#include #include int main() { // create an empty lua state sol::state lua; // by default, libraries are not opened // you can open libraries by using open_libraries // the libraries reside in the sol::lib enum class lua.open_libraries(sol::lib::base); // call lua code directly std::cout << "=== basic example ===" << std::endl; lua.script("print('hello world')"); std::cout << std::endl; }