#define SOL_CHECK_ARGUMENTS #include #include #include #include #include #include TEST_CASE("variadics/variadic_args", "Check to see we can receive multiple arguments through a variadic") { struct structure { int x; bool b; }; sol::state lua; lua.open_libraries(sol::lib::base); lua.set_function("v", [](sol::this_state, sol::variadic_args va) -> structure { int r = 0; for (auto v : va) { int value = v; r += value; } return{ r, r > 200 }; }); lua.script("x = v(25, 25)"); lua.script("x2 = v(25, 25, 100, 50, 250, 150)"); lua.script("x3 = v(1, 2, 3, 4, 5, 6)"); structure& lx = lua["x"]; structure& lx2 = lua["x2"]; structure& lx3 = lua["x3"]; REQUIRE(lx.x == 50); REQUIRE(lx2.x == 600); REQUIRE(lx3.x == 21); REQUIRE_FALSE(lx.b); REQUIRE(lx2.b); REQUIRE_FALSE(lx3.b); } TEST_CASE("variadics/required with variadic_args", "Check if a certain number of arguments can still be required even when using variadic_args") { sol::state lua; lua.set_function("v", [](sol::this_state, sol::variadic_args, int, int) { } ); REQUIRE_NOTHROW(lua.script("v(20, 25, 30)")); REQUIRE_NOTHROW(lua.script("v(20, 25)")); #ifndef SOL_LUAJIT REQUIRE_THROWS(lua.script("v(20)")); #endif // LuaJIT has problems with exceptions, as fucking usual } TEST_CASE("variadics/variadic_args get type", "Make sure we can inspect types proper from variadic_args") { sol::state lua; lua.set_function("f", [](sol::variadic_args va) { sol::type types[] = { sol::type::number, sol::type::string, sol::type::boolean }; bool working = true; auto b = va.begin(); for (std::size_t i = 0; i < va.size(); ++i, ++b) { sol::type t1 = va.get_type(i); sol::type t2 = b->get_type(); working &= types[i] == t1; working &= types[i] == t2; } REQUIRE(working); }); lua.script("f(1, 'bark', true)"); lua.script("f(2, 'wuf', false)"); } TEST_CASE("variadics/variadic_results", "returning a variable amount of arguments from C++") { SECTION("as_returns - containers") { sol::state lua; lua.set_function("f", []() { std::set results{ "arf", "bark", "woof" }; return sol::as_returns(std::move(results)); }); lua.set_function("g", []() { static const std::deque results{ 25, 82 }; return sol::as_returns(std::ref(results)); }); REQUIRE_NOTHROW([&]() { lua.script(R"( v1, v2, v3 = f() v4, v5 = g() )"); }()); std::string v1 = lua["v1"]; std::string v2 = lua["v2"]; std::string v3 = lua["v3"]; int v4 = lua["v4"]; int v5 = lua["v5"]; REQUIRE(v1 == "arf"); REQUIRE(v2 == "bark"); REQUIRE(v3 == "woof"); REQUIRE(v4 == 25); REQUIRE(v5 == 82); } SECTION("variadic_results - variadic_args") { sol::state lua; lua.set_function("f", [](sol::variadic_args args) { return sol::variadic_results(args.cbegin(), args.cend()); }); REQUIRE_NOTHROW([&]() { lua.script(R"( v1, v2, v3 = f(1, 'bark', true) v4, v5 = f(25, 82) )"); }()); int v1 = lua["v1"]; std::string v2 = lua["v2"]; bool v3 = lua["v3"]; int v4 = lua["v4"]; int v5 = lua["v5"]; REQUIRE(v1 == 1); REQUIRE(v2 == "bark"); REQUIRE(v3); REQUIRE(v4 == 25); REQUIRE(v5 == 82); } SECTION("variadic_results") { sol::state lua; lua.set_function("f", [](sol::this_state ts, bool maybe) { if (maybe) { sol::variadic_results vr; vr.push_back({ ts, sol::in_place, 1 }); vr.push_back({ ts, sol::in_place, 2 }); vr.insert(vr.cend(), { ts, sol::in_place, 3 }); return vr; } else { sol::variadic_results vr; vr.push_back({ ts, sol::in_place, "bark" }); vr.push_back({ ts, sol::in_place, "woof" }); vr.insert(vr.cend(), { ts, sol::in_place, "arf" }); vr.push_back({ ts, sol::in_place, "borf" }); return vr; } }); REQUIRE_NOTHROW([&]() { lua.script(R"( v1, v2, v3 = f(true) v4, v5, v6, v7 = f(false) )"); }()); int v1 = lua["v1"]; int v2 = lua["v2"]; int v3 = lua["v3"]; std::string v4 = lua["v4"]; std::string v5 = lua["v5"]; std::string v6 = lua["v6"]; std::string v7 = lua["v7"]; REQUIRE(v1 == 1); REQUIRE(v2 == 2); REQUIRE(v3 == 3); REQUIRE(v4 == "bark"); REQUIRE(v5 == "woof"); REQUIRE(v6 == "arf"); REQUIRE(v7 == "borf"); } } TEST_CASE("variadics/fallback_constructor", "ensure constructor matching behaves properly in the presence of variadic fallbacks") { struct vec2 { float x, y; }; sol::state lua; lua.new_simple_usertype("vec2", sol::call_constructor, sol::factories([]() { return vec2{}; }, [](vec2 const& v) { return vec2{ v }; }, [](sol::variadic_args va) { vec2 res{}; if (va.size() == 1) { res.x = va[0].get(); res.y = va[0].get(); } else if (va.size() == 2) { res.x = va[0].get(); res.y = va[1].get(); } else { throw sol::error("invalid args"); } return res; }) ); REQUIRE_NOTHROW([&]() { lua.script("v0 = vec2();"); lua.script("v1 = vec2(1);"); lua.script("v2 = vec2(1, 2);"); lua.script("v3 = vec2(v2)"); }()); vec2& v0 = lua["v0"]; vec2& v1 = lua["v1"]; vec2& v2 = lua["v2"]; vec2& v3 = lua["v3"]; REQUIRE(v0.x == 0); REQUIRE(v0.y == 0); REQUIRE(v1.x == 1); REQUIRE(v1.y == 1); REQUIRE(v2.x == 1); REQUIRE(v2.y == 2); REQUIRE(v3.x == v2.x); REQUIRE(v3.y == v2.y); }