#define SOL_ALL_SAFETIES_ON 1 #include #include int main() { std::cout << "=== variadic_args ===" << std::endl; sol::state lua; lua.open_libraries(sol::lib::base); // another function, which doubles the argument lua.script("function doubler (x) return x * 2 end"); sol::protected_function doubler = lua["doubler"]; // Function requires 2 arguments // rest can be variadic, but: // va will include everything after "a" argument, // which means "b" will be part of the varaidic_args list too // at position 0 lua.set_function("v", [doubler](int a, sol::variadic_args va, int /*b*/) { int r = 0; for (auto v : va) { int value = doubler(v); // pass directly to Lua as well! r += value; } // Only have to add a, b was included from variadic_args and beyond // use explicit "call" syntax to return exactly an integer! // this is useful for ambiguous operator overloads in C++ // and other shenanigans return r + a; }); lua.script("x = v(25, 25)"); lua.script("x2 = v(25, 25, 100, 50, 250, 150)"); lua.script("x3 = v(1, 2, 3, 4, 5, 6)"); // will error: not enough arguments! // lua.script("x4 = v(1)"); lua.script("assert(x == 75)"); lua.script("assert(x2 == 1175)"); lua.script("assert(x3 == 41)"); lua.script("print(x)"); lua.script("print(x2)"); lua.script("print(x3)"); std::cout << std::endl; return 0; }