#define SOL_ALL_SAFETIES_ON 1 #include template auto my_add(A a, B b) { return a + b; } int main() { sol::state lua; auto int_function_pointer = &my_add; auto string_function_pointer = &my_add; // adds 2 integers, or "adds" (concatenates) two strings lua["my_combine"] = sol::overload( int_function_pointer, string_function_pointer); lua.script("my_num = my_combine(1, 2)"); lua.script( "my_str = my_combine('bark bark', ' woof woof')"); int my_num = lua["my_num"]; std::string my_str = lua["my_str"]; sol_c_assert(my_num == 3); sol_c_assert(my_str == "bark bark woof woof"); return 0; }