// sol3 // The MIT License (MIT) // Copyright (c) 2013-2020 Rapptz, ThePhD and contributors // Permission is hereby granted, free of charge, to any person obtaining a copy of // this software and associated documentation files (the "Software"), to deal in // the Software without restriction, including without limitation the rights to // use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of // the Software, and to permit persons to whom the Software is furnished to do so, // subject to the following conditions: // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS // FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR // COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER // IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN // CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #ifndef SOL_STACK_REFERENCE_HPP #define SOL_STACK_REFERENCE_HPP #include namespace sol { namespace detail { inline bool xmovable(lua_State* leftL, lua_State* rightL) { if (rightL == nullptr || leftL == nullptr || leftL == rightL) { return false; } const void* leftregistry = lua_topointer(leftL, LUA_REGISTRYINDEX); const void* rightregistry = lua_topointer(rightL, LUA_REGISTRYINDEX); return leftregistry == rightregistry; } } // namespace detail class stateless_stack_reference { private: friend class stack_reference; int m_index = 0; int registry_index() const noexcept { return LUA_NOREF; } public: stateless_stack_reference() noexcept = default; stateless_stack_reference(lua_nil_t) noexcept : stateless_stack_reference() {}; stateless_stack_reference(lua_State* L_, int index_) noexcept : stateless_stack_reference(absolute_index(L_, index_)) { } stateless_stack_reference(lua_State*, absolute_index index_) noexcept : stateless_stack_reference(index_) { } stateless_stack_reference(lua_State*, raw_index index_) noexcept : stateless_stack_reference(index_) { } stateless_stack_reference(absolute_index index_) noexcept : m_index(index_) { } stateless_stack_reference(raw_index index_) noexcept : m_index(index_) { } stateless_stack_reference(lua_State*, ref_index) noexcept = delete; stateless_stack_reference(ref_index) noexcept = delete; stateless_stack_reference(const reference&) noexcept = delete; stateless_stack_reference(const stateless_stack_reference&) noexcept = default; stateless_stack_reference(stateless_stack_reference&& o) noexcept = default; stateless_stack_reference& operator=(stateless_stack_reference&&) noexcept = default; stateless_stack_reference& operator=(const stateless_stack_reference&) noexcept = default; int push(lua_State* L_) const noexcept { #if SOL_IS_ON(SOL_SAFE_STACK_CHECK_I_) luaL_checkstack(L_, 1, "not enough Lua stack space to push a single reference value"); #endif // make sure stack doesn't overflow lua_pushvalue(L_, m_index); return 1; } void pop(lua_State* L_, int pop_count = 1) const noexcept { lua_pop(L_, pop_count); } int stack_index() const noexcept { return m_index; } const void* pointer(lua_State* L_) const noexcept { const void* pointer_id = lua_topointer(L_, stack_index()); return pointer_id; } type get_type(lua_State* L_) const noexcept { int untyped_value = lua_type(L_, stack_index()); return static_cast(untyped_value); } bool valid(lua_State* L) const noexcept { type t = get_type(L); return t != type::lua_nil && t != type::none; } void reset(lua_State*) noexcept { m_index = 0; } void reset(lua_State* L_, int index_) noexcept { m_index = absolute_index(L_, index_); } void abandon(lua_State* = nullptr) noexcept { m_index = 0; } stateless_stack_reference copy(lua_State* L_) const noexcept { return stateless_stack_reference(L_, raw_index(m_index)); } void copy_assign(lua_State*, const stateless_stack_reference& right) noexcept { m_index = right.m_index; } bool equals(lua_State* L_, const stateless_stack_reference& r) const noexcept { return lua_compare(L_, this->stack_index(), r.stack_index(), LUA_OPEQ) == 1; } bool equals(lua_State* L_, lua_nil_t) const noexcept { return valid(L_); } }; class stack_reference : public stateless_stack_reference { private: lua_State* luastate = nullptr; public: stack_reference() noexcept = default; stack_reference(lua_nil_t) noexcept : stack_reference() {}; stack_reference(lua_State* L, lua_nil_t) noexcept : stateless_stack_reference(L, 0), luastate(L) { } stack_reference(lua_State* L, int i) noexcept : stateless_stack_reference(L, i), luastate(L) { } stack_reference(lua_State* L, absolute_index i) noexcept : stateless_stack_reference(L, i), luastate(L) { } stack_reference(lua_State* L, raw_index i) noexcept : stateless_stack_reference(L, i), luastate(L) { } stack_reference(lua_State* L, ref_index i) noexcept = delete; stack_reference(lua_State* L, const reference& r) noexcept = delete; stack_reference(lua_State* L, const stack_reference& r) noexcept : luastate(L) { if (!r.valid()) { m_index = 0; return; } int i = r.stack_index(); if (detail::xmovable(lua_state(), r.lua_state())) { #if SOL_IS_ON(SOL_SAFE_STACK_CHECK_I_) luaL_checkstack(L, 1, "not enough Lua stack space to push a single reference value"); #endif // make sure stack doesn't overflow lua_pushvalue(r.lua_state(), r.stack_index()); lua_xmove(r.lua_state(), luastate, 1); i = absolute_index(luastate, -1); } m_index = i; } stack_reference(stack_reference&& o) noexcept = default; stack_reference& operator=(stack_reference&&) noexcept = default; stack_reference(const stack_reference&) noexcept = default; stack_reference& operator=(const stack_reference&) noexcept = default; int push() const noexcept { return push(lua_state()); } int push(lua_State* L_) const noexcept { return stateless_stack_reference::push(L_); } void pop() const noexcept { pop(lua_state()); } void pop(lua_State* L_, int pop_count_ = 1) const noexcept { stateless_stack_reference::pop(L_, pop_count_); } const void* pointer() const noexcept { return stateless_stack_reference::pointer(lua_state()); } type get_type() const noexcept { return stateless_stack_reference::get_type(lua_state()); } lua_State* lua_state() const noexcept { return luastate; } bool valid() const noexcept { return stateless_stack_reference::valid(lua_state()); } void abandon() { stateless_stack_reference::abandon(lua_state()); } }; inline bool operator==(const stack_reference& l, const stack_reference& r) { return lua_compare(l.lua_state(), l.stack_index(), r.stack_index(), LUA_OPEQ) == 1; } inline bool operator!=(const stack_reference& l, const stack_reference& r) { return !operator==(l, r); } inline bool operator==(const stack_reference& lhs, const lua_nil_t&) { return !lhs.valid(); } inline bool operator==(const lua_nil_t&, const stack_reference& rhs) { return !rhs.valid(); } inline bool operator!=(const stack_reference& lhs, const lua_nil_t&) { return lhs.valid(); } inline bool operator!=(const lua_nil_t&, const stack_reference& rhs) { return rhs.valid(); } inline bool operator==(const stateless_stack_reference& l, const stateless_stack_reference& r) { return l.stack_index() == r.stack_index(); } inline bool operator!=(const stateless_stack_reference& l, const stateless_stack_reference& r) { return l.stack_index() != r.stack_index(); } struct stateless_stack_reference_equals { using is_transparent = std::true_type; stateless_stack_reference_equals(lua_State* L_) noexcept : m_L(L_) { } lua_State* lua_state() const noexcept { return m_L; } bool operator()(const stateless_stack_reference& lhs, const stateless_stack_reference& rhs) const { return lhs.equals(lua_state(), rhs); } bool operator()(lua_nil_t lhs, const stateless_stack_reference& rhs) const { return rhs.equals(lua_state(), lhs); } bool operator()(const stateless_stack_reference& lhs, lua_nil_t rhs) const { return lhs.equals(lua_state(), rhs); } private: lua_State* m_L; }; struct stack_reference_equals { using is_transparent = std::true_type; bool operator()(const lua_nil_t& lhs, const stack_reference& rhs) const { return lhs == rhs; } bool operator()(const stack_reference& lhs, const lua_nil_t& rhs) const { return lhs == rhs; } bool operator()(const stack_reference& lhs, const stack_reference& rhs) const { return lhs == rhs; } }; struct stateless_stack_reference_hash { using argument_type = stateless_stack_reference; using result_type = std::size_t; using is_transparent = std::true_type; stateless_stack_reference_hash(lua_State* L_) noexcept : m_L(L_) { } lua_State* lua_state() const noexcept { return m_L; } result_type operator()(const argument_type& lhs) const noexcept { std::hash h; return h(lhs.pointer(lua_state())); } private: lua_State* m_L; }; struct stack_reference_hash { using argument_type = stack_reference; using result_type = std::size_t; using is_transparent = std::true_type; result_type operator()(const argument_type& lhs) const noexcept { std::hash h; return h(lhs.pointer()); } }; } // namespace sol #endif // SOL_STACK_REFERENCE_HPP