// The MIT License (MIT) // Copyright (c) 2013-2019 Rapptz, ThePhD and contributors // Permission is hereby granted, free of charge, to any person obtaining a copy of // this software and associated documentation files (the "Software"), to deal in // the Software without restriction, including without limitation the rights to // use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of // the Software, and to permit persons to whom the Software is furnished to do so, // subject to the following conditions: // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS // FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR // COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER // IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN // CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // This file was generated with a script. // Generated 2019-09-01 06:26:40.339961 UTC // This header was generated with sol v3.0.3 (revision e8649d2) // https://github.com/ThePhD/sol2 #ifndef SOL_SINGLE_INCLUDE_HPP #define SOL_SINGLE_INCLUDE_HPP // beginning of sol/sol.hpp #ifndef SOL_HPP #define SOL_HPP #if defined(UE_BUILD_DEBUG) || defined(UE_BUILD_DEVELOPMENT) || defined(UE_BUILD_TEST) || defined(UE_BUILD_SHIPPING) || defined(UE_SERVER) #define SOL_INSIDE_UNREAL #ifdef check #pragma push_macro("check") #undef check #endif #endif // Unreal Engine 4 Bullshit #if defined(__GNUC__) #pragma GCC diagnostic push #pragma GCC diagnostic ignored "-Wshadow" #pragma GCC diagnostic ignored "-Wconversion" #if __GNUC__ > 6 #pragma GCC diagnostic ignored "-Wnoexcept-type" #endif #elif defined(__clang__) #elif defined _MSC_VER #pragma warning(push) #pragma warning(disable : 4505) // unreferenced local function has been removed GEE THANKS #endif // clang++ vs. g++ vs. VC++ // beginning of sol/forward.hpp #ifndef SOL_FORWARD_HPP #define SOL_FORWARD_HPP // beginning of sol/feature_test.hpp #if (defined(__cplusplus) && __cplusplus == 201703L) || (defined(_MSC_VER) && _MSC_VER > 1900 && ((defined(_HAS_CXX17) && _HAS_CXX17 == 1) || (defined(_MSVC_LANG) && (_MSVC_LANG > 201402L)))) #ifndef SOL_CXX17_FEATURES #define SOL_CXX17_FEATURES 1 #endif // C++17 features macro #endif // C++17 features check #if defined(SOL_CXX17_FEATURES) && SOL_CXX17_FEATURES #if defined(__cpp_noexcept_function_type) || ((defined(_MSC_VER) && _MSC_VER > 1911) && (defined(_MSVC_LANG) && ((_MSVC_LANG >= 201403L)))) #ifndef SOL_NOEXCEPT_FUNCTION_TYPE #define SOL_NOEXCEPT_FUNCTION_TYPE 1 #endif // noexcept is part of a function's type #endif // compiler-specific checks #if defined(__clang__) && defined(__APPLE__) #if defined(__has_include) #if __has_include() #define SOL_STD_VARIANT 1 #endif // has include nonsense #endif // __has_include #else #define SOL_STD_VARIANT 1 #endif // Clang screws up variant #endif // C++17 only // beginning of sol/config.hpp #ifdef _MSC_VER #if defined(_DEBUG) && !defined(NDEBUG) #ifndef SOL_IN_DEBUG_DETECTED #define SOL_IN_DEBUG_DETECTED 1 #endif #endif // VC++ Debug macros #if !defined(_CPPUNWIND) #if !defined(SOL_NO_EXCEPTIONS) #define SOL_NO_EXCEPTIONS 1 #endif #endif // Automatic Exceptions #if !defined(_CPPRTTI) #if !defined(SOL_NO_RTTI) #define SOL_NO_RTTI 1 #endif #endif // Automatic RTTI #elif defined(__GNUC__) || defined(__clang__) #if !defined(NDEBUG) && !defined(__OPTIMIZE__) #if !defined(SOL_IN_DEBUG_DETECTED) #define SOL_IN_DEBUG_DETECTED 1 #endif #endif // Not Debug && g++ optimizer flag #if !defined(__EXCEPTIONS) #if !defined(SOL_NO_EXCEPTIONS) #define SOL_NO_EXCEPTIONS 1 #endif #endif // No Exceptions #if !defined(__GXX_RTTI) #if !defined(SOL_NO_RTTI) #define SOL_NO_RTTI 1 #endif #endif // No RTTI #endif // vc++ || clang++/g++ #if defined(SOL_CHECK_ARGUMENTS) && SOL_CHECK_ARGUMENTS #if defined(SOL_ALL_SAFETIES_ON) #define SOL_ALL_SAFETIES_ON 1 #endif // turn all the safeties on #endif // Compatibility define #if defined(SOL_ALL_SAFETIES_ON) && SOL_ALL_SAFETIES_ON // Checks low-level getter function // (and thusly, affects nearly entire framework) #if !defined(SOL_SAFE_GETTER) #define SOL_SAFE_GETTER 1 #endif // Checks access on usertype functions // local my_obj = my_type.new() // my_obj.my_member_function() // -- bad syntax and crash #if !defined(SOL_SAFE_USERTYPE) #define SOL_SAFE_USERTYPE 1 #endif // Checks sol::reference derived boundaries // sol::function ref(L, 1); // sol::userdata sref(L, 2); #if !defined(SOL_SAFE_REFERENCES) #define SOL_SAFE_REFERENCES 1 #endif // Changes all typedefs of sol::function to point to the // protected_function version, instead of unsafe_function #if !defined(SOL_SAFE_FUNCTION) #define SOL_SAFE_FUNCTION 1 #endif // Checks function parameters and // returns upon call into/from Lua // local a = 1 // local b = "woof" // my_c_function(a, b) #if !defined(SOL_SAFE_FUNCTION_CALLS) #define SOL_SAFE_FUNCTION_CALLS 1 #endif // Checks conversions // int v = lua["bark"]; // int v2 = my_sol_function(); #if !defined(SOL_SAFE_PROXIES) #define SOL_SAFE_PROXIES 1 #endif // Check overflowing number conversions // for things like 64 bit integers that don't fit in a typical lua_Number // for Lua 5.1 and 5.2 #if !defined(SOL_SAFE_NUMERICS) #define SOL_SAFE_NUMERICS 1 #endif // Turn off Number Precision Checks // if this is defined, we do not do range // checks on integers / unsigned integers that might // be bigger than what Lua can represent #if !defined(SOL_NO_CHECK_NUMBER_PRECISION) // off by default #define SOL_NO_CHECK_NUMBER_PRECISION 0 #endif // Print any exceptions / errors that occur // in debug mode to the default error stream / console #if !defined(SOL_SAFE_STACK_CHECK) #define SOL_SAFE_STACK_CHECK 1 #endif #endif // Turn on Safety for all if top-level macro is defined #if defined(SOL_IN_DEBUG_DETECTED) && SOL_IN_DEBUG_DETECTED #if !defined(SOL_SAFE_REFERENCES) // Ensure that references are forcefully type-checked upon construction #define SOL_SAFE_REFERENCES 1 #endif // Safe usertypes checks for errors such as // obj = my_type.new() // obj.f() -- note the '.' instead of ':' // usertypes should be safe no matter what #if !defined(SOL_SAFE_USERTYPE) #define SOL_SAFE_USERTYPE 1 #endif #if !defined(SOL_SAFE_FUNCTION_CALLS) // Function calls from Lua should be automatically safe in debug mode #define SOL_SAFE_FUNCTION_CALLS 1 #endif // Print any exceptions / errors that occur // in debug mode to the default error stream / console #if !defined(SOL_PRINT_ERRORS) #define SOL_PRINT_ERRORS 1 #endif // Print any exceptions / errors that occur // in debug mode to the default error stream / console #if !defined(SOL_SAFE_STACK_CHECK) #define SOL_SAFE_STACK_CHECK 1 #endif #endif // DEBUG: Turn on all debug safety features for VC++ / g++ / clang++ and similar #if !defined(SOL_PRINT_ERRORS) #define SOL_PRINT_ERRORS 0 #endif #if !defined(SOL_DEFAULT_PASS_ON_ERROR) #define SOL_DEFAULT_PASS_ON_ERROR 0 #endif #if !defined(SOL_ENABLE_INTEROP) #define SOL_ENABLE_INTEROP 0 #endif #if defined(__MAC_OS_X_VERSION_MAX_ALLOWED) || defined(__OBJC__) || defined(nil) #if !defined(SOL_NO_NIL) #define SOL_NO_NIL 1 #endif #endif // avoiding nil defines / keywords #if defined(SOL_USE_BOOST) && SOL_USE_BOOST #if !defined(SOL_UNORDERED_MAP_COMPATIBLE_HASH) #define SOL_UNORDERED_MAP_COMPATIBLE_HASH 1 #endif // SOL_UNORDERED_MAP_COMPATIBLE_HASH #endif #ifndef SOL_STACK_STRING_OPTIMIZATION_SIZE #define SOL_STACK_STRING_OPTIMIZATION_SIZE 1024 #endif // Optimized conversion routines using a KB or so off the stack #if !defined(SOL_SAFE_STACK_CHECK) #define SOL_SAFE_STACK_CHECK 0 #endif // use luaL_checkstack to check stack overflow / overrun // end of sol/config.hpp // beginning of sol/config_setup.hpp // end of sol/config_setup.hpp // end of sol/feature_test.hpp #include #include #include #if defined(SOL_USING_CXX_LUA) && SOL_USING_CXX_LUA struct lua_State; #else extern "C" { struct lua_State; } #endif // C++ Mangling for Lua vs. Not namespace sol { enum class type; class stateless_reference; template class basic_reference; using reference = basic_reference; using main_reference = basic_reference; class stateless_stack_reference; class stack_reference; template class basic_bytecode; struct lua_value; struct proxy_base_tag; template struct proxy_base; template struct proxy; template class basic_table_core; template using table_core = basic_table_core; template using main_table_core = basic_table_core; template using stack_table_core = basic_table_core; template using basic_table = basic_table_core; using table = table_core; using global_table = table_core; using main_table = main_table_core; using main_global_table = main_table_core; using stack_table = stack_table_core; using stack_global_table = stack_table_core; template struct basic_lua_table; using lua_table = basic_lua_table; using stack_lua_table = basic_lua_table; template class basic_usertype; template using usertype = basic_usertype; template using stack_usertype = basic_usertype; template class basic_metatable; using metatable = basic_metatable; using stack_metatable = basic_metatable; template struct basic_environment; using environment = basic_environment; using main_environment = basic_environment; using stack_environment = basic_environment; template class basic_function; template class basic_protected_function; using unsafe_function = basic_function; using safe_function = basic_protected_function; using main_unsafe_function = basic_function; using main_safe_function = basic_protected_function; using stack_unsafe_function = basic_function; using stack_safe_function = basic_protected_function; using stack_aligned_unsafe_function = basic_function; using stack_aligned_safe_function = basic_protected_function; using protected_function = safe_function; using main_protected_function = main_safe_function; using stack_protected_function = stack_safe_function; using stack_aligned_protected_function = stack_aligned_safe_function; #if defined(SOL_SAFE_FUNCTION) && SOL_SAFE_FUNCTION using function = protected_function; using main_function = main_protected_function; using stack_function = stack_protected_function; #else using function = unsafe_function; using main_function = main_unsafe_function; using stack_function = stack_unsafe_function; #endif using stack_aligned_function = stack_aligned_unsafe_function; using stack_aligned_stack_handler_function = basic_protected_function; struct unsafe_function_result; struct protected_function_result; using safe_function_result = protected_function_result; #if defined(SOL_SAFE_FUNCTION) && SOL_SAFE_FUNCTION using function_result = safe_function_result; #else using function_result = unsafe_function_result; #endif template class basic_object_base; template class basic_object; template class basic_userdata; template class basic_lightuserdata; template class basic_coroutine; template class basic_thread; using object = basic_object; using userdata = basic_userdata; using lightuserdata = basic_lightuserdata; using thread = basic_thread; using coroutine = basic_coroutine; using main_object = basic_object; using main_userdata = basic_userdata; using main_lightuserdata = basic_lightuserdata; using main_coroutine = basic_coroutine; using stack_object = basic_object; using stack_userdata = basic_userdata; using stack_lightuserdata = basic_lightuserdata; using stack_thread = basic_thread; using stack_coroutine = basic_coroutine; struct stack_proxy_base; struct stack_proxy; struct variadic_args; struct variadic_results; struct stack_count; struct this_state; struct this_main_state; struct this_environment; class state_view; class state; template struct as_table_t; template struct as_container_t; template struct nested; template struct light; template struct user; template struct as_args_t; template struct protect_t; template struct policy_wrapper; template struct usertype_traits; template struct unique_usertype_traits; template struct types { typedef std::make_index_sequence indices; static constexpr std::size_t size() { return sizeof...(Args); } }; template struct derive : std::false_type { typedef types<> type; }; template struct base : std::false_type { typedef types<> type; }; template struct weak_derive { static bool value; }; template bool weak_derive::value = false; namespace stack { struct record; } #if !defined(SOL_USE_BOOST) || (SOL_USE_BOOST == 0) template class optional; template class optional; #endif using check_handler_type = int(lua_State*, int, type, type, const char*); } // namespace sol #define SOL_BASE_CLASSES(T, ...) \ namespace sol { \ template <> \ struct base : std::true_type { \ typedef ::sol::types<__VA_ARGS__> type; \ }; \ } \ void a_sol3_detail_function_decl_please_no_collide() #define SOL_DERIVED_CLASSES(T, ...) \ namespace sol { \ template <> \ struct derive : std::true_type { \ typedef ::sol::types<__VA_ARGS__> type; \ }; \ } \ void a_sol3_detail_function_decl_please_no_collide() #endif // SOL_FORWARD_HPP // end of sol/forward.hpp // beginning of sol/forward_detail.hpp #ifndef SOL_FORWARD_DETAIL_HPP #define SOL_FORWARD_DETAIL_HPP // beginning of sol/traits.hpp // beginning of sol/tuple.hpp // beginning of sol/base_traits.hpp namespace sol { namespace detail { struct unchecked_t {}; const unchecked_t unchecked = unchecked_t{}; } // namespace detail namespace meta { using sfinae_yes_t = std::true_type; using sfinae_no_t = std::false_type; template using void_t = void; template using unqualified = std::remove_cv>; template using unqualified_t = typename unqualified::type; namespace meta_detail { template struct unqualified_non_alias : unqualified {}; template