// The MIT License (MIT) // Copyright (c) 2013-2016 Rapptz, ThePhD and contributors // Permission is hereby granted, free of charge, to any person obtaining a copy of // this software and associated documentation files (the "Software"), to deal in // the Software without restriction, including without limitation the rights to // use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of // the Software, and to permit persons to whom the Software is furnished to do so, // subject to the following conditions: // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS // FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR // COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER // IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN // CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #ifndef SOL_VARIADIC_ARGS_HPP #define SOL_VARIADIC_ARGS_HPP #include "stack.hpp" #include "stack_proxy.hpp" namespace sol { struct variadic_args { private: lua_State* L; int index; int stacktop; public: variadic_args() = default; variadic_args(lua_State* L, int index = -1): L(L), index(lua_absindex(L, index)), stacktop(lua_gettop(L)) {} variadic_args(const variadic_args&) = default; variadic_args& operator=(const variadic_args&) = default; variadic_args(variadic_args&& o) : L(o.L), index(o.index), stacktop(o.stacktop) { // Must be manual, otherwise destructor will screw us // return count being 0 is enough to keep things clean // but will be thorough o.L = nullptr; o.index = 0; o.stacktop = 0; } variadic_args& operator=(variadic_args&& o) { L = o.L; index = o.index; stacktop = o.stacktop; // Must be manual, otherwise destructor will screw us // return count being 0 is enough to keep things clean // but will be thorough o.L = nullptr; o.index = 0; o.stacktop = 0; return *this; } int push () const { int pushcount = 0; for (int i = index; i <= stacktop; ++i) { lua_pushvalue(L, i); pushcount += 1; } return pushcount; } template decltype(auto) get(int start = 0) const { return stack::get(L, index + start); } stack_proxy operator[](int start) const { return stack_proxy(L, index + start); } lua_State* lua_state() const { return L; }; int stack_index() const { return index; }; int leftover_count() const { return stacktop - (index - 1); } int top() const { return stacktop; } }; namespace stack { template <> struct getter { static variadic_args get(lua_State* L, int index = -1) { return variadic_args(L, index); } }; template <> struct pusher { static int push(lua_State*, const variadic_args& ref) { return ref.push(); } }; } // stack } // sol #endif // SOL_VARIADIC_ARGS_HPP