/* ** Lua binding: Player ** Generated automatically by tolua++-1.0.93-lua53 on Sat Feb 10 *08:48:53 2018. */ #ifndef __cplusplus #include "stdlib.h" #endif #include "string.h" #include "tolua++.h" /* Exported function */ TOLUA_API int tolua_Player_open(lua_State* tolua_S); #include "Player.h" /* function to release collected object via destructor */ #ifdef __cplusplus static int tolua_collect_Player(lua_State* tolua_S) { Player* self = (Player*)tolua_tousertype(tolua_S, 1, 0); Mtolua_delete(self); return 0; } #endif /* function to register type */ static void tolua_reg_types(lua_State* tolua_S) { tolua_usertype(tolua_S, "Player"); } /* method: new of class Player */ #ifndef TOLUA_DISABLE_tolua_Player_Player_new00 static int tolua_Player_Player_new00(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if (!tolua_isusertable(tolua_S, 1, "Player", 0, &tolua_err) || !tolua_isnoobj(tolua_S, 2, &tolua_err)) goto tolua_lerror; else #endif { { Player* tolua_ret = (Player*)Mtolua_new((Player)()); tolua_pushusertype( tolua_S, (void*)tolua_ret, "Player"); } } return 1; #ifndef TOLUA_RELEASE tolua_lerror: tolua_error( tolua_S, "#ferror in function 'new'.", &tolua_err); return 0; #endif } #endif //#ifndef TOLUA_DISABLE /* method: new_local of class Player */ #ifndef TOLUA_DISABLE_tolua_Player_Player_new00_local static int tolua_Player_Player_new00_local(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if (!tolua_isusertable(tolua_S, 1, "Player", 0, &tolua_err) || !tolua_isnoobj(tolua_S, 2, &tolua_err)) goto tolua_lerror; else #endif { { Player* tolua_ret = (Player*)Mtolua_new((Player)()); tolua_pushusertype( tolua_S, (void*)tolua_ret, "Player"); tolua_register_gc(tolua_S, lua_gettop(tolua_S)); } } return 1; #ifndef TOLUA_RELEASE tolua_lerror: tolua_error( tolua_S, "#ferror in function 'new'.", &tolua_err); return 0; #endif } #endif //#ifndef TOLUA_DISABLE /* method: delete of class Player */ #ifndef TOLUA_DISABLE_tolua_Player_Player_delete00 static int tolua_Player_Player_delete00(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if (!tolua_isusertype(tolua_S, 1, "Player", 0, &tolua_err) || !tolua_isnoobj(tolua_S, 2, &tolua_err)) goto tolua_lerror; else #endif { Player* self = (Player*)tolua_tousertype(tolua_S, 1, 0); #ifndef TOLUA_RELEASE if (!self) tolua_error(tolua_S, "invalid 'self' in function 'delete'", NULL); #endif Mtolua_delete(self); } return 0; #ifndef TOLUA_RELEASE tolua_lerror: tolua_error( tolua_S, "#ferror in function 'delete'.", &tolua_err); return 0; #endif } #endif //#ifndef TOLUA_DISABLE /* method: setHealth of class Player */ #ifndef TOLUA_DISABLE_tolua_Player_Player_setHealth00 static int tolua_Player_Player_setHealth00(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if (!tolua_isusertype(tolua_S, 1, "Player", 0, &tolua_err) || !tolua_isnumber(tolua_S, 2, 0, &tolua_err) || !tolua_isnoobj(tolua_S, 3, &tolua_err)) goto tolua_lerror; else #endif { Player* self = (Player*)tolua_tousertype(tolua_S, 1, 0); int _health = ((int)tolua_tonumber(tolua_S, 2, 0)); #ifndef TOLUA_RELEASE if (!self) tolua_error(tolua_S, "invalid 'self' in function 'setHealth'", NULL); #endif { self->setHealth(_health); } } return 0; #ifndef TOLUA_RELEASE tolua_lerror: tolua_error(tolua_S, "#ferror in function 'setHealth'.", &tolua_err); return 0; #endif } #endif //#ifndef TOLUA_DISABLE /* method: getHealth of class Player */ #ifndef TOLUA_DISABLE_tolua_Player_Player_getHealth00 static int tolua_Player_Player_getHealth00(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if (!tolua_isusertype(tolua_S, 1, "Player", 0, &tolua_err) || !tolua_isnoobj(tolua_S, 2, &tolua_err)) goto tolua_lerror; else #endif { Player* self = (Player*)tolua_tousertype(tolua_S, 1, 0); #ifndef TOLUA_RELEASE if (!self) tolua_error(tolua_S, "invalid 'self' in function 'getHealth'", NULL); #endif { int tolua_ret = (int)self->getHealth(); tolua_pushnumber(tolua_S, (lua_Number)tolua_ret); } } return 1; #ifndef TOLUA_RELEASE tolua_lerror: tolua_error(tolua_S, "#ferror in function 'getHealth'.", &tolua_err); return 0; #endif } #endif //#ifndef TOLUA_DISABLE /* Open function */ TOLUA_API int tolua_Player_open(lua_State* tolua_S) { tolua_open(tolua_S); tolua_reg_types(tolua_S); tolua_module(tolua_S, NULL, 0); tolua_beginmodule(tolua_S, NULL); #ifdef __cplusplus tolua_cclass( tolua_S, "Player", "Player", "", tolua_collect_Player); #else tolua_cclass(tolua_S, "Player", "Player", "", NULL); #endif tolua_beginmodule(tolua_S, "Player"); tolua_function(tolua_S, "new", tolua_Player_Player_new00); tolua_function( tolua_S, "new_local", tolua_Player_Player_new00_local); tolua_function( tolua_S, ".call", tolua_Player_Player_new00_local); tolua_function( tolua_S, "delete", tolua_Player_Player_delete00); tolua_function( tolua_S, "setHealth", tolua_Player_Player_setHealth00); tolua_function( tolua_S, "getHealth", tolua_Player_Player_getHealth00); tolua_endmodule(tolua_S); tolua_endmodule(tolua_S); return 1; } #if defined(LUA_VERSION_NUM) && LUA_VERSION_NUM >= 501 TOLUA_API int luaopen_Player(lua_State* tolua_S) { return tolua_Player_open(tolua_S); }; #endif