#define SOL_CHECK_ARGUMENTS 1 #include #include "../assert.hpp" struct vars { int boop = 0; int bop () const { return boop + 1; } }; int main() { sol::state lua; lua.new_usertype("vars", "boop", &vars::boop, "bop", &vars::bop); lua.script("beep = vars.new()\n" "beep.boop = 1\n" "bopvalue = beep:bop()"); vars& beep = lua["beep"]; int bopvalue = lua["bopvalue"]; c_assert(beep.boop == 1); c_assert(lua.get("beep").boop == 1); c_assert(beep.bop() == 2); c_assert(bopvalue == 2); return 0; }