// sol3 // The MIT License (MIT) // Copyright (c) 2013-2019 Rapptz, ThePhD and contributors // Permission is hereby granted, free of charge, to any person obtaining a copy of // this software and associated documentation files (the "Software"), to deal in // the Software without restriction, including without limitation the rights to // use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of // the Software, and to permit persons to whom the Software is furnished to do so, // subject to the following conditions: // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS // FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR // COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER // IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN // CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #ifndef SOL_PROTECTED_FUNCTION_HPP #define SOL_PROTECTED_FUNCTION_HPP #include #include #include #include #include #include #include #include #include #include namespace sol { namespace detail { template inline void handle_protected_exception(lua_State* L, optional maybe_ex, const char* error, detail::protected_handler& h) { h.stackindex = 0; if (b) { h.target.push(); detail::call_exception_handler(L, maybe_ex, error); lua_call(L, 1, 1); } else { detail::call_exception_handler(L, maybe_ex, error); } } } template class basic_protected_function : public basic_object { private: using base_t = basic_object; public: using is_stack_handler = is_stack_based; static handler_t get_default_handler(lua_State* L) { return detail::get_default_handler::value>(L); } template static void set_default_handler(const T& ref) { detail::set_default_handler(ref.lua_state(), ref); } private: template call_status luacall(std::ptrdiff_t argcount, std::ptrdiff_t resultcount, detail::protected_handler& h) const { return static_cast(lua_pcall(lua_state(), static_cast(argcount), static_cast(resultcount), h.stackindex)); } template auto invoke(types, std::index_sequence, std::ptrdiff_t n, detail::protected_handler& h) const { luacall(n, sizeof...(Ret), h); return stack::pop>(lua_state()); } template Ret invoke(types, std::index_sequence, std::ptrdiff_t n, detail::protected_handler& h) const { luacall(n, 1, h); return stack::pop(lua_state()); } template void invoke(types, std::index_sequence, std::ptrdiff_t n, detail::protected_handler& h) const { luacall(n, 0, h); } template protected_function_result invoke(types<>, std::index_sequence<>, std::ptrdiff_t n, detail::protected_handler& h) const { int stacksize = lua_gettop(lua_state()); int poststacksize = stacksize; int firstreturn = 1; int returncount = 0; call_status code = call_status::ok; #if !defined(SOL_NO_EXCEPTIONS) || !SOL_NO_EXCEPTIONS #if (!defined(SOL_EXCEPTIONS_SAFE_PROPAGATION) || !SOL_NO_EXCEPTIONS_SAFE_PROPAGATION) || (defined(SOL_LUAJIT) && SOL_LUAJIT) try { #endif // Safe Exception Propagation #endif // No Exceptions firstreturn = (std::max)(1, static_cast(stacksize - n - static_cast(h.valid() && !is_stack_handler::value))); code = luacall(n, LUA_MULTRET, h); poststacksize = lua_gettop(lua_state()) - static_cast(h.valid() && !is_stack_handler::value); returncount = poststacksize - (firstreturn - 1); #ifndef SOL_NO_EXCEPTIONS #if (!defined(SOL_EXCEPTIONS_SAFE_PROPAGATION) || !SOL_NO_EXCEPTIONS_SAFE_PROPAGATION) || (defined(SOL_LUAJIT) && SOL_LUAJIT) } // Handle C++ errors thrown from C++ functions bound inside of lua catch (const char* error) { detail::handle_protected_exception(lua_state(), optional(nullopt), error, h); firstreturn = lua_gettop(lua_state()); return protected_function_result(lua_state(), firstreturn, 0, 1, call_status::runtime); } catch (const std::string& error) { detail::handle_protected_exception(lua_state(), optional(nullopt), error.c_str(), h); firstreturn = lua_gettop(lua_state()); return protected_function_result(lua_state(), firstreturn, 0, 1, call_status::runtime); } catch (const std::exception& error) { detail::handle_protected_exception(lua_state(), optional(error), error.what(), h); firstreturn = lua_gettop(lua_state()); return protected_function_result(lua_state(), firstreturn, 0, 1, call_status::runtime); } #if (!defined(SOL_EXCEPTIONS_SAFE_PROPAGATION) || !SOL_NO_EXCEPTIONS_SAFE_PROPAGATION) // LuaJIT cannot have the catchall when the safe propagation is on // but LuaJIT will swallow all C++ errors // if we don't at least catch std::exception ones catch (...) { detail::handle_protected_exception(lua_state(), optional(nullopt), detail::protected_function_error, h); firstreturn = lua_gettop(lua_state()); return protected_function_result(lua_state(), firstreturn, 0, 1, call_status::runtime); } #endif // LuaJIT #else // do not handle exceptions: they can be propogated into C++ and keep all type information / rich information #endif // Safe Exception Propagation #endif // Exceptions vs. No Exceptions return protected_function_result(lua_state(), firstreturn, returncount, returncount, code); } public: using base_t::lua_state; handler_t error_handler; basic_protected_function() = default; template , basic_protected_function>>, meta::neg>>, meta::neg>, meta::neg>>, is_lua_reference>> = meta::enabler> basic_protected_function(T&& r) noexcept : base_t(std::forward(r)), error_handler(get_default_handler(r.lua_state())) { #if SOL_IS_ON(SOL_SAFE_REFERENCES_I_) if (!is_function>::value) { auto pp = stack::push_pop(*this); constructor_handler handler{}; stack::check(lua_state(), -1, handler); } #endif // Safety } basic_protected_function(const basic_protected_function&) = default; basic_protected_function& operator=(const basic_protected_function&) = default; basic_protected_function(basic_protected_function&&) = default; basic_protected_function& operator=(basic_protected_function&&) = default; basic_protected_function(const basic_function& b) : basic_protected_function(b, get_default_handler(b.lua_state())) { } basic_protected_function(basic_function&& b) : basic_protected_function(std::move(b), get_default_handler(b.lua_state())) { } basic_protected_function(const basic_function& b, handler_t eh) : base_t(b), error_handler(std::move(eh)) { } basic_protected_function(basic_function&& b, handler_t eh) : base_t(std::move(b)), error_handler(std::move(eh)) { } basic_protected_function(const stack_reference& r) : basic_protected_function(r.lua_state(), r.stack_index(), get_default_handler(r.lua_state())) { } basic_protected_function(stack_reference&& r) : basic_protected_function(r.lua_state(), r.stack_index(), get_default_handler(r.lua_state())) { } basic_protected_function(const stack_reference& r, handler_t eh) : basic_protected_function(r.lua_state(), r.stack_index(), std::move(eh)) { } basic_protected_function(stack_reference&& r, handler_t eh) : basic_protected_function(r.lua_state(), r.stack_index(), std::move(eh)) { } template basic_protected_function(const proxy_base& p) : basic_protected_function(p, get_default_handler(p.lua_state())) { } template basic_protected_function(proxy_base&& p) : basic_protected_function(std::move(p), get_default_handler(p.lua_state())) { } template >, meta::neg>>> = meta::enabler> basic_protected_function(Proxy&& p, Handler&& eh) : basic_protected_function(detail::force_cast(p), std::forward(eh)) { } template >> = meta::enabler> basic_protected_function(lua_State* L, T&& r) : basic_protected_function(L, std::forward(r), get_default_handler(L)) { } template >> = meta::enabler> basic_protected_function(lua_State* L, T&& r, handler_t eh) : base_t(L, std::forward(r)), error_handler(std::move(eh)) { #if SOL_IS_ON(SOL_SAFE_REFERENCES_I_) auto pp = stack::push_pop(*this); constructor_handler handler{}; stack::check(lua_state(), -1, handler); #endif // Safety } basic_protected_function(lua_nil_t n) : base_t(n), error_handler(n) { } basic_protected_function(lua_State* L, int index = -1) : basic_protected_function(L, index, get_default_handler(L)) { } basic_protected_function(lua_State* L, int index, handler_t eh) : base_t(L, index), error_handler(std::move(eh)) { #if SOL_IS_ON(SOL_SAFE_REFERENCES_I_) constructor_handler handler{}; stack::check(L, index, handler); #endif // Safety } basic_protected_function(lua_State* L, absolute_index index) : basic_protected_function(L, index, get_default_handler(L)) { } basic_protected_function(lua_State* L, absolute_index index, handler_t eh) : base_t(L, index), error_handler(std::move(eh)) { #if SOL_IS_ON(SOL_SAFE_REFERENCES_I_) constructor_handler handler{}; stack::check(L, index, handler); #endif // Safety } basic_protected_function(lua_State* L, raw_index index) : basic_protected_function(L, index, get_default_handler(L)) { } basic_protected_function(lua_State* L, raw_index index, handler_t eh) : base_t(L, index), error_handler(std::move(eh)) { #if SOL_IS_ON(SOL_SAFE_REFERENCES_I_) constructor_handler handler{}; stack::check(L, index, handler); #endif // Safety } basic_protected_function(lua_State* L, ref_index index) : basic_protected_function(L, index, get_default_handler(L)) { } basic_protected_function(lua_State* L, ref_index index, handler_t eh) : base_t(L, index), error_handler(std::move(eh)) { #if SOL_IS_ON(SOL_SAFE_REFERENCES_I_) auto pp = stack::push_pop(*this); constructor_handler handler{}; stack::check(lua_state(), -1, handler); #endif // Safety } template int dump(lua_Writer writer, void* userdata, bool strip, Fx&& on_error) const { this->push(); auto ppn = stack::push_popper_n(this->lua_state(), 1); int r = lua_dump(this->lua_state(), writer, userdata, strip ? 1 : 0); if (r != 0) { return on_error(this->lua_state(), r, writer, userdata, strip); } return r; } int dump(lua_Writer writer, void* userdata, bool strip = false) const { return dump(writer, userdata, strip, &dump_pass_on_error); } template Container dump() const { Container bc; (void)dump(static_cast(&basic_insert_dump_writer), static_cast(&bc), false, &dump_throw_on_error); return bc; } template Container dump(Fx&& on_error) const { Container bc; (void)dump(static_cast(&basic_insert_dump_writer), static_cast(&bc), false, std::forward(on_error)); return bc; } template protected_function_result operator()(Args&&... args) const { return call<>(std::forward(args)...); } template decltype(auto) operator()(types, Args&&... args) const { return call(std::forward(args)...); } template decltype(auto) call(Args&&... args) const { if constexpr (!aligned) { // we do not expect the function to already be on the stack: push it if (error_handler.valid()) { detail::protected_handler h(error_handler); base_t::push(); int pushcount = stack::multi_push_reference(lua_state(), std::forward(args)...); return invoke(types(), std::make_index_sequence(), pushcount, h); } else { detail::protected_handler h(error_handler); base_t::push(); int pushcount = stack::multi_push_reference(lua_state(), std::forward(args)...); return invoke(types(), std::make_index_sequence(), pushcount, h); } } else { // the function is already on the stack at the right location if (error_handler.valid()) { // the handler will be pushed onto the stack manually, // since it's not already on the stack this means we need to push our own // function on the stack too and swap things to be in-place if constexpr (!is_stack_handler::value) { // so, we need to remove the function at the top and then dump the handler out ourselves base_t::push(); } detail::protected_handler h(error_handler); if constexpr (!is_stack_handler::value) { lua_replace(lua_state(), -3); h.stackindex = lua_absindex(lua_state(), -2); } int pushcount = stack::multi_push_reference(lua_state(), std::forward(args)...); return invoke(types(), std::make_index_sequence(), pushcount, h); } else { detail::protected_handler h(error_handler); int pushcount = stack::multi_push_reference(lua_state(), std::forward(args)...); return invoke(types(), std::make_index_sequence(), pushcount, h); } } } }; } // namespace sol #endif // SOL_FUNCTION_HPP