global[std::forward(key)]; } template state_view& set_function(Key&& key, Args&&... args) { global.set_function(std::forward(key), std::forward(args)...); return *this; } template state_view& set_function(Key&& key, Args&&... args) { global.set_function(std::forward(key), std::forward(args)...); return *this; } template table create_table(Name&& name, int narr = 0, int nrec = 0) { return global.create(std::forward(name), narr, nrec); } template table create_table(Name&& name, int narr, int nrec, Key&& key, Value&& value, Args&&... args) { return global.create(std::forward(name), narr, nrec, std::forward(key), std::forward(value), std::forward(args)...); } template table create_named_table(Name&& name, Args&&... args) { table x = global.create_with(std::forward(args)...); global.set(std::forward(name), x); return x; } table create_table(int narr = 0, int nrec = 0) { return create_table(lua_state(), narr, nrec); } template table create_table(int narr, int nrec, Key&& key, Value&& value, Args&&... args) { return create_table(lua_state(), narr, nrec, std::forward(key), std::forward(value), std::forward(args)...); } template table create_table_with(Args&&... args) { return create_table_with(lua_state(), std::forward(args)...); } static inline table create_table(lua_State* L, int narr = 0, int nrec = 0) { return global_table::create(L, narr, nrec); } template static inline table create_table(lua_State* L, int narr, int nrec, Key&& key, Value&& value, Args&&... args) { return global_table::create(L, narr, nrec, std::forward(key), std::forward(value), std::forward(args)...); } template static inline table create_table_with(lua_State* L, Args&&... args) { return global_table::create_with(L, std::forward(args)...); } }; } // namespace sol #endif // SOL_STATE_VIEW_HPP