// sol2 // The MIT License (MIT) // Copyright (c) 2013-2017 Rapptz, ThePhD and contributors // Permission is hereby granted, free of charge, to any person obtaining a copy of // this software and associated documentation files (the "Software"), to deal in // the Software without restriction, including without limitation the rights to // use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of // the Software, and to permit persons to whom the Software is furnished to do so, // subject to the following conditions: // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS // FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR // COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER // IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN // CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define CATCH_CONFIG_MAIN 1 #include "test_sol.hpp" #include #include #include #include #include #include bool func_opt_ret_bool(sol::optional i) { if (i) { INFO(i.value()); } else { INFO("optional isn't set"); } return true; } TEST_CASE("table/traversal", "ensure that we can chain requests and tunnel down into a value if we desire") { sol::state lua; int begintop = 0, endtop = 0; sol::function scriptload = lua.load("t1 = {t2 = {t3 = 24}};"); scriptload(); { test_stack_guard g(lua.lua_state(), begintop, endtop); int traversex24 = lua.traverse_get("t1", "t2", "t3"); REQUIRE(traversex24 == 24); } REQUIRE(begintop == endtop); { test_stack_guard g(lua.lua_state(), begintop, endtop); int x24 = lua["t1"]["t2"]["t3"]; REQUIRE(x24 == 24); } REQUIRE(begintop == endtop); { test_stack_guard g(lua.lua_state(), begintop, endtop); lua["t1"]["t2"]["t3"] = 64; int traversex64 = lua.traverse_get("t1", "t2", "t3"); REQUIRE(traversex64 == 64); } REQUIRE(begintop == endtop); { test_stack_guard g(lua.lua_state(), begintop, endtop); int x64 = lua["t1"]["t2"]["t3"]; REQUIRE(x64 == 64); } REQUIRE(begintop == endtop); { test_stack_guard g(lua.lua_state(), begintop, endtop); lua.traverse_set("t1", "t2", "t3", 13); int traversex13 = lua.traverse_get("t1", "t2", "t3"); REQUIRE(traversex13 == 13); } REQUIRE(begintop == endtop); { test_stack_guard g(lua.lua_state(), begintop, endtop); int x13 = lua["t1"]["t2"]["t3"]; REQUIRE(x13 == 13); } REQUIRE(begintop == endtop); } TEST_CASE("simple/set", "Check if the set works properly.") { sol::state lua; int begintop = 0, endtop = 0; { test_stack_guard g(lua.lua_state(), begintop, endtop); lua.set("a", 9); } REQUIRE(begintop == endtop); { auto result = lua.safe_script("if a ~= 9 then error('wrong value') end", sol::script_pass_on_error); REQUIRE(result.valid()); } { test_stack_guard g(lua.lua_state(), begintop, endtop); lua.set("d", "hello"); } REQUIRE(begintop == endtop); { auto result = lua.safe_script("if d ~= 'hello' then error('expected \\'hello\\', got '.. tostring(d)) end", sol::script_pass_on_error); REQUIRE(result.valid()); } { test_stack_guard g(lua.lua_state(), begintop, endtop); lua.set("e", std::string("hello"), "f", true); } REQUIRE(begintop == endtop); { auto result = lua.safe_script("if d ~= 'hello' then error('expected \\'hello\\', got '.. tostring(d)) end", sol::script_pass_on_error); REQUIRE(result.valid()); } { auto result = lua.safe_script("if f ~= true then error('wrong value') end", sol::script_pass_on_error); REQUIRE(result.valid()); } } TEST_CASE("simple/get", "Tests if the get function works properly.") { sol::state lua; int begintop = 0, endtop = 0; lua.safe_script("a = 9"); { test_stack_guard g(lua.lua_state(), begintop, endtop); auto a = lua.get("a"); REQUIRE(a == 9.0); } REQUIRE(begintop == endtop); lua.safe_script("b = nil"); { test_stack_guard g(lua.lua_state(), begintop, endtop); REQUIRE_NOTHROW(lua.get("b")); } REQUIRE(begintop == endtop); lua.safe_script("d = 'hello'"); lua.safe_script("e = true"); { test_stack_guard g(lua.lua_state(), begintop, endtop); std::string d; bool e; std::tie(d, e) = lua.get("d", "e"); REQUIRE(d == "hello"); REQUIRE(e == true); } REQUIRE(begintop == endtop); } TEST_CASE("simple/set and get global integer", "Tests if the get function works properly with global integers") { sol::state lua; lua[1] = 25.4; lua.safe_script("b = 1"); double a = lua.get(1); double b = lua.get("b"); REQUIRE(a == 25.4); REQUIRE(b == 1); } TEST_CASE("simple/get_or", "check if table.get_or works correctly") { sol::state lua; auto bob_table = lua.create_table("bob"); bob_table.set("is_set", 42); int is_set = bob_table.get_or("is_set", 3); int is_not_set = bob_table.get_or("is_not_set", 22); REQUIRE(is_set == 42); REQUIRE(is_not_set == 22); lua["joe"] = 55.6; double bark = lua.get_or("joe", 60); REQUIRE(bark == 55.6); } TEST_CASE("simple/proxy get_or", "check if proxy.get_or works correctly") { sol::state lua; auto bob_table = lua.create_table("bob"); bob_table.set("is_set", 42); int is_set = bob_table["is_set"].get_or(3); int is_not_set = bob_table["is_not_set"].get_or(22); REQUIRE(is_set == 42); REQUIRE(is_not_set == 22); lua["joe"] = 55.6; double bark = lua["joe"].get_or(60); REQUIRE(bark == 55.6); } TEST_CASE("simple/addition", "check if addition works and can be gotten through lua.get and lua.set") { sol::state lua; lua.set("b", 0.2); lua.safe_script("c = 9 + b"); auto c = lua.get("c"); REQUIRE(c == 9.2); } TEST_CASE("simple/if", "check if if statements work through lua") { sol::state lua; std::string program = "if true then f = 0.1 else f = 'test' end"; lua.safe_script(program); auto f = lua.get("f"); REQUIRE(f == 0.1); REQUIRE((f == lua["f"])); } TEST_CASE("negative/basic errors", "Check if error handling works correctly") { sol::state lua; auto result = lua.safe_script("nil[5]", sol::script_pass_on_error); REQUIRE_FALSE(result.valid()); } TEST_CASE("libraries", "Check if we can open libraries") { sol::state lua; REQUIRE_NOTHROW(lua.open_libraries(sol::lib::base, sol::lib::os)); } TEST_CASE("libraries2", "Check if we can open ALL the libraries") { sol::state lua; REQUIRE_NOTHROW(lua.open_libraries(sol::lib::base, sol::lib::bit32, sol::lib::coroutine, sol::lib::debug, sol::lib::ffi, sol::lib::jit, sol::lib::math, sol::lib::os, sol::lib::package, sol::lib::string, sol::lib::table)); } TEST_CASE("interop/null-to-nil-and-back", "nil should be the given type when a pointer from C++ is returned as nullptr, and nil should result in nullptr in connected C++ code") { sol::state lua; lua.open_libraries(sol::lib::base); lua.set_function("lol", []() -> int* { return nullptr; }); lua.set_function("rofl", [](int* x) { INFO(x); }); REQUIRE_NOTHROW(lua.safe_script( "x = lol()\n" "rofl(x)\n" "assert(x == nil)")); } TEST_CASE("object/conversions", "make sure all basic reference types can be made into objects") { sol::state lua; lua.open_libraries(sol::lib::base); struct d {}; lua.safe_script("function f () print('bark') end"); lua["d"] = d{}; lua["l"] = static_cast(nullptr); sol::table t = lua.create_table(); sol::table t2(lua, sol::create); sol::thread th = sol::thread::create(lua); sol::function f = lua["f"]; sol::protected_function pf = lua["f"]; sol::userdata ud = lua["d"]; sol::lightuserdata lud = lua["l"]; sol::environment env(lua, sol::create); sol::object ot(t); sol::object ot2(t2); sol::object oteq = ot; sol::object oth(th); sol::object of(f); sol::object opf(pf); sol::object od(ud); sol::object ol(lud); sol::object oenv(env); auto oni = sol::make_object(lua, 50); auto ond = sol::make_object(lua, 50.0); std::string somestring = "look at this text isn't it nice"; auto osl = sol::make_object(lua, "Bark bark bark"); auto os = sol::make_object(lua, somestring); auto omn = sol::make_object(lua, sol::lua_nil); REQUIRE(ot.get_type() == sol::type::table); REQUIRE(ot2.get_type() == sol::type::table); REQUIRE(oteq.get_type() == sol::type::table); REQUIRE(oth.get_type() == sol::type::thread); REQUIRE(of.get_type() == sol::type::function); REQUIRE(opf.get_type() == sol::type::function); REQUIRE(od.get_type() == sol::type::userdata); REQUIRE(ol.get_type() == sol::type::lightuserdata); REQUIRE(oni.get_type() == sol::type::number); REQUIRE(ond.get_type() == sol::type::number); REQUIRE(osl.get_type() == sol::type::string); REQUIRE(os.get_type() == sol::type::string); REQUIRE(omn.get_type() == sol::type::lua_nil); REQUIRE(oenv.get_type() == sol::type::table); } TEST_CASE("object/main_* conversions", "make sure all basic reference types can be made into objects") { sol::state lua; lua.open_libraries(sol::lib::base); struct d {}; lua.safe_script("function f () print('bark') end"); lua["d"] = d{}; lua["l"] = static_cast(nullptr); sol::main_table t = lua.create_table(); sol::main_table t2(lua, sol::create); sol::thread th = sol::thread::create(lua); sol::main_function f = lua["f"]; sol::main_protected_function pf = lua["f"]; sol::main_userdata ud = lua["d"]; sol::main_lightuserdata lud = lua["l"]; sol::main_environment env(lua, sol::create); sol::main_object ot(t); sol::main_object ot2(t2); sol::main_object oteq = ot; sol::main_object oth(th); sol::main_object of(f); sol::main_object opf(pf); sol::main_object od(ud); sol::main_object ol(lud); sol::main_object oenv(env); auto oni = sol::make_object(lua, 50); auto ond = sol::make_object(lua, 50.0); std::string somestring = "look at this text isn't it nice"; auto osl = sol::make_object(lua, "Bark bark bark"); auto os = sol::make_object(lua, somestring); auto omn = sol::make_object(lua, sol::lua_nil); REQUIRE(ot.get_type() == sol::type::table); REQUIRE(ot2.get_type() == sol::type::table); REQUIRE(oteq.get_type() == sol::type::table); REQUIRE(oth.get_type() == sol::type::thread); REQUIRE(of.get_type() == sol::type::function); REQUIRE(opf.get_type() == sol::type::function); REQUIRE(od.get_type() == sol::type::userdata); REQUIRE(ol.get_type() == sol::type::lightuserdata); REQUIRE(oni.get_type() == sol::type::number); REQUIRE(ond.get_type() == sol::type::number); REQUIRE(osl.get_type() == sol::type::string); REQUIRE(os.get_type() == sol::type::string); REQUIRE(omn.get_type() == sol::type::lua_nil); REQUIRE(oenv.get_type() == sol::type::table); } TEST_CASE("feature/indexing overrides", "make sure index functions can be overridden on types") { struct PropertySet { sol::object get_property_lua(const char* name, sol::this_state s) { auto& var = props[name]; return sol::make_object(s, var); } void set_property_lua(const char* name, sol::stack_object object) { props[name] = object.as(); } std::unordered_map props; }; struct DynamicObject { PropertySet& get_dynamic_props() { return dynamic_props; } PropertySet dynamic_props; }; sol::state lua; lua.open_libraries(sol::lib::base); lua.new_usertype("PropertySet", sol::meta_function::new_index, &PropertySet::set_property_lua, sol::meta_function::index, &PropertySet::get_property_lua); lua.new_usertype("DynamicObject", "props", sol::property(&DynamicObject::get_dynamic_props)); lua.safe_script(R"__( obj = DynamicObject:new() obj.props.name = 'test name' print('name = ' .. obj.props.name) )__"); std::string name = lua["obj"]["props"]["name"]; REQUIRE(name == "test name"); } TEST_CASE("features/indexing numbers", "make sure indexing functions can be override on usertypes") { class vector { public: double data[3]; vector() : data{ 0, 0, 0 } { } double& operator[](int i) { return data[i]; } static double my_index(vector& v, int i) { return v[i]; } static void my_new_index(vector& v, int i, double x) { v[i] = x; } }; sol::state lua; lua.open_libraries(sol::lib::base); lua.new_usertype("vector", sol::constructors>(), sol::meta_function::index, &vector::my_index, sol::meta_function::new_index, &vector::my_new_index); lua.safe_script( "v = vector.new()\n" "print(v[1])\n" "v[2] = 3\n" "print(v[2])\n"); vector& v = lua["v"]; REQUIRE(v[0] == 0.0); REQUIRE(v[1] == 0.0); REQUIRE(v[2] == 3.0); } TEST_CASE("features/multiple inheritance", "Ensure that multiple inheritance works as advertised") { struct base1 { int a1 = 250; }; struct base2 { int a2 = 500; }; struct simple : base1 { }; struct complex : base1, base2 { }; sol::state lua; lua.open_libraries(sol::lib::base); lua.new_usertype("base1", "a1", &base1::a1); lua.new_usertype("base2", "a2", &base2::a2); lua.new_usertype("simple", "a1", &simple::a1, sol::base_classes, sol::bases()); lua.new_usertype("complex", "a1", &complex::a1, "a2", &complex::a2, sol::base_classes, sol::bases()); lua.safe_script( "c = complex.new()\n" "s = simple.new()\n" "b1 = base1.new()\n" "b2 = base1.new()\n"); base1* sb1 = lua["s"]; REQUIRE(sb1 != nullptr); REQUIRE(sb1->a1 == 250); base1* cb1 = lua["c"]; base2* cb2 = lua["c"]; REQUIRE(cb1 != nullptr); REQUIRE(cb2 != nullptr); REQUIRE(cb1->a1 == 250); REQUIRE(cb2->a2 == 500); } TEST_CASE("regressions/std::ref", "Ensure that std::reference_wrapper<> isn't considered as a function by using unwrap_unqualified_t trait") { struct base1 { int a1 = 250; }; sol::state lua; base1 v; lua["vp"] = &v; lua["vr"] = std::ref(v); base1* vp = lua["vp"]; base1& vr = lua["vr"]; REQUIRE(vp != nullptr); REQUIRE(vp == &v); REQUIRE(vp->a1 == 250); REQUIRE(vr.a1 == 250); v.a1 = 568; REQUIRE(vp->a1 == 568); REQUIRE(vr.a1 == 568); } TEST_CASE("optional/left out args", "Make sure arguments can be left out of optional without tanking miserably") { sol::state lua; lua.open_libraries(sol::lib::base); // sol::optional needs an argument no matter what? lua.set_function("func_opt_ret_bool", func_opt_ret_bool); REQUIRE_NOTHROW([&] { lua.safe_script(R"( func_opt_ret_bool(42) func_opt_ret_bool() print('ok') )"); }()); } TEST_CASE("pusher/constness", "Make sure more types can handle being const and junk") { struct Foo { Foo(const sol::function& f) : _f(f) { } const sol::function& _f; const sol::function& f() const { return _f; } }; sol::state lua; lua.new_usertype("Foo", sol::call_constructor, sol::no_constructor, "f", &Foo::f); lua["func"] = []() { return 20; }; sol::function f = lua["func"]; lua["foo"] = Foo(f); Foo& foo = lua["foo"]; int x = foo.f()(); REQUIRE(x == 20); } TEST_CASE("proxy/proper-pushing", "allow proxies to reference other proxies and be serialized as the proxy itself and not a function or something") { sol::state lua; lua.open_libraries(sol::lib::base, sol::lib::io); class T {}; lua.new_usertype("T"); T t; lua["t1"] = &t; lua["t2"] = lua["t1"]; lua.safe_script("b = t1 == t2"); bool b = lua["b"]; REQUIRE(b); } #if !(defined(__clang__) && defined(SOL2_CI)) TEST_CASE("proxy/equality", "check to make sure equality tests work") { sol::state lua; REQUIRE((lua["a"] == sol::lua_nil)); REQUIRE_FALSE((lua["a"] == nullptr)); REQUIRE_FALSE((lua["a"] == 0)); REQUIRE_FALSE((lua["a"] == 2)); REQUIRE_FALSE((lua["a"] != sol::lua_nil)); REQUIRE((lua["a"] != nullptr)); REQUIRE((lua["a"] != 0)); REQUIRE((lua["a"] != 2)); lua["a"] = 2; REQUIRE_FALSE((lua["a"] == sol::lua_nil)); REQUIRE_FALSE((lua["a"] == nullptr)); REQUIRE_FALSE((lua["a"] == 0)); REQUIRE((lua["a"] == 2)); REQUIRE((lua["a"] != sol::lua_nil)); REQUIRE((lua["a"] != nullptr)); REQUIRE((lua["a"] != 0)); REQUIRE_FALSE((lua["a"] != 2)); } #endif // Clang and Continuous Integration problems... TEST_CASE("compilation/const regression", "make sure constness in tables is respected all the way down") { struct State { public: State() { this->state_.registry()["state"] = this; } sol::state state_; }; State state; State* s = state.state_.registry()["state"]; REQUIRE(s == &state); } TEST_CASE("numbers/integers", "make sure integers are detectable on most platforms") { sol::state lua; lua["a"] = 50; // int lua["b"] = 50.5; // double sol::object a = lua["a"]; sol::object b = lua["b"]; bool a_is_int = a.is(); bool a_is_double = a.is(); bool b_is_int = b.is(); bool b_is_double = b.is(); REQUIRE(a_is_int); REQUIRE(a_is_double); // TODO: will this fail on certain lower Lua versions? REQUIRE_FALSE(b_is_int); REQUIRE(b_is_double); } TEST_CASE("object/is", "test whether or not the is abstraction works properly for a user-defined type") { struct thing {}; SECTION("stack_object") { sol::state lua; lua.open_libraries(sol::lib::base); lua.set_function("is_thing", [](sol::stack_object obj) { return obj.is(); }); lua["a"] = thing{}; { auto result = lua.safe_script("assert(is_thing(a))", sol::script_pass_on_error); REQUIRE(result.valid()); } } SECTION("object") { sol::state lua; lua.open_libraries(sol::lib::base); lua.set_function("is_thing", [](sol::object obj) { return obj.is(); }); lua["a"] = thing{}; { auto result = lua.safe_script("assert(is_thing(a))", sol::script_pass_on_error); REQUIRE(result.valid()); } } }