// sol2 // The MIT License (MIT) // Copyright (c) 2013-2018 Rapptz, ThePhD and contributors // Permission is hereby granted, free of charge, to any person obtaining a copy of // this software and associated documentation files (the "Software"), to deal in // the Software without restriction, including without limitation the rights to // use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of // the Software, and to permit persons to whom the Software is furnished to do so, // subject to the following conditions: // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS // FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR // COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER // IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN // CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #ifndef SOL_STACK_HPP #define SOL_STACK_HPP #include "trampoline.hpp" #include "stack_core.hpp" #include "stack_reference.hpp" #include "stack_check.hpp" #include "stack_get.hpp" #include "stack_check_get.hpp" #include "stack_push.hpp" #include "stack_pop.hpp" #include "stack_field.hpp" #include "stack_probe.hpp" #include #include namespace sol { namespace detail { using typical_chunk_name_t = char[32]; inline const std::string& default_chunk_name() { static const std::string name = ""; return name; } template const char* make_chunk_name(const string_view& code, const std::string& chunkname, char (&basechunkname)[N]) { if (chunkname.empty()) { auto it = code.cbegin(); auto e = code.cend(); std::size_t i = 0; static const std::size_t n = N - 4; for (i = 0; i < n && it != e; ++i, ++it) { basechunkname[i] = *it; } if (it != e) { for (std::size_t c = 0; c < 3; ++i, ++c) { basechunkname[i] = '.'; } } basechunkname[i] = '\0'; return &basechunkname[0]; } else { return chunkname.c_str(); } } } // namespace detail namespace stack { namespace stack_detail { template inline int push_as_upvalues(lua_State* L, T& item) { typedef std::decay_t TValue; static const std::size_t itemsize = sizeof(TValue); static const std::size_t voidsize = sizeof(void*); static const std::size_t voidsizem1 = voidsize - 1; static const std::size_t data_t_count = (sizeof(TValue) + voidsizem1) / voidsize; typedef std::array data_t; data_t data{ {} }; std::memcpy(&data[0], std::addressof(item), itemsize); int pushcount = 0; for (auto&& v : data) { pushcount += push(L, lightuserdata_value(v)); } return pushcount; } template inline std::pair get_as_upvalues(lua_State* L, int index = 2) { static const std::size_t data_t_count = (sizeof(T) + (sizeof(void*) - 1)) / sizeof(void*); typedef std::array data_t; data_t voiddata{ {} }; for (std::size_t i = 0, d = 0; d < sizeof(T); ++i, d += sizeof(void*)) { voiddata[i] = get(L, upvalue_index(index++)); } return std::pair(*reinterpret_cast(static_cast(voiddata.data())), index); } struct evaluator { template static decltype(auto) eval(types<>, std::index_sequence<>, lua_State*, int, record&, Fx&& fx, Args&&... args) { return std::forward(fx)(std::forward(args)...); } template static decltype(auto) eval(types, std::index_sequence, lua_State* L, int start, record& tracking, Fx&& fx, FxArgs&&... fxargs) { return eval(types(), std::index_sequence(), L, start, tracking, std::forward(fx), std::forward(fxargs)..., stack_detail::unchecked_get(L, start + tracking.used, tracking)); } }; template ::value >> inline decltype(auto) call(types, types ta, std::index_sequence tai, lua_State* L, int start, Fx&& fx, FxArgs&&... args) { #ifndef _MSC_VER static_assert(meta::all...>::value, "One of the arguments being bound is a move-only type, and it is not being taken by reference: this will break your code. Please take a reference and std::move it manually if this was your intention."); #endif // This compiler make me so sad argument_handler> handler{}; multi_check(L, start, handler); record tracking{}; return evaluator{}.eval(ta, tai, L, start, tracking, std::forward(fx), std::forward(args)...); } template inline void call(types, types ta, std::index_sequence tai, lua_State* L, int start, Fx&& fx, FxArgs&&... args) { #ifndef _MSC_VER static_assert(meta::all...>::value, "One of the arguments being bound is a move-only type, and it is not being taken by reference: this will break your code. Please take a reference and std::move it manually if this was your intention."); #endif // This compiler make me so fucking sad argument_handler> handler{}; multi_check(L, start, handler); record tracking{}; evaluator{}.eval(ta, tai, L, start, tracking, std::forward(fx), std::forward(args)...); } } // namespace stack_detail template int set_ref(lua_State* L, T&& arg, int tableindex = -2) { push(L, std::forward(arg)); return luaL_ref(L, tableindex); } template ::value>> inline decltype(auto) call(types tr, types ta, lua_State* L, int start, Fx&& fx, FxArgs&&... args) { typedef std::make_index_sequence args_indices; return stack_detail::call(tr, ta, args_indices(), L, start, std::forward(fx), std::forward(args)...); } template ::value>> inline decltype(auto) call(types tr, types ta, lua_State* L, Fx&& fx, FxArgs&&... args) { return call(tr, ta, L, 1, std::forward(fx), std::forward(args)...); } template inline void call(types tr, types ta, lua_State* L, int start, Fx&& fx, FxArgs&&... args) { typedef std::make_index_sequence args_indices; stack_detail::call(tr, ta, args_indices(), L, start, std::forward(fx), std::forward(args)...); } template inline void call(types tr, types ta, lua_State* L, Fx&& fx, FxArgs&&... args) { call(tr, ta, L, 1, std::forward(fx), std::forward(args)...); } template ::value>> inline decltype(auto) call_from_top(types tr, types ta, lua_State* L, Fx&& fx, FxArgs&&... args) { typedef meta::count_for_pack expected_count; return call(tr, ta, L, (std::max)(static_cast(lua_gettop(L) - expected_count::value), static_cast(0)), std::forward(fx), std::forward(args)...); } template inline void call_from_top(types tr, types ta, lua_State* L, Fx&& fx, FxArgs&&... args) { typedef meta::count_for_pack expected_count; call(tr, ta, L, (std::max)(static_cast(lua_gettop(L) - expected_count::value), static_cast(0)), std::forward(fx), std::forward(args)...); } template inline int call_into_lua(types tr, types ta, lua_State* L, int start, Fx&& fx, FxArgs&&... fxargs) { call(tr, ta, L, start, std::forward(fx), std::forward(fxargs)...); if (clean_stack) { lua_settop(L, 0); } return 0; } template >::value>> inline int call_into_lua(types, types ta, lua_State* L, int start, Fx&& fx, FxArgs&&... fxargs) { decltype(auto) r = call(types>(), ta, L, start, std::forward(fx), std::forward(fxargs)...); typedef meta::unqualified_t R; typedef meta::any, std::is_same, std::is_same, std::is_same> is_stack; if (clean_stack && !is_stack::value) { lua_settop(L, 0); } return push_reference(L, std::forward(r)); } template inline int call_lua(lua_State* L, int start, Fx&& fx, FxArgs&&... fxargs) { typedef lua_bind_traits> traits_type; typedef typename traits_type::args_list args_list; typedef typename traits_type::returns_list returns_list; return call_into_lua(returns_list(), args_list(), L, start, std::forward(fx), std::forward(fxargs)...); } inline call_syntax get_call_syntax(lua_State* L, const string_view& key, int index) { if (lua_gettop(L) == 0) { return call_syntax::dot; } luaL_getmetatable(L, key.data()); auto pn = pop_n(L, 1); if (lua_compare(L, -1, index, LUA_OPEQ) != 1) { return call_syntax::dot; } return call_syntax::colon; } inline void script(lua_State* L, lua_Reader reader, void* data, const std::string& chunkname = detail::default_chunk_name(), load_mode mode = load_mode::any) { detail::typical_chunk_name_t basechunkname = {}; const char* chunknametarget = detail::make_chunk_name("lua_Reader", chunkname, basechunkname); if (lua_load(L, reader, data, chunknametarget, to_string(mode).c_str()) || lua_pcall(L, 0, LUA_MULTRET, 0)) { lua_error(L); } } inline void script(lua_State* L, const string_view& code, const std::string& chunkname = detail::default_chunk_name(), load_mode mode = load_mode::any) { detail::typical_chunk_name_t basechunkname = {}; const char* chunknametarget = detail::make_chunk_name(code, chunkname, basechunkname); if (luaL_loadbufferx(L, code.data(), code.size(), chunknametarget, to_string(mode).c_str()) || lua_pcall(L, 0, LUA_MULTRET, 0)) { lua_error(L); } } inline void script_file(lua_State* L, const std::string& filename, load_mode mode = load_mode::any) { if (luaL_loadfilex(L, filename.c_str(), to_string(mode).c_str()) || lua_pcall(L, 0, LUA_MULTRET, 0)) { lua_error(L); } } inline void luajit_exception_handler(lua_State* L, int (*handler)(lua_State*, lua_CFunction) = detail::c_trampoline) { #if defined(SOL_LUAJIT) && !defined(SOL_EXCEPTIONS_SAFE_PROPAGATION) if (L == nullptr) { return; } lua_pushlightuserdata(L, (void*)handler); auto pn = pop_n(L, 1); luaJIT_setmode(L, -1, LUAJIT_MODE_WRAPCFUNC | LUAJIT_MODE_ON); #else (void)L; (void)handler; #endif } inline void luajit_exception_off(lua_State* L) { #if defined(SOL_LUAJIT) if (L == nullptr) { return; } luaJIT_setmode(L, -1, LUAJIT_MODE_WRAPCFUNC | LUAJIT_MODE_OFF); #else (void)L; #endif } } // namespace stack } // namespace sol #endif // SOL_STACK_HPP