#include #include int main() { sol::state lua; // need the base library for assertions lua.open_libraries(sol::lib::base); // basic setting of a variable // through multiple ways lua["x"] = 10; lua.set("y", "hello"); // assert values are as given lua.script("assert(x == 10)"); lua.script("assert(y == 'hello')"); // basic retrieval of a variable // through multiple ways int x = lua["x"]; auto y = lua.get("y"); int x2; std::string y2; std::tie(x2, y2) = lua.get("x", "y"); // assert the values assert(x == 10); assert(y == "hello"); assert(x2 == 10); assert(y2 == "hello"); }