#define SOL_CHECK_ARGUMENTS #include #include #include #include "test_stack_guard.hpp" std::function makefn() { auto fx = []() -> int { return 0x1456789; }; return fx; } void takefn(std::function purr) { if (purr() != 0x1456789) throw 0; } struct A { int a = 0xA; int bark() { return 1; } }; std::tuple bark(int num_value, A* a) { return std::tuple(num_value * 2, a->bark()); } void test_free_func(std::function f) { f(); } void test_free_func2(std::function f, int arg1) { int val = f(arg1); if (val != arg1) throw sol::error("failed function call!"); } int overloaded(int x) { std::cout << x << std::endl; return 3; } int overloaded(int x, int y) { std::cout << x << " " << y << std::endl; return 7; } int overloaded(int x, int y, int z) { std::cout << x << " " << y << " " << z << std::endl; return 11; } int non_overloaded(int x, int y, int z) { std::cout << x << " " << y << " " << z << std::endl; return 13; } namespace sep { int plop_xyz(int x, int y, std::string z) { std::cout << x << " " << y << " " << z << std::endl; return 11; } } int func_1(int) { return 1; } std::string func_1s(std::string a) { return "string: " + a; } int func_2(int, int) { return 2; } void func_3(int, int, int) { } int f1(int) { return 32; } int f2(int, int) { return 1; } struct fer { double f3(int, int) { return 2.5; } }; TEST_CASE("functions/overload-resolution", "Check if overloaded function resolution templates compile/work") { sol::state lua; lua.open_libraries(sol::lib::base); lua.set_function("non_overloaded", non_overloaded); REQUIRE_NOTHROW(lua.script("x = non_overloaded(1, 2, 3)\nprint(x)")); /* // Cannot reasonably support: clang++ refuses to try enough // deductions to make this work lua.set_function("overloaded", overloaded); REQUIRE_NOTHROW(lua.script("print(overloaded(1))")); lua.set_function("overloaded", overloaded); REQUIRE_NOTHROW(lua.script("print(overloaded(1, 2))")); lua.set_function("overloaded", overloaded); REQUIRE_NOTHROW(lua.script("print(overloaded(1, 2, 3))")); */ lua.set_function("overloaded", sol::resolve(overloaded)); REQUIRE_NOTHROW(lua.script("print(overloaded(1))")); lua.set_function("overloaded", sol::resolve(overloaded)); REQUIRE_NOTHROW(lua.script("print(overloaded(1, 2))")); lua.set_function("overloaded", sol::resolve(overloaded)); REQUIRE_NOTHROW(lua.script("print(overloaded(1, 2, 3))")); } TEST_CASE("functions/return-order-and-multi-get", "Check if return order is in the same reading order specified in Lua") { const static std::tuple triple = std::make_tuple(10, 11, 12); const static std::tuple paired = std::make_tuple(10, 10.f); sol::state lua; lua.set_function("f", [] { return std::make_tuple(10, 11, 12); }); int a = 0; lua.set_function("h", []() { return std::make_tuple(10, 10.0f); }); lua.script("function g() return 10, 11, 12 end\nx,y,z = g()"); auto tcpp = lua.get("f").call(); auto tlua = lua.get("g").call(); auto tcpp2 = lua.get("h").call(); auto tluaget = lua.get("x", "y", "z"); REQUIRE(tcpp == triple); REQUIRE(tlua == triple); REQUIRE(tluaget == triple); REQUIRE(tcpp2 == paired); } TEST_CASE("functions/deducing-return-order-and-multi-get", "Check if return order is in the same reading order specified in Lua, with regular deducing calls") { const static std::tuple triple = std::make_tuple(10, 11, 12); sol::state lua; lua.set_function("f_string", []() { return "this is a string!"; }); sol::function f_string = lua["f_string"]; // Make sure there are no overload collisions / compiler errors for automatic string conversions std::string f_string_result = f_string(); REQUIRE(f_string_result == "this is a string!"); f_string_result = f_string(); REQUIRE(f_string_result == "this is a string!"); lua.set_function("f", [] { return std::make_tuple(10, 11, 12); }); lua.script("function g() return 10, 11, 12 end\nx,y,z = g()"); std::tuple tcpp = lua.get("f")(); std::tuple tlua = lua.get("g")(); std::tuple tluaget = lua.get("x", "y", "z"); std::cout << "cpp: " << std::get<0>(tcpp) << ',' << std::get<1>(tcpp) << ',' << std::get<2>(tcpp) << std::endl; std::cout << "lua: " << std::get<0>(tlua) << ',' << std::get<1>(tlua) << ',' << std::get<2>(tlua) << std::endl; std::cout << "lua xyz: " << lua.get("x") << ',' << lua.get("y") << ',' << lua.get("z") << std::endl; REQUIRE(tcpp == triple); REQUIRE(tlua == triple); REQUIRE(tluaget == triple); } TEST_CASE("functions/optional-values", "check if optionals can be passed in to be nil or otherwise") { struct thing { int v; }; sol::state lua; lua.script(R"( function f (a) return a end )"); sol::function lua_bark = lua["f"]; sol::optional testv = lua_bark(sol::optional(29)); sol::optional testn = lua_bark(sol::nullopt); REQUIRE((bool)testv); REQUIRE_FALSE((bool)testn); REQUIRE(testv.value() == 29); sol::optional v = lua_bark(sol::optional(thing{ 29 })); REQUIRE_NOTHROW(sol::nil_t n = lua_bark(sol::nullopt)); REQUIRE(v->v == 29); } TEST_CASE("functions/pair-and-tuple-and-proxy-tests", "Check if sol::reference and sol::proxy can be passed to functions as arguments") { sol::state lua; lua.new_usertype("A", "bark", &A::bark); lua.script(R"( function f (num_value, a) return num_value * 2, a:bark() end function h (num_value, a, b) return num_value * 2, a:bark(), b * 3 end nested = { variables = { no = { problem = 10 } } } )"); lua.set_function("g", bark); sol::function cpp_bark = lua["g"]; sol::function lua_bark = lua["f"]; sol::function lua_bark2 = lua["h"]; sol::reference lua_variable_x = lua["nested"]["variables"]["no"]["problem"]; A cpp_variable_y; static const std::tuple abdesired(20, 1); static const std::pair cddesired = { 20, 1 }; static const std::tuple abcdesired(20, 1, 3); std::tuple ab = cpp_bark(lua_variable_x, cpp_variable_y); std::pair cd = lua_bark(lua["nested"]["variables"]["no"]["problem"], cpp_variable_y); REQUIRE(ab == abdesired); REQUIRE(cd == cddesired); ab = cpp_bark(std::make_pair(lua_variable_x, cpp_variable_y)); cd = lua_bark(std::make_pair(lua["nested"]["variables"]["no"]["problem"], cpp_variable_y)); REQUIRE(ab == abdesired); REQUIRE(cd == cddesired); std::tuple abc = lua_bark2(std::make_tuple(10, cpp_variable_y), sol::optional(1)); REQUIRE(abc == abcdesired); } TEST_CASE("functions/sol::function-to-std::function", "check if conversion to std::function works properly and calls with correct arguments") { sol::state lua; lua.open_libraries(sol::lib::base); lua.set_function("testFunc", test_free_func); lua.set_function("testFunc2", test_free_func2); lua.script( "testFunc(function() print(\"hello std::function\") end)" ); REQUIRE_NOTHROW(lua.script( "function m(a)\n" " print(\"hello std::function with arg \", a)\n" " return a\n" "end\n" "\n" "testFunc2(m, 1)" )); } TEST_CASE("functions/returning-functions-from-C++-and-gettin-in-lua", "check to see if returning a functor and getting a functor from lua is possible") { sol::state lua; lua.open_libraries(sol::lib::base); lua.set_function("makefn", makefn); lua.set_function("takefn", takefn); lua.script("afx = makefn()\n" "print(afx())\n" "takefn(afx)\n"); } TEST_CASE("functions/function_result-protected_function_result", "Function result should be the beefy return type for sol::function that allows for error checking and error handlers") { sol::state lua; lua.open_libraries(sol::lib::base, sol::lib::debug); static const char unhandlederrormessage[] = "true error message"; static const char handlederrormessage[] = "doodle"; static const std::string handlederrormessage_s = handlederrormessage; // Some function; just using a lambda to be cheap auto doomfx = []() { std::cout << "doomfx called" << std::endl; throw std::runtime_error(unhandlederrormessage); }; auto luadoomfx = [&lua]() { std::cout << "luadoomfx called" << std::endl; // Does not bypass error function, will call it luaL_error(lua.lua_state(), unhandlederrormessage); }; lua.set_function("doom", doomfx); lua.set_function("luadoom", luadoomfx); auto cpphandlerfx = [](std::string x) { std::cout << "c++ handler called with: " << x << std::endl; return handlederrormessage; }; lua.set_function("cpphandler", cpphandlerfx); lua.script( std::string("function luahandler ( message )") + " print('lua handler called with: ' .. message)" + " return '" + handlederrormessage + "'" + "end" ); auto nontrampolinefx = [](lua_State*) -> int { throw "x"; }; lua_CFunction c_nontrampolinefx = nontrampolinefx; lua.set("nontrampoline", c_nontrampolinefx); lua.set_function("bark", []() -> int {return 100; }); sol::protected_function doom = lua["doom"]; sol::protected_function luadoom = lua["luadoom"]; sol::protected_function nontrampoline = lua["nontrampoline"]; sol::protected_function justfine = lua["bark"]; sol::protected_function justfinewithhandler = lua["bark"]; sol::function luahandler = lua["luahandler"]; sol::function cpphandler = lua["cpphandler"]; doom.error_handler = luahandler; luadoom.error_handler = cpphandler; nontrampoline.error_handler = cpphandler; justfinewithhandler.error_handler = luahandler; bool present = true; { sol::protected_function_result result = doom(); REQUIRE_FALSE(result.valid()); sol::optional operr = result; sol::optional opvalue = result; present = (bool)operr; REQUIRE(present); present = (bool)opvalue; REQUIRE_FALSE(present); sol::error err = result; REQUIRE(err.what() == handlederrormessage_s); } { sol::protected_function_result result = luadoom(); REQUIRE_FALSE(result.valid()); sol::optional operr = result; sol::optional opvalue = result; present = (bool)operr; REQUIRE(present); present = (bool)opvalue; REQUIRE_FALSE(present); sol::error err = result; REQUIRE(err.what() == handlederrormessage_s); } { sol::protected_function_result result = nontrampoline(); REQUIRE_FALSE(result.valid()); sol::optional operr = result; sol::optional opvalue = result; present = (bool)operr; REQUIRE(present); present = (bool)opvalue; REQUIRE_FALSE(present); sol::error err = result; REQUIRE(err.what() == handlederrormessage_s); } { sol::protected_function_result result = justfine(); REQUIRE(result.valid()); sol::optional operr = result; sol::optional opvalue = result; present = (bool)operr; REQUIRE_FALSE(present); present = (bool)opvalue; REQUIRE(present); int value = result; REQUIRE(value == 100); } { sol::protected_function_result result = justfinewithhandler(); REQUIRE(result.valid()); sol::optional operr = result; sol::optional opvalue = result; present = (bool)operr; REQUIRE_FALSE(present); present = (bool)opvalue; REQUIRE(present); int value = result; REQUIRE(value == 100); } } TEST_CASE("functions/destructor-tests", "Show that proper copies / destruction happens") { static int created = 0; static int destroyed = 0; static void* last_call = nullptr; static void* static_call = reinterpret_cast(0x01); typedef void(*fptr)(); struct x { x() { ++created; } x(const x&) { ++created; } x(x&&) { ++created; } x& operator=(const x&) { return *this; } x& operator=(x&&) { return *this; } void func() { last_call = static_cast(this); }; ~x() { ++destroyed; } }; struct y { y() { ++created; } y(const x&) { ++created; } y(x&&) { ++created; } y& operator=(const x&) { return *this; } y& operator=(x&&) { return *this; } static void func() { last_call = static_call; }; void operator()() { func(); } operator fptr () { return func; } ~y() { ++destroyed; } }; // stateful functors/member functions should always copy unless specified { created = 0; destroyed = 0; last_call = nullptr; { sol::state lua; x x1; lua.set_function("x1copy", &x::func, x1); lua.script("x1copy()"); REQUIRE(created == 2); REQUIRE(destroyed == 0); REQUIRE_FALSE(last_call == &x1); lua.set_function("x1ref", &x::func, std::ref(x1)); lua.script("x1ref()"); REQUIRE(created == 2); REQUIRE(destroyed == 0); REQUIRE(last_call == &x1); } REQUIRE(created == 2); REQUIRE(destroyed == 2); } // things convertible to a static function should _never_ be forced to make copies // therefore, pass through untouched { created = 0; destroyed = 0; last_call = nullptr; { sol::state lua; y y1; lua.set_function("y1copy", y1); lua.script("y1copy()"); REQUIRE(created == 1); REQUIRE(destroyed == 0); REQUIRE(last_call == static_call); last_call = nullptr; lua.set_function("y1ref", std::ref(y1)); lua.script("y1ref()"); REQUIRE(created == 1); REQUIRE(destroyed == 0); REQUIRE(last_call == static_call); } REQUIRE(created == 1); REQUIRE(destroyed == 1); } } TEST_CASE("functions/all-kinds", "Register all kinds of functions, make sure they all compile and work") { sol::state lua; struct test_1 { int a = 0xA; virtual int bark() { return a; } int bark_mem() { return a; } static std::tuple x_bark(int num_value, test_1* a) { return std::tuple(num_value * 2, a->a); } }; struct test_2 { int a = 0xC; int bark() { return 20; } }; struct inner { const int z = 5653; }; struct nested { inner i; }; auto a = []() { return 500; }; auto b = [&]() { return 501; }; auto c = [&]() { return 502; }; auto d = []() { return 503; }; lua.new_usertype("test_1", "bark", sol::c_call ); lua.new_usertype("test_2", "bark", sol::c_call ); test_2 t2; lua.set_function("a", a); lua.set_function("b", b); lua.set_function("c", std::ref(c)); lua.set_function("d", std::ref(d)); lua.set_function("f", &test_1::bark); lua.set_function("g", test_1::x_bark); lua.set_function("h", sol::c_call); lua.set_function("i", &test_2::bark, test_2()); lua.set_function("j", &test_2::a, test_2()); lua.set_function("k", &test_2::a); lua.set_function("l", sol::c_call); lua.set_function("m", &test_2::a, &t2); lua.set_function("n", sol::c_call); lua.script(R"( o1 = test_1.new() o2 = test_2.new() )"); lua.script(R"( ob = o1:bark() A = a() B = b() C = c() D = d() F = f(o1) G0, G1 = g(2, o1) H = h(o1) I = i(o1) I = i(o1) )"); lua.script(R"( J0 = j() j(24) J1 = j() K0 = k(o2) k(o2, 1024) K1 = k(o2) L0 = l(o1) l(o1, 678) L1 = l(o1) M0 = m() m(256) M1 = m() N = n(1, 2, 3) )"); int ob, A, B, C, D, F, G0, G1, H, I, J0, J1, K0, K1, L0, L1, M0, M1, N; std::tie(ob, A, B, C, D, F, G0, G1, H, I, J0, J1, K0, K1, L0, L1, M0, M1, N) = lua.get( "ob", "A", "B", "C", "D", "F", "G0", "G1", "H", "I", "J0", "J1", "K0", "K1", "L0", "L1", "M0", "M1", "N" ); REQUIRE(ob == 0xA); REQUIRE(A == 500); REQUIRE(B == 501); REQUIRE(C == 502); REQUIRE(D == 503); REQUIRE(F == 0xA); REQUIRE(G0 == 4); REQUIRE(G1 == 0xA); REQUIRE(H == 0xA); REQUIRE(I == 20); REQUIRE(J0 == 0xC); REQUIRE(J1 == 24); REQUIRE(K0 == 0xC); REQUIRE(K1 == 1024); REQUIRE(L0 == 0xA); REQUIRE(L1 == 678); REQUIRE(M0 == 0xC); REQUIRE(M1 == 256); REQUIRE(N == 13); sol::tie(ob, A, B, C, D, F, G0, G1, H, I, J0, J1, K0, K1, L0, L1, M0, M1, N) = lua.get( "ob", "A", "B", "C", "D", "F", "G0", "G1", "H", "I", "J0", "J1", "K0", "K1", "L0", "L1", "M0", "M1", "N" ); REQUIRE(ob == 0xA); REQUIRE(A == 500); REQUIRE(B == 501); REQUIRE(C == 502); REQUIRE(D == 503); REQUIRE(F == 0xA); REQUIRE(G0 == 4); REQUIRE(G1 == 0xA); REQUIRE(H == 0xA); REQUIRE(I == 20); REQUIRE(J0 == 0xC); REQUIRE(J1 == 24); REQUIRE(K0 == 0xC); REQUIRE(K1 == 1024); REQUIRE(L0 == 0xA); REQUIRE(L1 == 678); REQUIRE(M0 == 0xC); REQUIRE(M1 == 256); REQUIRE(N == 13); // Work that compiler, WORK IT! lua.set("o", &test_1::bark); lua.set("p", test_1::x_bark); lua.set("q", sol::c_call); lua.set("r", &test_2::a); lua.set("s", sol::readonly(&test_2::a)); lua.set_function("t", sol::readonly(&test_2::a), test_2()); lua.set_function("u", &nested::i, nested()); lua.set("v", &nested::i); lua.set("nested", nested()); lua.set("inner", inner()); REQUIRE_THROWS(lua.script("s(o2, 2)")); REQUIRE_THROWS(lua.script("t(2)")); REQUIRE_THROWS(lua.script("u(inner)")); REQUIRE_THROWS(lua.script("v(nested, inner)")); } TEST_CASE("simple/call-with-parameters", "Lua function is called with a few parameters from C++") { sol::state lua; REQUIRE_NOTHROW(lua.script("function my_add(i, j, k) return i + j + k end")); auto f = lua.get("my_add"); REQUIRE_NOTHROW(lua.script("function my_nothing(i, j, k) end")); auto fvoid = lua.get("my_nothing"); int a; REQUIRE_NOTHROW(fvoid(1, 2, 3)); REQUIRE_NOTHROW(a = f.call(1, 2, 3)); REQUIRE(a == 6); REQUIRE_THROWS(a = f(1, 2, "arf")); } TEST_CASE("simple/call-c++-function", "C++ function is called from lua") { sol::state lua; lua.set_function("plop_xyz", sep::plop_xyz); lua.script("x = plop_xyz(2, 6, 'hello')"); REQUIRE(lua.get("x") == 11); } TEST_CASE("simple/call-lambda", "A C++ lambda is exposed to lua and called") { sol::state lua; int a = 0; lua.set_function("foo", [&a] { a = 1; }); lua.script("foo()"); REQUIRE(a == 1); } TEST_CASE("advanced/get-and-call", "Checks for lambdas returning values after a get operation") { const static std::string lol = "lol", str = "str"; const static std::tuple heh_tuple = std::make_tuple(1, 6.28f, 3.14, std::string("heh")); sol::state lua; REQUIRE_NOTHROW(lua.set_function("a", [] { return 42; })); REQUIRE(lua.get("a").call() == 42); REQUIRE_NOTHROW(lua.set_function("b", [] { return 42u; })); REQUIRE(lua.get("b").call() == 42u); REQUIRE_NOTHROW(lua.set_function("c", [] { return 3.14; })); REQUIRE(lua.get("c").call() == 3.14); REQUIRE_NOTHROW(lua.set_function("d", [] { return 6.28f; })); REQUIRE(lua.get("d").call() == 6.28f); REQUIRE_NOTHROW(lua.set_function("e", [] { return "lol"; })); REQUIRE(lua.get("e").call() == lol); REQUIRE_NOTHROW(lua.set_function("f", [] { return true; })); REQUIRE(lua.get("f").call()); REQUIRE_NOTHROW(lua.set_function("g", [] { return std::string("str"); })); REQUIRE(lua.get("g").call() == str); REQUIRE_NOTHROW(lua.set_function("h", [] {})); REQUIRE_NOTHROW(lua.get("h").call()); REQUIRE_NOTHROW(lua.set_function("i", [] { return sol::nil; })); REQUIRE(lua.get("i").call() == sol::nil); REQUIRE_NOTHROW(lua.set_function("j", [] { return std::make_tuple(1, 6.28f, 3.14, std::string("heh")); })); REQUIRE((lua.get("j").call() == heh_tuple)); } TEST_CASE("advanced/operator[]-call", "Checks for lambdas returning values using operator[]") { const static std::string lol = "lol", str = "str"; const static std::tuple heh_tuple = std::make_tuple(1, 6.28f, 3.14, std::string("heh")); sol::state lua; REQUIRE_NOTHROW(lua.set_function("a", [] { return 42; })); REQUIRE(lua["a"].call() == 42); REQUIRE_NOTHROW(lua.set_function("b", [] { return 42u; })); REQUIRE(lua["b"].call() == 42u); REQUIRE_NOTHROW(lua.set_function("c", [] { return 3.14; })); REQUIRE(lua["c"].call() == 3.14); REQUIRE_NOTHROW(lua.set_function("d", [] { return 6.28f; })); REQUIRE(lua["d"].call() == 6.28f); REQUIRE_NOTHROW(lua.set_function("e", [] { return "lol"; })); REQUIRE(lua["e"].call() == lol); REQUIRE_NOTHROW(lua.set_function("f", [] { return true; })); REQUIRE(lua["f"].call()); REQUIRE_NOTHROW(lua.set_function("g", [] { return std::string("str"); })); REQUIRE(lua["g"].call() == str); REQUIRE_NOTHROW(lua.set_function("h", [] {})); REQUIRE_NOTHROW(lua["h"].call()); REQUIRE_NOTHROW(lua.set_function("i", [] { return sol::nil; })); REQUIRE(lua["i"].call() == sol::nil); REQUIRE_NOTHROW(lua.set_function("j", [] { return std::make_tuple(1, 6.28f, 3.14, std::string("heh")); })); REQUIRE((lua["j"].call() == heh_tuple)); } TEST_CASE("advanced/call-lambdas", "A C++ lambda is exposed to lua and called") { sol::state lua; int x = 0; lua.set_function("set_x", [&](int new_x) { x = new_x; return 0; }); lua.script("set_x(9)"); REQUIRE(x == 9); } TEST_CASE("advanced/call-referenced_obj", "A C++ object is passed by pointer/reference_wrapper to lua and invoked") { sol::state lua; int x = 0; auto objx = [&](int new_x) { x = new_x; return 0; }; lua.set_function("set_x", std::ref(objx)); int y = 0; auto objy = [&](int new_y) { y = new_y; return std::tuple(0, 0); }; lua.set_function("set_y", &decltype(objy)::operator(), std::ref(objy)); lua.script("set_x(9)"); lua.script("set_y(9)"); REQUIRE(x == 9); REQUIRE(y == 9); } TEST_CASE("functions/tie", "make sure advanced syntax with 'tie' works") { sol::state lua; lua.script(R"(function f () return 1, 2, 3 end)"); sol::function f = lua["f"]; int a, b, c; sol::tie(a, b, c) = f(); REQUIRE(a == 1); REQUIRE(b == 2); REQUIRE(c == 3); } TEST_CASE("functions/variadic_args", "Check to see we can receive multiple arguments through a variadic") { struct structure { int x; bool b; }; sol::state lua; lua.open_libraries(sol::lib::base); lua.set_function("v", [](sol::this_state, sol::variadic_args va) -> structure { int r = 0; for (auto v : va) { int value = v; r += value; } return{ r, r > 200 }; }); lua.script("x = v(25, 25)"); lua.script("x2 = v(25, 25, 100, 50, 250, 150)"); lua.script("x3 = v(1, 2, 3, 4, 5, 6)"); structure& lx = lua["x"]; structure& lx2 = lua["x2"]; structure& lx3 = lua["x3"]; REQUIRE(lx.x == 50); REQUIRE(lx2.x == 600); REQUIRE(lx3.x == 21); REQUIRE_FALSE(lx.b); REQUIRE(lx2.b); REQUIRE_FALSE(lx3.b); } TEST_CASE("functions/required_and_variadic_args", "Check if a certain number of arguments can still be required even when using variadic_args") { sol::state lua; lua.set_function("v", [](sol::this_state, sol::variadic_args, int, int) {}); REQUIRE_NOTHROW(lua.script("v(20, 25, 30)")); REQUIRE_NOTHROW(lua.script("v(20, 25)")); REQUIRE_THROWS(lua.script("v(20)")); } TEST_CASE("functions/overloading", "Check if overloading works properly for regular set function syntax") { sol::state lua; lua.open_libraries(sol::lib::base); lua.set_function("func_1", func_1); lua.set_function("func", sol::overload(func_2, func_3, func_1, func_1s)); const std::string string_bark = "string: bark"; REQUIRE_NOTHROW(lua.script( "a = func(1)\n" "b = func('bark')\n" "c = func(1,2)\n" "func(1,2,3)\n" )); REQUIRE((lua["a"] == 1)); REQUIRE((lua["b"] == string_bark)); REQUIRE((lua["c"] == 2)); REQUIRE_THROWS(lua.script("func(1,2,'meow')")); } TEST_CASE("overloading/c_call", "Make sure that overloading works with c_call functionality") { sol::state lua; lua.set("f", sol::c_call, sol::wrap, sol::wrap>); lua.set("g", sol::c_call>); lua.set("h", sol::c_call); lua.set("obj", fer()); lua.script("r1 = f(1)"); lua.script("r2 = f(1, 2)"); lua.script("r3 = f(obj, 1, 2)"); lua.script("r4 = g(1)"); lua.script("r5 = h(1, 2)"); int r1 = lua["r1"]; int r2 = lua["r2"]; double r3 = lua["r3"]; int r4 = lua["r4"]; int r5 = lua["r5"]; REQUIRE(r1 == 32); REQUIRE(r2 == 1); REQUIRE(r3 == 2.5); REQUIRE(r4 == 32); REQUIRE(r5 == 1); }