#define SOL_CHECK_ARGUMENTS 1 #include #include int main(int, char*[]) { std::cout << "=== environment state ===" << std::endl; sol::state lua; lua.open_libraries(); sol::environment my_env(lua, sol::create); // set value, and we need to explicitly allow for // access to "print", since a new environment hides // everything that's not defined inside of it // NOTE: hiding also hides library functions (!!) // BE WARNED my_env["var"] = 50; my_env["print"] = lua["print"]; sol::environment my_other_env(lua, sol::create, lua.globals()); // do not need to explicitly allow access to "print", // since we used the "Set a fallback" version // of the sol::environment constructor my_other_env["var"] = 443; // output: 50 lua.script("print(var)", my_env); // output: 443 lua.script("print(var)", my_other_env); std::cout << std::endl; return 0; }