// sol2 // The MIT License (MIT) // Copyright (c) 2013-2021 Rapptz, ThePhD and contributors // Permission is hereby granted, free of charge, to any person obtaining a copy of // this software and associated documentation files (the "Software"), to deal in // the Software without restriction, including without limitation the rights to // use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of // the Software, and to permit persons to whom the Software is furnished to do so, // subject to the following conditions: // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS // FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR // COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER // IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN // CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include #include #include #include inline namespace sol2_tests_exceptions_functions { inline constexpr const std::string_view special_string = "Whoopsie [expected]"; static void func_throw() { throw std::runtime_error(special_string.data()); } struct some_class { void mem_func_throw() { throw std::runtime_error(special_string.data()); } }; } // namespace sol2_tests_exceptions_functions TEST_CASE("exceptions/functions", "exercise the ability to throw exceptions many different function binding code paths") { sol::state lua; lua.open_libraries(sol::lib::base, sol::lib::package, sol::lib::coroutine, sol::lib::string, sol::lib::os, sol::lib::math, sol::lib::table, sol::lib::io, sol::lib::debug); [[maybe_unused]] int a = 10; some_class sc {}; auto throw_action = [](sol::state& lua, bool use_sc) { if (use_sc) { auto res = lua.safe_script("func_throw(sc)", sol::script_pass_on_error); REQUIRE_FALSE(res.valid()); REQUIRE(res.status() == sol::call_status::runtime); sol::error err = res.get(); std::string_view err_what(err.what()); REQUIRE(err_what.find(special_string) != std::string::npos); } else { auto res = lua.safe_script("func_throw()", sol::script_pass_on_error); REQUIRE_FALSE(res.valid()); REQUIRE(res.status() == sol::call_status::runtime); sol::error err = res.get(); std::string_view err_what(err.what()); REQUIRE(err_what.find(special_string) != std::string::npos); } }; lua["sc"] = ≻ SECTION("proxy") { lua["func_throw"] = sol::property(&func_throw, &some_class::mem_func_throw); REQUIRE_NOTHROW(throw_action(lua, false)); REQUIRE_NOTHROW(throw_action(lua, true)); lua["func_throw"] = sol::property(&some_class::mem_func_throw); REQUIRE_NOTHROW(throw_action(lua, true)); lua["func_throw"] = sol::readonly_property(func_throw); REQUIRE_NOTHROW(throw_action(lua, false)); lua["func_throw"] = sol::writeonly_property(&some_class::mem_func_throw); REQUIRE_NOTHROW(throw_action(lua, true)); lua["func_throw"] = [f = &func_throw] { return f(); }; REQUIRE_NOTHROW(throw_action(lua, false)); lua["func_throw"] = &func_throw; REQUIRE_NOTHROW(throw_action(lua, false)); lua["func_throw"] = [] { return func_throw(); }; REQUIRE_NOTHROW(throw_action(lua, false)); lua["func_throw"] = [a]() { (void)a; return func_throw(); }; REQUIRE_NOTHROW(throw_action(lua, false)); lua["func_throw"] = [&sc]() { return sc.mem_func_throw(); }; REQUIRE_NOTHROW(throw_action(lua, false)); lua["func_throw"] = &some_class::mem_func_throw; REQUIRE_NOTHROW(throw_action(lua, true)); lua["func_throw"] = std::function([f = &func_throw] { return f(); }); REQUIRE_NOTHROW(throw_action(lua, false)); lua["func_throw"] = sol::overload(std::function([f = &func_throw] { return f(); })); REQUIRE_NOTHROW(throw_action(lua, false)); lua["func_throw"] = std::function([] { return func_throw(); }); REQUIRE_NOTHROW(throw_action(lua, false)); lua["func_throw"] = std::function(&func_throw); REQUIRE_NOTHROW(throw_action(lua, false)); lua["func_throw"] = std::function(&some_class::mem_func_throw); REQUIRE_NOTHROW(throw_action(lua, true)); } SECTION("set_function") { lua.set_function("func_throw", sol::property(&func_throw, &some_class::mem_func_throw)); REQUIRE_NOTHROW(throw_action(lua, false)); REQUIRE_NOTHROW(throw_action(lua, true)); lua.set_function("func_throw", sol::property(&some_class::mem_func_throw)); REQUIRE_NOTHROW(throw_action(lua, true)); lua.set_function("func_throw", sol::readonly_property(func_throw)); REQUIRE_NOTHROW(throw_action(lua, false)); // TODO: better handling of no_prop in this case here // lua.set_function("func_throw", sol::writeonly_property(&some_class::mem_func_throw)); // REQUIRE_NOTHROW(throw_action(lua, true)); lua.set_function("func_throw", [f = &func_throw] { return f(); }); REQUIRE_NOTHROW(throw_action(lua, false)); lua.set_function("func_throw", &func_throw); REQUIRE_NOTHROW(throw_action(lua, false)); lua.set_function("func_throw", [] { return func_throw(); }); REQUIRE_NOTHROW(throw_action(lua, false)); lua.set_function("func_throw", [a]() { (void)a; return func_throw(); }); REQUIRE_NOTHROW(throw_action(lua, false)); // TODO: this should work at some point, yeah? /* lua.set_function( "func_throw", [](some_class& sc) { return sc.mem_func_throw(); }, sc); REQUIRE_NOTHROW(throw_action(lua, false)); */ lua.set_function("func_throw", [&sc]() { return sc.mem_func_throw(); }); REQUIRE_NOTHROW(throw_action(lua, false)); lua.set_function("func_throw", &some_class::mem_func_throw); REQUIRE_NOTHROW(throw_action(lua, true)); lua.set_function("func_throw", std::function([f = &func_throw] { return f(); })); REQUIRE_NOTHROW(throw_action(lua, false)); lua.set_function("func_throw", sol::overload(std::function([f = &func_throw] { return f(); }))); REQUIRE_NOTHROW(throw_action(lua, false)); lua.set_function("func_throw", std::function([] { return func_throw(); })); REQUIRE_NOTHROW(throw_action(lua, false)); lua.set_function("func_throw", std::function(&func_throw)); REQUIRE_NOTHROW(throw_action(lua, false)); lua.set_function("func_throw", &some_class::mem_func_throw, &sc); REQUIRE_NOTHROW(throw_action(lua, false)); lua.set_function("func_throw", &some_class::mem_func_throw, sc); REQUIRE_NOTHROW(throw_action(lua, false)); lua.set_function("func_throw", &some_class::mem_func_throw, std::ref(sc)); REQUIRE_NOTHROW(throw_action(lua, false)); lua.set_function("func_throw", std::function(&some_class::mem_func_throw)); REQUIRE_NOTHROW(throw_action(lua, true)); } }