// sol3 // The MIT License (MIT) // Copyright (c) 2013-2019 Rapptz, ThePhD and contributors // Permission is hereby granted, free of charge, to any person obtaining a copy of // this software and associated documentation files (the "Software"), to deal in // the Software without restriction, including without limitation the rights to // use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of // the Software, and to permit persons to whom the Software is furnished to do so, // subject to the following conditions: // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS // FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR // COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER // IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN // CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #ifndef SOL_STACK_GUARD_HPP #define SOL_STACK_GUARD_HPP #include "compatibility/lua_version.hpp" #include "error.hpp" #include namespace sol { namespace detail { inline void stack_fail(int, int) { #if !(defined(SOL_NO_EXCEPTIONS) && SOL_NO_EXCEPTIONS) throw error(detail::direct_error, "imbalanced stack after operation finish"); #else // Lol, what do you want, an error printout? :3c // There's no sane default here. The right way would be C-style abort(), and that's not acceptable, so // hopefully someone will register their own stack_fail thing for the `fx` parameter of stack_guard. #endif // No Exceptions } } // namespace detail struct stack_guard { lua_State* L; int top; std::function on_mismatch; stack_guard(lua_State* L) : stack_guard(L, lua_gettop(L)) { } stack_guard(lua_State* L, int top, std::function fx = detail::stack_fail) : L(L), top(top), on_mismatch(std::move(fx)) { } bool check_stack(int modification = 0) const { int bottom = lua_gettop(L) + modification; if (top == bottom) { return true; } on_mismatch(top, bottom); return false; } ~stack_guard() { check_stack(); } }; } // namespace sol #endif // SOL_STACK_GUARD_HPP